Mod conflicts and load order
We read the files of 48 popular mods: 209 pairs of them define the same rows of the same game tables — 162 pairs of separate mods, the rest submods and patches overlapping their parent on purpose. The game keeps one row per key — the first it loads — so for those rows only one of the two mods takes effect, and the load order decides which: the mod placed higher in the load order takes precedence and keeps its rows. 3 of the 48 share no row with any other mod read here.
SFO: Grimhammer III and Radious Total War Mod also replace whole game tables: the game ships each table as one file, data__, and a mod file of that name takes its place, so with the mod on that table is the mod's rows only ("data coring"). Two mods that both ship it clash over the whole file — only the higher one's loads.
The biggest clashes between separate mods
| Mods | Same rows | Where |
|---|---|---|
| Radious Total War Mod + SFO: Grimhammer III | 67,441 | building effects (building_effects_junction): 18,899 · effect bundle contents (effect_bundles_to_effects_junctions): 14,553 · building_culture_variants: 3,773 · technology effects (technology_effects_junction): 3,365 · ability numbers (unit_special_abilities): 2,875 · special_ability_phase_stat_effects: 2,717Both replace the same whole game tables (5) — only the higher mod's file loads: building effects (building_effects_junction), building_level_required_buildings, campaign_effect_list_effect_junctions, special_ability_phase_stat_effects, technology effects (technology_effects_junction) |
| Building Progression Icons III + SFO: Grimhammer III | 3,835 | building_culture_variants: 3,835 |
| Building Progression Icons III + Radious Total War Mod | 3,787 | building_culture_variants: 3,787 |
| Cataph's Kraka Drak + Cataph's Southern Realms | 1,761 | slot_templates: 1,605 · unit_armour_types: 155 · unit_sets: 1 |
| Radious Total War Mod + Cataph's Southern Realms | 1,633 | unit_attributes_to_groups_junctions: 1,255 · unit_attributes_groups: 346 · building effects (building_effects_junction): 23 · effect bundle contents (effect_bundles_to_effects_junctions): 6 · factions (factions): 3 |
| MIXER — Mixu's Unlocker + Cataph's Kraka Drak | 1,220 | slot_templates: 1,218 · faction-select lords (frontend_faction_leaders): 1 · technology_node_sets: 1 |
| SFO: Grimhammer III + Auto Resolve Quest Battles - Updated to 9.0.X (Lords of the End Times) | 464 | battle_set_pieces: 464 |
| SFO: Grimhammer III + Map Replacer Framework (With Extra Assets) | 306 | battlefield_buildings: 306 |
| MIXER — Mixu's Unlocker + OvN Lost World | 305 | slot_templates: 305 |
| Cataph's Kraka Drak + OvN Lost World | 291 | slot_templates: 291 |
| Cataph's Kraka Drak + Landmarks of Eternity | 277 | slot_templates: 277 |
| Radious Total War Mod + Auto Resolve Quest Battles - Updated to 9.0.X (Lords of the End Times) | 271 | battle_set_pieces: 271 |
| Immortal Empires Expanded + SCM Marienburg (9.0) | 270 | regions: 224 · campaign_map_attrition_faction_immunities: 21 · faction_agent_permitted_subtypes: 8 · factions (factions): 4 · faction-select lords (frontend_faction_leaders): 4 · climbing_ladders_meshes_definitions: 3 |
| Landmarks of Legend + Cataph's Kraka Drak | 254 | slot_templates: 253 · groupings_military: 1 |
| Radious Total War Mod + MIXER — Mixu's Unlocker | 245 | campaign_building_chain_slot_unlocks: 245 |
| Immortal Landmarks + Cataph's Kraka Drak | 186 | slot_templates: 186 |
| Immortal Landmarks + MIXER — Mixu's Unlocker | 167 | slot_templates: 167 |
| Landmarks of Legend + MIXER — Mixu's Unlocker | 158 | slot_templates: 154 · factions (factions): 2 · units_to_groupings_military_permissions: 2 |
| Cataph's Southern Realms + Landmarks of Eternity | 156 | slot_templates: 156 |
| Cataph's Kraka Drak + (The remains of) Legions of Nagash | 155 | unit_armour_types: 155 |
| Cataph's Southern Realms + (The remains of) Legions of Nagash | 155 | unit_armour_types: 155 |
| Mixu's Legendary Lords + MIXER — Mixu's Unlocker | 154 | faction-select lords (frontend_faction_leaders): 48 · campaign_groups: 19 · cultures: 17 · faction_agent_permitted_subtypes: 15 · effect bundles (effect_bundles): 14 · faction_potential_categories: 14 |
| Unique Faction UI + SFO: Grimhammer III | 145 | factions (factions): 105 · ui_main_theme_options: 24 · technology_ui_groups: 13 · ui_colours: 3 |
| Unique Faction UI + Radious Total War Mod | 133 | factions (factions): 106 · ui_main_theme_options: 24 · ui_colours: 3 |
| Landmarks of Legend + Cataph's Southern Realms | 131 | slot_templates: 94 · unit_attributes_to_groups_junctions: 23 · unit_attributes_groups: 9 · groupings_military: 4 · building_chain_availability_set_ids: 1 |
Submods and compatibility patches ("… SFO Submod", "SFO w/ …", "[SFO] …") change their parent's rows on purpose and go above it; they are told apart by their titles and greyed in the list below. Two overhauls (SFO and Radious) overlap almost everywhere — they aren't meant to run together.
Each mod
- Mod Configuration Tool - v0.9 Beta2 game rows defined, 0 of them replacing the game's
No row shared with any other mod read here.
- MIXER — Mixu's Unlocker8,935 game rows defined, 396 of them replacing the game's
- 1,220 same rows as Cataph's Kraka Drakslot_templates: 1,218 · faction-select lords (frontend_faction_leaders): 1 · technology_node_sets: 1
- 305 same rows as OvN Lost Worldslot_templates: 305
- 245 same rows as Radious Total War Modcampaign_building_chain_slot_unlocks: 245
- 167 same rows as Immortal Landmarksslot_templates: 167
- 158 same rows as Landmarks of Legendslot_templates: 154 · factions (factions): 2 · units_to_groupings_military_permissions: 2
- 154 same rows as Mixu's Legendary Lordsfaction-select lords (frontend_faction_leaders): 48 · campaign_groups: 19 · cultures: 17 · faction_agent_permitted_subtypes: 15 · effect bundles (effect_bundles): 14 · faction_potential_categories: 14
- 119 same rows as Landmarks of Eternityslot_templates: 119
- 93 same rows as Legendary Characters (9.0)faction-select lords (frontend_faction_leaders): 37 · faction_potential_categories: 35 · effect bundles (effect_bundles): 6 · ministerial_positions: 6 · campaign_group_member_criteria_factions: 2 · factions (factions): 2
- 62 same rows as Cataph's Southern Realmscultures_subcultures: 12 · campaign_map_attrition_faction_immunities: 8 · faction_potential_categories: 8 · faction_to_faction_groups_junctions: 8 · factions (factions): 8 · faction-select lords (frontend_faction_leaders): 8
- 46 same rows as All Diplomatic Options - Vassalize, Liberate, Confederatefactions (factions): 32 · cultures_subcultures: 7 · cultures: 7
- 22 same rows as OvN Lost Factions: Fimirfactions (factions): 8 · faction_potential_categories: 5 · agent_culture_details: 4 · faction-select lords (frontend_faction_leaders): 2 · cultures_subcultures: 1 · cultures: 1
- 17 same rows as OvN Lost Factions: Albionagent_culture_details: 5 · factions (factions): 3 · faction_potential_categories: 2 · faction-select lords (frontend_faction_leaders): 2 · frontend_factions: 2 · cultures_subcultures: 1
- 13 same rows as SCM Marienburg (9.0)faction-select lords (frontend_faction_leaders): 4 · faction_potential_categories: 3 · climbing_ladders_meshes_definitions: 2 · factions (factions): 2 · technology_nodes: 2
- 12 same rows as Mixu's Mousilloncultures_subcultures: 2 · faction_potential_categories: 2 · factions (factions): 2 · faction-select lords (frontend_faction_leaders): 2 · slot_templates: 2 · technology_node_sets: 2
- 6 same rows as Immortal Empires Expandedfactions (factions): 6
- 5 same rows as OvN Lost Factions: Dread King Legionsfaction_potential_categories: 2 · factions (factions): 2 · faction-select lords (frontend_faction_leaders): 1
- 4 same rows as Dark Land Orcsfaction_potential_categories: 2 · faction-select lords (frontend_faction_leaders): 2
- 4 same rows as OvN Lost Factions: Grudgebringersfaction_potential_categories: 1 · faction_to_faction_groups_junctions: 1 · factions (factions): 1 · faction-select lords (frontend_faction_leaders): 1
- 2 same rows as (The remains of) Legions of Nagashfactions (factions): 1 · faction-select lords (frontend_faction_leaders): 1
- 1 same rows as SFO: Grimhammer IIIagent_culture_details: 1
- 1 same rows as OvN Lost Factions: Citadel of Duskfaction-select lords (frontend_faction_leaders): 1
- Better Camera Mod5 game rows defined, 5 of them replacing the game's
- 5 same rows as SFO: Grimhammer IIIbattle_cameras: 5
- Recruit Defeated Legendary Lords4,556 game rows defined, 940 of them replacing the game's
- 89 same rows as Mixu's Legendary Lordsitems (ancillaries): 89
- 24 same rows as Radious Total War Moditems (ancillaries): 24
- 7 same rows as SFO: Grimhammer IIIitems (ancillaries): 7
- 1 same rows as (The remains of) Legions of Nagashitems (ancillaries): 1
- SFO: Grimhammer III215,452 game rows defined, 99,336 of them replacing the game's; replaces 20 game tables whole (its own data__), 19,243 of the game's rows in them gone
- 67,441 same rows as Radious Total War Modbuilding effects (building_effects_junction): 18,899 · effect bundle contents (effect_bundles_to_effects_junctions): 14,553 · building_culture_variants: 3,773 · technology effects (technology_effects_junction): 3,365 · ability numbers (unit_special_abilities): 2,875 · special_ability_phase_stat_effects: 2,717Both replace the same whole game tables (5) — only the higher mod's file loads: building effects (building_effects_junction), building_level_required_buildings, campaign_effect_list_effect_junctions, special_ability_phase_stat_effects, technology effects (technology_effects_junction)
- 3,835 same rows as Building Progression Icons IIIbuilding_culture_variants: 3,835
- 464 same rows as Auto Resolve Quest Battles - Updated to 9.0.X (Lords of the End Times)battle_set_pieces: 464
- 306 same rows as Map Replacer Framework (With Extra Assets)battlefield_buildings: 306
- 145 same rows as Unique Faction UIfactions (factions): 105 · ui_main_theme_options: 24 · technology_ui_groups: 13 · ui_colours: 3
- 34 same rows as Cataph's Southern Realmsbuilding effects (building_effects_junction): 21 · effect bundle contents (effect_bundles_to_effects_junctions): 4 · land_units_to_unit_abilites_junctions: 4 · factions (factions): 3 · unit_attributes_groups: 1 · unit_attributes_to_groups_junctions: 1
- 25 same rows as Landmarks of Legendunit_set_to_unit_junctions: 13 · building effects (building_effects_junction): 4 · unit_sets: 2 · variants: 2 · unit stats (land_units): 1 · melee weapons (melee_weapons): 1
- 16 same rows as Legendary Characters SFO Submod(Updated for 8.0)ability numbers (unit_special_abilities): 12 · skill trees (character_skill_nodes): 2 · unit bodies (speed, mass) (battle_entities): 1 · battle_vortexs: 1
- 9 same rows as Legendary Characters (9.0)factions (factions): 4 · unit bodies (speed, mass) (battle_entities): 1 · battle_vortexs: 1 · building effects (building_effects_junction): 1 · culture_to_battle_animation_tables: 1 · unit_armour_types: 1
- 8 same rows as Landmarks of Eternityarmed_citizenry_unit_groups: 6 · campaign_effect_scopes: 1 · culture_to_battle_animation_tables: 1
- 8 same rows as All Diplomatic Options - Vassalize, Liberate, Confederatecampaign rules (campaign_variables): 8
- 7 same rows as Ivan Radinov - Commander of the Gryphon Legionunit_variants_colours: 7
- 7 same rows as Recruit Defeated Legendary Lordsitems (ancillaries): 7
- 6 same rows as OvN Lost Factions: Dread King Legionsbuilding effects (building_effects_junction): 6
- 5 same rows as Better Camera Modbattle_cameras: 5
- 5 same rows as Mixu's Legendary Lordsfactions (factions): 3 · building_culture_variants: 2
- 3 same rows as Immortal Landmarksmelee weapons (melee_weapons): 1 · unit_set_to_unit_junctions: 1 · unit_sets: 1
- 3 same rows as SFO w/ Warband Upgrades Ultimateunits_to_exclusive_faction_permissions: 3
- 3 same rows as Landmarks of Legend SFO Submodunit stats (land_units): 1 · land_units_to_unit_abilites_junctions: 1 · melee weapons (melee_weapons): 1
- 2 same rows as OvN Lost Factions: Albionculture_to_battle_animation_tables: 1 · unit_armour_types: 1
- 2 same rows as OvN Lost Factions: Citadel of Duskbattle_skeletons: 1 · ui_unit_groupings: 1
- 2 same rows as SCM Marienburg (9.0)factions (factions): 2
- 2 same rows as SCM's LCCP — new factions for IEEeffect bundle contents (effect_bundles_to_effects_junctions): 1 · factions (factions): 1
- 1 same rows as Warband Upgrade Ultimateunits_to_groupings_military_permissions: 1
- 1 same rows as MIXER — Mixu's Unlockeragent_culture_details: 1
- 1 same rows as Cataph's Kraka Drakfactions (factions): 1
- 1 same rows as Mixu's Mousillonfactions (factions): 1
- 1 same rows as OvN Lost Factions: Grudgebringersmelee weapons (melee_weapons): 1
- 1 same rows as Remove characters traits limitcampaign rules (campaign_variables): 1
- 1 same rows as Immortal Landmarks SFO Submodmelee weapons (melee_weapons): 1
- Auto Resolve Quest Battles - Updated to 9.0.X (Lords of the End Times)480 game rows defined, 480 of them replacing the game's
- 464 same rows as SFO: Grimhammer IIIbattle_set_pieces: 464
- 271 same rows as Radious Total War Modbattle_set_pieces: 271
- Mixu's Legendary Lords36,804 game rows defined, 376 of them replacing the game's
- 154 same rows as MIXER — Mixu's Unlockerfaction-select lords (frontend_faction_leaders): 48 · campaign_groups: 19 · cultures: 17 · faction_agent_permitted_subtypes: 15 · effect bundles (effect_bundles): 14 · faction_potential_categories: 14
- 89 same rows as Recruit Defeated Legendary Lordsitems (ancillaries): 89
- 25 same rows as Cataph's Southern Realmscultures_subcultures: 12 · unit costs and caps (main_units): 12 · cultures: 1
- 18 same rows as Radious Total War Modcampaign_group_members: 12 · factions (factions): 3 · building_culture_variants: 2 · unit_set_to_unit_junctions: 1
- 15 same rows as Landmarks of Legendunits_to_groupings_military_permissions: 9 · skills (character_skills): 3 · slot_templates: 2 · groupings_military: 1
- 13 same rows as SCM Marienburg (9.0)unit_set_to_unit_junctions: 13
- 13 same rows as All Diplomatic Options - Vassalize, Liberate, Confederatecultures: 7 · cultures_subcultures: 6
- 5 same rows as SFO: Grimhammer IIIfactions (factions): 3 · building_culture_variants: 2
- 5 same rows as Mixu's Mousilloncultures_subcultures: 2 · ui_text_replacements: 2 · lords and heroes (agent_subtypes): 1
- 4 same rows as Immortal Landmarksslot_templates: 2 · units_to_groupings_military_permissions: 2
- 2 same rows as Building Progression Icons IIIbuilding_culture_variants: 2
- 2 same rows as OvN Lost Factions: Albioncultures_subcultures: 1 · cultures: 1
- 2 same rows as Cataph's Kraka Drakslot_templates: 2
- 2 same rows as OvN Lost Factions: Fimircultures_subcultures: 1 · cultures: 1
- 2 same rows as OvN Lost Worldslot_templates: 2
- 1 same rows as Landmarks of Eternityslot_templates: 1
- 1 same rows as Legendary Characters (9.0)ui_text_replacements: 1
- Victory Conditions Overhaul14,315 game rows defined, 143 of them replacing the game's
- 1,649 same rows as Victory Conditions Overhaul SFO Submoditem effects (ancillary_to_effects): 1,002 · land_units_to_unit_abilites_junctions: 202 · special_ability_phase_stat_effects: 102 · ability numbers (unit_special_abilities): 98 · ability phases (special_ability_phases): 61 · unit stats (land_units): 60
- 1 same rows as Immortal Landmarksunits_to_groupings_military_permissions: 1
- Immortal Empires Expanded20,961 game rows defined, 45 of them replacing the game's
- 773 same rows as SCM's LCCP — new factions for IEEregions: 224 · slot_templates: 184 · faction_agent_permitted_subtypes: 75 · campaign_group_member_criteria_factions: 45 · campaign_group_members: 45 · campaign_group_member_criteria_subcultures: 39
- 270 same rows as SCM Marienburg (9.0)regions: 224 · campaign_map_attrition_faction_immunities: 21 · faction_agent_permitted_subtypes: 8 · factions (factions): 4 · faction-select lords (frontend_faction_leaders): 4 · climbing_ladders_meshes_definitions: 3
- 29 same rows as OvN Lost Worldslot_templates: 29
- 8 same rows as (The remains of) Legions of Nagashritual_payloads: 5 · factions (factions): 2 · campaigns: 1
- 6 same rows as MIXER — Mixu's Unlockerfactions (factions): 6
- 4 same rows as Cataph's Kraka Drakslot_templates: 4
- 4 same rows as Cataph's Southern Realmsslot_templates: 4
- 3 same rows as OvN Lost Factions: Albioncampaign_map_playable_areas: 1 · campaigns: 1 · prefab_types: 1
- 3 same rows as OvN Lost Factions: Fimircampaign_map_playable_areas: 1 · campaigns: 1 · prefab_types: 1
- 2 same rows as OvN Lost Factions: Grudgebringerscampaign_map_playable_areas: 1 · campaigns: 1
- 2 same rows as OvN Lost Factions: Dread King Legionscampaign_map_playable_areas: 1 · campaigns: 1
- 1 same rows as Landmarks of Legendcampaigns: 1
- 1 same rows as Immortal Landmarkscampaigns: 1
- 1 same rows as OvN Lost Factions: Citadel of Duskcampaigns: 1
- Building Progression Icons III4,822 game rows defined, 4,822 of them replacing the game's
- 3,835 same rows as SFO: Grimhammer IIIbuilding_culture_variants: 3,835
- 3,787 same rows as Radious Total War Modbuilding_culture_variants: 3,787
- 2 same rows as Mixu's Legendary Lordsbuilding_culture_variants: 2
- Radious Total War Mod198,065 game rows defined, 99,819 of them replacing the game's; replaces 23 game tables whole (its own data__), 17,510 of the game's rows in them gone
- 67,441 same rows as SFO: Grimhammer IIIbuilding effects (building_effects_junction): 18,899 · effect bundle contents (effect_bundles_to_effects_junctions): 14,553 · building_culture_variants: 3,773 · technology effects (technology_effects_junction): 3,365 · ability numbers (unit_special_abilities): 2,875 · special_ability_phase_stat_effects: 2,717Both replace the same whole game tables (5) — only the higher mod's file loads: building effects (building_effects_junction), building_level_required_buildings, campaign_effect_list_effect_junctions, special_ability_phase_stat_effects, technology effects (technology_effects_junction)
- 3,787 same rows as Building Progression Icons IIIbuilding_culture_variants: 3,787
- 1,633 same rows as Cataph's Southern Realmsunit_attributes_to_groups_junctions: 1,255 · unit_attributes_groups: 346 · building effects (building_effects_junction): 23 · effect bundle contents (effect_bundles_to_effects_junctions): 6 · factions (factions): 3
- 271 same rows as Auto Resolve Quest Battles - Updated to 9.0.X (Lords of the End Times)battle_set_pieces: 271
- 245 same rows as MIXER — Mixu's Unlockercampaign_building_chain_slot_unlocks: 245
- 133 same rows as Unique Faction UIfactions (factions): 106 · ui_main_theme_options: 24 · ui_colours: 3
- 57 same rows as Landmarks of Legendunit_attributes_to_groups_junctions: 23 · building_level_armed_citizenry_junctions: 14 · unit_attributes_groups: 9 · building effects (building_effects_junction): 4 · units_to_groupings_military_permissions: 4 · culture_to_battle_animation_tables: 1
- 44 same rows as Warband Upgrades for Radiousunit_upgrade_to_unit_groups: 31 · unit_to_unit_group_junctions: 10 · unit_upgrade_group_ui_infos: 1 · unit_upgrade_group_ui_links: 1 · unit_upgrade_groups: 1
- 24 same rows as Recruit Defeated Legendary Lordsitems (ancillaries): 24
- 22 same rows as OvN Lost Worldunits a building unlocks (building_units_allowed): 19 · buildings (building_levels): 3
- 18 same rows as Mixu's Legendary Lordscampaign_group_members: 12 · factions (factions): 3 · building_culture_variants: 2 · unit_set_to_unit_junctions: 1
- 16 same rows as All Diplomatic Options - Vassalize, Liberate, Confederatecampaign rules (campaign_variables): 16
- 13 same rows as Legendary Characters SFO Submod(Updated for 8.0)ability numbers (unit_special_abilities): 12 · battle_vortexs: 1
- 8 same rows as Legendary Characters (9.0)factions (factions): 4 · battle_vortexs: 1 · building effects (building_effects_junction): 1 · skill effects (character_skill_level_to_effects_junctions): 1 · unit_armour_types: 1
- 4 same rows as SCM's LCCP — new factions for IEEeffect bundle contents (effect_bundles_to_effects_junctions): 1 · unit_set_to_unit_junctions: 1 · campaign rules (campaign_variables): 1 · factions (factions): 1
- 3 same rows as Warband Upgrade Ultimateunits_to_groupings_military_permissions: 3
- 3 same rows as SFO w/ Warband Upgrades Ultimateunit_upgrade_to_unit_groups: 2 · units_to_groupings_military_permissions: 1
- 3 same rows as SCM Marienburg (9.0)factions (factions): 2 · campaign rules (campaign_variables): 1
- 2 same rows as Immortal Landmarksmelee weapons (melee_weapons): 2
- 2 same rows as Landmarks of Legend SFO Submodunit stats (land_units): 1 · melee weapons (melee_weapons): 1
- 1 same rows as OvN Lost Factions: Albionunit_armour_types: 1
- 1 same rows as Cataph's Kraka Drakfactions (factions): 1
- 1 same rows as Mixu's Mousillonfactions (factions): 1
- 1 same rows as Remove characters traits limitcampaign rules (campaign_variables): 1
- 1 same rows as Immortal Landmarks SFO Submodmelee weapons (melee_weapons): 1
- Console Commands (Modding Tool), the mod works 100000% please just use it and enable the script break warning8 game rows defined, 0 of them replacing the game's
- 8 same rows as Goat Console (Modified Console Commands)effect bundles (effect_bundles): 8
- Remove characters traits limit1 game rows defined, 1 of them replacing the game's
- 1 same rows as Radious Total War Modcampaign rules (campaign_variables): 1
- 1 same rows as SFO: Grimhammer IIIcampaign rules (campaign_variables): 1
- Immortal Landmarks9,695 game rows defined, 79 of them replacing the game's
- 1,031 same rows as Immortal Landmarks SFO Submodarmed_citizenry_units_to_unit_groups_junctions: 544 · item effects (ancillary_to_effects): 140 · effect bundle contents (effect_bundles_to_effects_junctions): 77 · ability numbers (unit_special_abilities): 74 · special_ability_phase_stat_effects: 70 · units a building unlocks (building_units_allowed): 52
- 186 same rows as Cataph's Kraka Drakslot_templates: 186
- 167 same rows as MIXER — Mixu's Unlockerslot_templates: 167
- 75 same rows as OvN Lost Worldslot_templates: 75
- 49 same rows as Landmarks of Legendslot_templates: 40 · resources_to_campaign_junctions: 2 · units_to_groupings_military_permissions: 2 · building_chain_availability_set_ids: 1 · campaigns: 1 · commodities: 1
- 32 same rows as Landmarks of Eternityslot_templates: 32
- 4 same rows as Mixu's Legendary Lordsslot_templates: 2 · units_to_groupings_military_permissions: 2
- 3 same rows as SFO: Grimhammer IIImelee weapons (melee_weapons): 1 · unit_set_to_unit_junctions: 1 · unit_sets: 1
- 2 same rows as Radious Total War Modmelee weapons (melee_weapons): 2
- 1 same rows as OvN Lost Factions: Albioncampaigns: 1
- 1 same rows as OvN Lost Factions: Fimircampaigns: 1
- 1 same rows as Cataph's Southern Realmsbuilding_chain_availability_set_ids: 1
- 1 same rows as OvN Lost Factions: Citadel of Duskcampaigns: 1
- 1 same rows as OvN Lost Factions: Grudgebringerscampaigns: 1
- 1 same rows as Immortal Empires Expandedcampaigns: 1
- 1 same rows as OvN Lost Factions: Dread King Legionscampaigns: 1
- 1 same rows as SCM Marienburg (9.0)campaigns: 1
- 1 same rows as Victory Conditions Overhaulunits_to_groupings_military_permissions: 1
- 1 same rows as SCM's LCCP — new factions for IEEcampaigns: 1
- 1 same rows as (The remains of) Legions of Nagashcampaigns: 1
- OvN Lost World5,551 game rows defined, 582 of them replacing the game's
- 305 same rows as MIXER — Mixu's Unlockerslot_templates: 305
- 291 same rows as Cataph's Kraka Drakslot_templates: 291
- 107 same rows as Landmarks of Legendslot_templates: 99 · building_effect_context_expressions: 6 · units_to_groupings_military_permissions: 2
- 76 same rows as Landmarks of Eternityslot_templates: 76
- 75 same rows as Immortal Landmarksslot_templates: 75
- 30 same rows as SCM's LCCP — new factions for IEEslot_templates: 30
- 29 same rows as Immortal Empires Expandedslot_templates: 29
- 22 same rows as Radious Total War Modunits a building unlocks (building_units_allowed): 19 · buildings (building_levels): 3
- 14 same rows as OvN Lost Factions: Citadel of Duskbuildings (building_levels): 6 · campaign_settlement_display_building_ids: 6 · building chains (building_chains): 1 · campaign_settlement_display_building_model_ids: 1
- 13 same rows as Dark Land Orcsslot_templates: 13
- 8 same rows as Cataph's Southern Realmsslot_templates: 8
- 2 same rows as Mixu's Legendary Lordsslot_templates: 2
- 1 same rows as Mixu's Mousillonslot_templates: 1
- One Button Respec22 game rows defined, 0 of them replacing the game's
No row shared with any other mod read here.
- Warband Upgrade Ultimate2,316 game rows defined, 24 of them replacing the game's
- 981 same rows as SFO w/ Warband Upgrades Ultimateunit_to_unit_group_junctions: 254 · unit_upgrade_groups: 207 · unit_upgrade_group_ui_infos: 197 · unit_upgrade_to_unit_groups: 192 · unit_upgrade_group_ui_links: 131
- 563 same rows as Warband Upgrades for Radiousunit_to_unit_group_junctions: 161 · unit_upgrade_groups: 137 · unit_upgrade_group_ui_infos: 125 · unit_upgrade_to_unit_groups: 87 · unit_upgrade_group_ui_links: 53
- 31 same rows as Warband UI Frameworkunit_upgrade_group_ui_categories: 30 · campaign_features: 1
- 3 same rows as Radious Total War Modunits_to_groupings_military_permissions: 3
- 1 same rows as SFO: Grimhammer IIIunits_to_groupings_military_permissions: 1
- Landmarks of Legend21,922 game rows defined, 115 of them replacing the game's
- 926 same rows as Landmarks of Legend SFO Submodunit costs and caps (main_units): 190 · unit stats (land_units): 171 · land_units_to_unit_abilites_junctions: 158 · special_ability_phase_stat_effects: 66 · unit_attributes_to_groups_junctions: 65 · unit_set_to_unit_junctions: 65
- 254 same rows as Cataph's Kraka Drakslot_templates: 253 · groupings_military: 1
- 158 same rows as MIXER — Mixu's Unlockerslot_templates: 154 · factions (factions): 2 · units_to_groupings_military_permissions: 2
- 131 same rows as Cataph's Southern Realmsslot_templates: 94 · unit_attributes_to_groups_junctions: 23 · unit_attributes_groups: 9 · groupings_military: 4 · building_chain_availability_set_ids: 1
- 108 same rows as Landmarks of Eternityslot_templates: 108
- 107 same rows as OvN Lost Worldslot_templates: 99 · building_effect_context_expressions: 6 · units_to_groupings_military_permissions: 2
- 57 same rows as Radious Total War Modunit_attributes_to_groups_junctions: 23 · building_level_armed_citizenry_junctions: 14 · unit_attributes_groups: 9 · building effects (building_effects_junction): 4 · units_to_groupings_military_permissions: 4 · culture_to_battle_animation_tables: 1
- 49 same rows as Immortal Landmarksslot_templates: 40 · resources_to_campaign_junctions: 2 · units_to_groupings_military_permissions: 2 · building_chain_availability_set_ids: 1 · campaigns: 1 · commodities: 1
- 25 same rows as SFO: Grimhammer IIIunit_set_to_unit_junctions: 13 · building effects (building_effects_junction): 4 · unit_sets: 2 · variants: 2 · unit stats (land_units): 1 · melee weapons (melee_weapons): 1
- 15 same rows as Mixu's Legendary Lordsunits_to_groupings_military_permissions: 9 · skills (character_skills): 3 · slot_templates: 2 · groupings_military: 1
- 11 same rows as Mixu's Mousillonunits_to_groupings_military_permissions: 6 · factions (factions): 2 · building_chain_availability_set_ids: 1 · groupings_military: 1 · slot_templates: 1
- 10 same rows as All Diplomatic Options - Vassalize, Liberate, Confederategroupings_military: 10
- 4 same rows as Legendary Characters (9.0)units_to_groupings_military_permissions: 4
- 3 same rows as OvN Lost Factions: Albioncampaigns: 1 · groupings_military: 1 · slot_templates: 1
- 2 same rows as OvN Lost Factions: Fimircampaigns: 1 · groupings_military: 1
- 2 same rows as OvN Lost Factions: Grudgebringerscampaigns: 1 · groupings_military: 1
- 2 same rows as OvN Lost Factions: Dread King Legionscampaigns: 1 · groupings_military: 1
- 2 same rows as SCM Marienburg (9.0)battle_animations_table: 1 · campaigns: 1
- 1 same rows as SFO w/ Warband Upgrades Ultimateunits_to_groupings_military_permissions: 1
- 1 same rows as Dark Land Orcsslot_templates: 1
- 1 same rows as OvN Lost Factions: Citadel of Duskcampaigns: 1
- 1 same rows as Immortal Empires Expandedcampaigns: 1
- 1 same rows as SCM's LCCP — new factions for IEEcampaigns: 1
- 1 same rows as (The remains of) Legions of Nagashcampaigns: 1
- Unique Faction UI150 game rows defined, 116 of them replacing the game's
- 145 same rows as SFO: Grimhammer IIIfactions (factions): 105 · ui_main_theme_options: 24 · technology_ui_groups: 13 · ui_colours: 3
- 133 same rows as Radious Total War Modfactions (factions): 106 · ui_main_theme_options: 24 · ui_colours: 3
- Easier Confederations & Vassals171 game rows defined, 139 of them replacing the game's
- 19 same rows as Easier Confederationscai_personality_deal_evaluation_deal_component_values: 19
- Legendary Lore732 game rows defined, 0 of them replacing the game's
No row shared with any other mod read here.
- Map Replacer Framework (With Extra Assets)2,899 game rows defined, 2,783 of them replacing the game's
- 306 same rows as SFO: Grimhammer IIIbattlefield_buildings: 306
- Landmarks of Eternity10,539 game rows defined, 7 of them replacing the game's
- 277 same rows as Cataph's Kraka Drakslot_templates: 277
- 248 same rows as Landmarks of Eternity: SFO submodland_units_to_unit_abilites_junctions: 107 · unit stats (land_units): 57 · unit costs and caps (main_units): 57 · melee weapons (melee_weapons): 18 · projectiles (projectiles): 6 · battlefield_engines: 3
- 156 same rows as Cataph's Southern Realmsslot_templates: 156
- 119 same rows as MIXER — Mixu's Unlockerslot_templates: 119
- 108 same rows as Landmarks of Legendslot_templates: 108
- 76 same rows as OvN Lost Worldslot_templates: 76
- 32 same rows as Immortal Landmarksslot_templates: 32
- 8 same rows as SFO: Grimhammer IIIarmed_citizenry_unit_groups: 6 · campaign_effect_scopes: 1 · culture_to_battle_animation_tables: 1
- 5 same rows as Dark Land Orcsslot_templates: 5
- 2 same rows as OvN Lost Factions: Albionculture_to_battle_animation_tables: 1 · slot_templates: 1
- 1 same rows as Mixu's Legendary Lordsslot_templates: 1
- 1 same rows as SCM's LCCP — new factions for IEEslot_templates: 1
- Cataph's Southern Realms25,980 game rows defined, 147 of them replacing the game's
- 1,761 same rows as Cataph's Kraka Drakslot_templates: 1,605 · unit_armour_types: 155 · unit_sets: 1
- 1,633 same rows as Radious Total War Modunit_attributes_to_groups_junctions: 1,255 · unit_attributes_groups: 346 · building effects (building_effects_junction): 23 · effect bundle contents (effect_bundles_to_effects_junctions): 6 · factions (factions): 3
- 156 same rows as Landmarks of Eternityslot_templates: 156
- 155 same rows as (The remains of) Legions of Nagashunit_armour_types: 155
- 131 same rows as Landmarks of Legendslot_templates: 94 · unit_attributes_to_groups_junctions: 23 · unit_attributes_groups: 9 · groupings_military: 4 · building_chain_availability_set_ids: 1
- 62 same rows as MIXER — Mixu's Unlockercultures_subcultures: 12 · campaign_map_attrition_faction_immunities: 8 · faction_potential_categories: 8 · faction_to_faction_groups_junctions: 8 · factions (factions): 8 · faction-select lords (frontend_faction_leaders): 8
- 34 same rows as SFO: Grimhammer IIIbuilding effects (building_effects_junction): 21 · effect bundle contents (effect_bundles_to_effects_junctions): 4 · land_units_to_unit_abilites_junctions: 4 · factions (factions): 3 · unit_attributes_groups: 1 · unit_attributes_to_groups_junctions: 1
- 25 same rows as Mixu's Legendary Lordscultures_subcultures: 12 · unit costs and caps (main_units): 12 · cultures: 1
- 24 same rows as All Diplomatic Options - Vassalize, Liberate, Confederatefactions (factions): 9 · cultures_subcultures: 6 · groupings_military: 4 · names_groups: 2 · cultures: 1 · diplomatic_action_subculture_restrictions: 1
- 8 same rows as OvN Lost Factions: Albionslot_templates: 5 · campaign_cultural_relations: 2 · cultures_subcultures: 1
- 8 same rows as OvN Lost Worldslot_templates: 8
- 5 same rows as OvN Lost Factions: Grudgebringersunit costs and caps (main_units): 5
- 4 same rows as Immortal Empires Expandedslot_templates: 4
- 3 same rows as OvN Lost Factions: Fimircampaign_cultural_relations: 2 · cultures_subcultures: 1
- 3 same rows as Dark Land Orcsslot_templates: 3
- 3 same rows as Mixu's Mousilloncultures_subcultures: 2 · slot_templates: 1
- 3 same rows as Legendary Characters (9.0)effect_bonus_value_subculture_junctions: 1 · effects (effects): 1 · slot_templates: 1
- 2 same rows as SCM's LCCP — new factions for IEEslot_templates: 2
- 1 same rows as Immortal Landmarksbuilding_chain_availability_set_ids: 1
- 1 same rows as OvN Lost Factions: Dread King Legionsui_unit_groupings: 1
- OvN Lost Factions: Fimir9,565 game rows defined, 0 of them replacing the game's
- 29 same rows as OvN Lost Factions: Albionvictory_types: 8 · campaign_map_playable_areas: 3 · campaigns: 3 · campaign_cultural_relations: 2 · building chains (building_chains): 1 · buildings (building_levels): 1
- 22 same rows as MIXER — Mixu's Unlockerfactions (factions): 8 · faction_potential_categories: 5 · agent_culture_details: 4 · faction-select lords (frontend_faction_leaders): 2 · cultures_subcultures: 1 · cultures: 1
- 9 same rows as OvN Lost Factions: Citadel of Duskvictory_types: 8 · campaigns: 1
- 9 same rows as All Diplomatic Options - Vassalize, Liberate, Confederatefactions (factions): 4 · cultures_subcultures: 1 · cultures: 1 · groupings_military: 1 · names_groups: 1 · unit_banners: 1
- 6 same rows as OvN Lost Factions: Grudgebringerscampaign_map_playable_areas: 3 · campaigns: 3
- 6 same rows as OvN Lost Factions: Dread King Legionscampaign_map_playable_areas: 3 · campaigns: 3
- 3 same rows as Cataph's Southern Realmscampaign_cultural_relations: 2 · cultures_subcultures: 1
- 3 same rows as Immortal Empires Expandedcampaign_map_playable_areas: 1 · campaigns: 1 · prefab_types: 1
- 2 same rows as Landmarks of Legendcampaigns: 1 · groupings_military: 1
- 2 same rows as Mixu's Legendary Lordscultures_subcultures: 1 · cultures: 1
- 2 same rows as SCM Marienburg (9.0)campaigns: 2
- 2 same rows as SCM's LCCP — new factions for IEEcampaigns: 2
- 2 same rows as (The remains of) Legions of Nagashcampaigns: 2
- 1 same rows as Immortal Landmarkscampaigns: 1
- OvN Lost Factions: Albion10,237 game rows defined, 2 of them replacing the game's
- 29 same rows as OvN Lost Factions: Fimirvictory_types: 8 · campaign_map_playable_areas: 3 · campaigns: 3 · campaign_cultural_relations: 2 · building chains (building_chains): 1 · buildings (building_levels): 1
- 17 same rows as MIXER — Mixu's Unlockeragent_culture_details: 5 · factions (factions): 3 · faction_potential_categories: 2 · faction-select lords (frontend_faction_leaders): 2 · frontend_factions: 2 · cultures_subcultures: 1
- 12 same rows as All Diplomatic Options - Vassalize, Liberate, Confederatefactions (factions): 5 · cdir_military_generator_configs: 1 · cultures_subcultures: 1 · cultures: 1 · diplomatic_action_subculture_restrictions: 1 · groupings_military: 1
- 11 same rows as OvN Lost Factions: Citadel of Duskvictory_types: 10 · campaigns: 1
- 10 same rows as OvN Lost Factions: Grudgebringersunit costs and caps (main_units): 4 · campaign_map_playable_areas: 3 · campaigns: 3
- 8 same rows as Cataph's Southern Realmsslot_templates: 5 · campaign_cultural_relations: 2 · cultures_subcultures: 1
- 6 same rows as OvN Lost Factions: Dread King Legionscampaign_map_playable_areas: 3 · campaigns: 3
- 5 same rows as Cataph's Kraka Drakslot_templates: 5
- 3 same rows as Landmarks of Legendcampaigns: 1 · groupings_military: 1 · slot_templates: 1
- 3 same rows as Immortal Empires Expandedcampaign_map_playable_areas: 1 · campaigns: 1 · prefab_types: 1
- 2 same rows as SFO: Grimhammer IIIculture_to_battle_animation_tables: 1 · unit_armour_types: 1
- 2 same rows as Mixu's Legendary Lordscultures_subcultures: 1 · cultures: 1
- 2 same rows as Landmarks of Eternityculture_to_battle_animation_tables: 1 · slot_templates: 1
- 2 same rows as SCM Marienburg (9.0)campaigns: 2
- 2 same rows as SCM's LCCP — new factions for IEEcampaigns: 2
- 2 same rows as (The remains of) Legions of Nagashcampaigns: 2
- 1 same rows as Radious Total War Modunit_armour_types: 1
- 1 same rows as Immortal Landmarkscampaigns: 1
- All Diplomatic Options - Vassalize, Liberate, Confederate2,842 game rows defined, 44 of them replacing the game's
- 46 same rows as MIXER — Mixu's Unlockerfactions (factions): 32 · cultures_subcultures: 7 · cultures: 7
- 25 same rows as Easier Confederationsdiplomatic_action_subculture_restrictions: 25
- 24 same rows as Cataph's Southern Realmsfactions (factions): 9 · cultures_subcultures: 6 · groupings_military: 4 · names_groups: 2 · cultures: 1 · diplomatic_action_subculture_restrictions: 1
- 16 same rows as Radious Total War Modcampaign rules (campaign_variables): 16
- 13 same rows as Mixu's Legendary Lordscultures: 7 · cultures_subcultures: 6
- 12 same rows as OvN Lost Factions: Albionfactions (factions): 5 · cdir_military_generator_configs: 1 · cultures_subcultures: 1 · cultures: 1 · diplomatic_action_subculture_restrictions: 1 · groupings_military: 1
- 10 same rows as Landmarks of Legendgroupings_military: 10
- 9 same rows as OvN Lost Factions: Fimirfactions (factions): 4 · cultures_subcultures: 1 · cultures: 1 · groupings_military: 1 · names_groups: 1 · unit_banners: 1
- 8 same rows as SFO: Grimhammer IIIcampaign rules (campaign_variables): 8
- 5 same rows as OvN Lost Factions: Dread King Legionscultures_subcultures: 1 · cultures: 1 · factions (factions): 1 · groupings_military: 1 · names_groups: 1
- 1 same rows as Mixu's Mousilloncultures_subcultures: 1
- Mixu's Mousillon11,002 game rows defined, 3 of them replacing the game's
- 12 same rows as MIXER — Mixu's Unlockercultures_subcultures: 2 · faction_potential_categories: 2 · factions (factions): 2 · faction-select lords (frontend_faction_leaders): 2 · slot_templates: 2 · technology_node_sets: 2
- 11 same rows as Landmarks of Legendunits_to_groupings_military_permissions: 6 · factions (factions): 2 · building_chain_availability_set_ids: 1 · groupings_military: 1 · slot_templates: 1
- 5 same rows as Mixu's Legendary Lordscultures_subcultures: 2 · ui_text_replacements: 2 · lords and heroes (agent_subtypes): 1
- 3 same rows as Cataph's Kraka Drakslot_templates: 3
- 3 same rows as Cataph's Southern Realmscultures_subcultures: 2 · slot_templates: 1
- 1 same rows as Radious Total War Modfactions (factions): 1
- 1 same rows as SFO: Grimhammer IIIfactions (factions): 1
- 1 same rows as All Diplomatic Options - Vassalize, Liberate, Confederatecultures_subcultures: 1
- 1 same rows as OvN Lost Worldslot_templates: 1
- OvN Lost Factions: Dread King Legions11,005 game rows defined, 5 of them replacing the game's
- 12 same rows as OvN Lost Factions: Grudgebringerscampaign_map_playable_areas: 3 · campaigns: 3 · battle_animations_table: 2 · variants: 2 · mounts: 1 · ui_unit_groupings: 1
- 6 same rows as SFO: Grimhammer IIIbuilding effects (building_effects_junction): 6
- 6 same rows as OvN Lost Factions: Albioncampaign_map_playable_areas: 3 · campaigns: 3
- 6 same rows as OvN Lost Factions: Fimircampaign_map_playable_areas: 3 · campaigns: 3
- 5 same rows as MIXER — Mixu's Unlockerfaction_potential_categories: 2 · factions (factions): 2 · faction-select lords (frontend_faction_leaders): 1
- 5 same rows as All Diplomatic Options - Vassalize, Liberate, Confederatecultures_subcultures: 1 · cultures: 1 · factions (factions): 1 · groupings_military: 1 · names_groups: 1
- 2 same rows as Landmarks of Legendcampaigns: 1 · groupings_military: 1
- 2 same rows as Immortal Empires Expandedcampaign_map_playable_areas: 1 · campaigns: 1
- 2 same rows as SCM Marienburg (9.0)campaigns: 2
- 2 same rows as SCM's LCCP — new factions for IEEcampaigns: 2
- 2 same rows as (The remains of) Legions of Nagashcampaigns: 2
- 1 same rows as Immortal Landmarkscampaigns: 1
- 1 same rows as Cataph's Southern Realmsui_unit_groupings: 1
- 1 same rows as OvN Lost Factions: Citadel of Duskcampaigns: 1
- 1 same rows as Legendary Characters (9.0)unit_variants_colours: 1
- (The remains of) Legions of Nagash2,978 game rows defined, 3 of them replacing the game's
- 155 same rows as Cataph's Kraka Drakunit_armour_types: 155
- 155 same rows as Cataph's Southern Realmsunit_armour_types: 155
- 8 same rows as Immortal Empires Expandedritual_payloads: 5 · factions (factions): 2 · campaigns: 1
- 4 same rows as SCM's LCCP — new factions for IEEcampaigns: 2 · factions (factions): 2
- 2 same rows as MIXER — Mixu's Unlockerfactions (factions): 1 · faction-select lords (frontend_faction_leaders): 1
- 2 same rows as OvN Lost Factions: Albioncampaigns: 2
- 2 same rows as OvN Lost Factions: Fimircampaigns: 2
- 2 same rows as OvN Lost Factions: Grudgebringerscampaigns: 2
- 2 same rows as OvN Lost Factions: Dread King Legionscampaigns: 2
- 2 same rows as SCM Marienburg (9.0)campaigns: 2
- 1 same rows as Landmarks of Legendcampaigns: 1
- 1 same rows as Immortal Landmarkscampaigns: 1
- 1 same rows as Recruit Defeated Legendary Lordsitems (ancillaries): 1
- 1 same rows as OvN Lost Factions: Citadel of Duskcampaigns: 1
- Dark Land Orcs2,308 game rows defined, 18 of them replacing the game's
- 13 same rows as OvN Lost Worldslot_templates: 13
- 5 same rows as Landmarks of Eternityslot_templates: 5
- 4 same rows as MIXER — Mixu's Unlockerfaction_potential_categories: 2 · faction-select lords (frontend_faction_leaders): 2
- 3 same rows as Cataph's Kraka Drakslot_templates: 3
- 3 same rows as Cataph's Southern Realmsslot_templates: 3
- 1 same rows as Landmarks of Legendslot_templates: 1
- SCM's LCCP — new factions for IEE12,713 game rows defined, 14 of them replacing the game's
- 773 same rows as Immortal Empires Expandedregions: 224 · slot_templates: 184 · faction_agent_permitted_subtypes: 75 · campaign_group_member_criteria_factions: 45 · campaign_group_members: 45 · campaign_group_member_criteria_subcultures: 39
- 234 same rows as SCM Marienburg (9.0)regions: 224 · ui_text_replacements: 3 · campaigns: 2 · campaign rules (campaign_variables): 1 · skill trees (character_skill_nodes): 1 · effect_bonus_value_basic_junction: 1
- 30 same rows as OvN Lost Worldslot_templates: 30
- 5 same rows as OvN Lost Factions: Grudgebringersui_text_replacements: 3 · campaigns: 2
- 4 same rows as Radious Total War Modeffect bundle contents (effect_bundles_to_effects_junctions): 1 · unit_set_to_unit_junctions: 1 · campaign rules (campaign_variables): 1 · factions (factions): 1
- 4 same rows as (The remains of) Legions of Nagashcampaigns: 2 · factions (factions): 2
- 2 same rows as SFO: Grimhammer IIIeffect bundle contents (effect_bundles_to_effects_junctions): 1 · factions (factions): 1
- 2 same rows as OvN Lost Factions: Albioncampaigns: 2
- 2 same rows as Cataph's Kraka Drakslot_templates: 2
- 2 same rows as OvN Lost Factions: Fimircampaigns: 2
- 2 same rows as Cataph's Southern Realmsslot_templates: 2
- 2 same rows as OvN Lost Factions: Dread King Legionscampaigns: 2
- 2 same rows as Legendary Characters (9.0)culture_to_battle_animation_tables: 1 · ui_unit_bullet_point_enums: 1
- 1 same rows as Landmarks of Legendcampaigns: 1
- 1 same rows as Immortal Landmarkscampaigns: 1
- 1 same rows as OvN Lost Factions: Citadel of Duskcampaigns: 1
- 1 same rows as Landmarks of Eternityslot_templates: 1
- Legendary Characters (9.0)47,332 game rows defined, 91 of them replacing the game's
- 2,093 same rows as Legendary Characters SFO Submod(Updated for 8.0)skill trees (character_skill_nodes): 379 · unit costs and caps (main_units): 257 · unit stats (land_units): 252 · ability numbers (unit_special_abilities): 191 · special_ability_phase_stat_effects: 165 · skill effects (character_skill_level_to_effects_junctions): 151
- 93 same rows as MIXER — Mixu's Unlockerfaction-select lords (frontend_faction_leaders): 37 · faction_potential_categories: 35 · effect bundles (effect_bundles): 6 · ministerial_positions: 6 · campaign_group_member_criteria_factions: 2 · factions (factions): 2
- 20 same rows as OvN Lost Factions: Grudgebringersbuilding_superchains: 9 · battle_animations_table: 3 · agent_actions: 2 · effect_bonus_value_agent_action_record_junctions: 2 · effects (effects): 2 · names: 2
- 9 same rows as SFO: Grimhammer IIIfactions (factions): 4 · unit bodies (speed, mass) (battle_entities): 1 · battle_vortexs: 1 · building effects (building_effects_junction): 1 · culture_to_battle_animation_tables: 1 · unit_armour_types: 1
- 8 same rows as Radious Total War Modfactions (factions): 4 · battle_vortexs: 1 · building effects (building_effects_junction): 1 · skill effects (character_skill_level_to_effects_junctions): 1 · unit_armour_types: 1
- 4 same rows as Landmarks of Legendunits_to_groupings_military_permissions: 4
- 3 same rows as Cataph's Southern Realmseffect_bonus_value_subculture_junctions: 1 · effects (effects): 1 · slot_templates: 1
- 2 same rows as SCM's LCCP — new factions for IEEculture_to_battle_animation_tables: 1 · ui_unit_bullet_point_enums: 1
- 1 same rows as Mixu's Legendary Lordsui_text_replacements: 1
- 1 same rows as Cataph's Kraka Drakslot_templates: 1
- 1 same rows as OvN Lost Factions: Dread King Legionsunit_variants_colours: 1
- OvN Lost Factions: Grudgebringers7,288 game rows defined, 0 of them replacing the game's
- 20 same rows as Legendary Characters (9.0)building_superchains: 9 · battle_animations_table: 3 · agent_actions: 2 · effect_bonus_value_agent_action_record_junctions: 2 · effects (effects): 2 · names: 2
- 12 same rows as OvN Lost Factions: Dread King Legionscampaign_map_playable_areas: 3 · campaigns: 3 · battle_animations_table: 2 · variants: 2 · mounts: 1 · ui_unit_groupings: 1
- 10 same rows as OvN Lost Factions: Albionunit costs and caps (main_units): 4 · campaign_map_playable_areas: 3 · campaigns: 3
- 9 same rows as SCM Marienburg (9.0)unit costs and caps (main_units): 4 · ui_text_replacements: 3 · campaigns: 2
- 6 same rows as OvN Lost Factions: Fimircampaign_map_playable_areas: 3 · campaigns: 3
- 5 same rows as Cataph's Southern Realmsunit costs and caps (main_units): 5
- 5 same rows as SCM's LCCP — new factions for IEEui_text_replacements: 3 · campaigns: 2
- 4 same rows as MIXER — Mixu's Unlockerfaction_potential_categories: 1 · faction_to_faction_groups_junctions: 1 · factions (factions): 1 · faction-select lords (frontend_faction_leaders): 1
- 3 same rows as OvN Lost Factions: Citadel of Duskcampaign_map_attrition_faction_immunities: 2 · campaigns: 1
- 2 same rows as Landmarks of Legendcampaigns: 1 · groupings_military: 1
- 2 same rows as Immortal Empires Expandedcampaign_map_playable_areas: 1 · campaigns: 1
- 2 same rows as (The remains of) Legions of Nagashcampaigns: 2
- 1 same rows as SFO: Grimhammer IIImelee weapons (melee_weapons): 1
- 1 same rows as Immortal Landmarkscampaigns: 1
- OvN Lost Factions: Citadel of Dusk1,633 game rows defined, 2 of them replacing the game's
- 14 same rows as OvN Lost Worldbuildings (building_levels): 6 · campaign_settlement_display_building_ids: 6 · building chains (building_chains): 1 · campaign_settlement_display_building_model_ids: 1
- 11 same rows as OvN Lost Factions: Albionvictory_types: 10 · campaigns: 1
- 9 same rows as OvN Lost Factions: Fimirvictory_types: 8 · campaigns: 1
- 3 same rows as OvN Lost Factions: Grudgebringerscampaign_map_attrition_faction_immunities: 2 · campaigns: 1
- 2 same rows as SFO: Grimhammer IIIbattle_skeletons: 1 · ui_unit_groupings: 1
- 1 same rows as Landmarks of Legendcampaigns: 1
- 1 same rows as Immortal Landmarkscampaigns: 1
- 1 same rows as MIXER — Mixu's Unlockerfaction-select lords (frontend_faction_leaders): 1
- 1 same rows as Immortal Empires Expandedcampaigns: 1
- 1 same rows as OvN Lost Factions: Dread King Legionscampaigns: 1
- 1 same rows as SCM Marienburg (9.0)campaigns: 1
- 1 same rows as SCM's LCCP — new factions for IEEcampaigns: 1
- 1 same rows as (The remains of) Legions of Nagashcampaigns: 1
- SCM Marienburg (9.0)15,732 game rows defined, 13 of them replacing the game's
- 270 same rows as Immortal Empires Expandedregions: 224 · campaign_map_attrition_faction_immunities: 21 · faction_agent_permitted_subtypes: 8 · factions (factions): 4 · faction-select lords (frontend_faction_leaders): 4 · climbing_ladders_meshes_definitions: 3
- 234 same rows as SCM's LCCP — new factions for IEEregions: 224 · ui_text_replacements: 3 · campaigns: 2 · campaign rules (campaign_variables): 1 · skill trees (character_skill_nodes): 1 · effect_bonus_value_basic_junction: 1
- 13 same rows as Mixu's Legendary Lordsunit_set_to_unit_junctions: 13
- 13 same rows as MIXER — Mixu's Unlockerfaction-select lords (frontend_faction_leaders): 4 · faction_potential_categories: 3 · climbing_ladders_meshes_definitions: 2 · factions (factions): 2 · technology_nodes: 2
- 9 same rows as OvN Lost Factions: Grudgebringersunit costs and caps (main_units): 4 · ui_text_replacements: 3 · campaigns: 2
- 3 same rows as Radious Total War Modfactions (factions): 2 · campaign rules (campaign_variables): 1
- 2 same rows as SFO: Grimhammer IIIfactions (factions): 2
- 2 same rows as Landmarks of Legendbattle_animations_table: 1 · campaigns: 1
- 2 same rows as OvN Lost Factions: Albioncampaigns: 2
- 2 same rows as OvN Lost Factions: Fimircampaigns: 2
- 2 same rows as OvN Lost Factions: Dread King Legionscampaigns: 2
- 2 same rows as (The remains of) Legions of Nagashcampaigns: 2
- 1 same rows as Immortal Landmarkscampaigns: 1
- 1 same rows as OvN Lost Factions: Citadel of Duskcampaigns: 1
- Cataph's Kraka Drak6,799 game rows defined, 3 of them replacing the game's
- 1,761 same rows as Cataph's Southern Realmsslot_templates: 1,605 · unit_armour_types: 155 · unit_sets: 1
- 1,220 same rows as MIXER — Mixu's Unlockerslot_templates: 1,218 · faction-select lords (frontend_faction_leaders): 1 · technology_node_sets: 1
- 291 same rows as OvN Lost Worldslot_templates: 291
- 277 same rows as Landmarks of Eternityslot_templates: 277
- 254 same rows as Landmarks of Legendslot_templates: 253 · groupings_military: 1
- 186 same rows as Immortal Landmarksslot_templates: 186
- 155 same rows as (The remains of) Legions of Nagashunit_armour_types: 155
- 5 same rows as OvN Lost Factions: Albionslot_templates: 5
- 4 same rows as Immortal Empires Expandedslot_templates: 4
- 3 same rows as Dark Land Orcsslot_templates: 3
- 3 same rows as Mixu's Mousillonslot_templates: 3
- 2 same rows as Mixu's Legendary Lordsslot_templates: 2
- 2 same rows as SCM's LCCP — new factions for IEEslot_templates: 2
- 1 same rows as Radious Total War Modfactions (factions): 1
- 1 same rows as SFO: Grimhammer IIIfactions (factions): 1
- 1 same rows as Legendary Characters (9.0)slot_templates: 1
- Warband UI Framework46 game rows defined, 0 of them replacing the game's
- 31 same rows as Warband Upgrade Ultimateunit_upgrade_group_ui_categories: 30 · campaign_features: 1
- Ivan Radinov - Commander of the Gryphon Legion334 game rows defined, 0 of them replacing the game's
- 15 same rows as Legendary Characters SFO Submod(Updated for 8.0)unit stats (land_units): 3 · unit costs and caps (main_units): 3 · variants: 3 · ability phases (special_ability_phases): 2 · ability numbers (unit_special_abilities): 2 · unit bodies (speed, mass) (battle_entities): 1
- 7 same rows as SFO: Grimhammer IIIunit_variants_colours: 7
- Victory Conditions Overhaul SFO Submod1,789 game rows defined, 0 of them replacing the game's
- 1,649 same rows as Victory Conditions Overhaulitem effects (ancillary_to_effects): 1,002 · land_units_to_unit_abilites_junctions: 202 · special_ability_phase_stat_effects: 102 · ability numbers (unit_special_abilities): 98 · ability phases (special_ability_phases): 61 · unit stats (land_units): 60
- Landmarks of Legend SFO Submod1,303 game rows defined, 3 of them replacing the game's
- 926 same rows as Landmarks of Legendunit costs and caps (main_units): 190 · unit stats (land_units): 171 · land_units_to_unit_abilites_junctions: 158 · special_ability_phase_stat_effects: 66 · unit_attributes_to_groups_junctions: 65 · unit_set_to_unit_junctions: 65
- 3 same rows as SFO: Grimhammer IIIunit stats (land_units): 1 · land_units_to_unit_abilites_junctions: 1 · melee weapons (melee_weapons): 1
- 2 same rows as Radious Total War Modunit stats (land_units): 1 · melee weapons (melee_weapons): 1
- Warband Upgrades for Radious4,834 game rows defined, 393 of them replacing the game's
- 563 same rows as Warband Upgrade Ultimateunit_to_unit_group_junctions: 161 · unit_upgrade_groups: 137 · unit_upgrade_group_ui_infos: 125 · unit_upgrade_to_unit_groups: 87 · unit_upgrade_group_ui_links: 53
- 406 same rows as SFO w/ Warband Upgrades Ultimateunit_upgrade_group_ui_infos: 108 · unit_upgrade_groups: 98 · unit_to_unit_group_junctions: 94 · unit_upgrade_to_unit_groups: 59 · unit_upgrade_group_ui_links: 47
- 44 same rows as Radious Total War Modunit_upgrade_to_unit_groups: 31 · unit_to_unit_group_junctions: 10 · unit_upgrade_group_ui_infos: 1 · unit_upgrade_group_ui_links: 1 · unit_upgrade_groups: 1
- Landmarks of Eternity: SFO submod263 game rows defined, 0 of them replacing the game's
- 248 same rows as Landmarks of Eternityland_units_to_unit_abilites_junctions: 107 · unit stats (land_units): 57 · unit costs and caps (main_units): 57 · melee weapons (melee_weapons): 18 · projectiles (projectiles): 6 · battlefield_engines: 3
- Immortal Landmarks SFO Submod1,065 game rows defined, 1 of them replacing the game's
- 1,031 same rows as Immortal Landmarksarmed_citizenry_units_to_unit_groups_junctions: 544 · item effects (ancillary_to_effects): 140 · effect bundle contents (effect_bundles_to_effects_junctions): 77 · ability numbers (unit_special_abilities): 74 · special_ability_phase_stat_effects: 70 · units a building unlocks (building_units_allowed): 52
- 1 same rows as Radious Total War Modmelee weapons (melee_weapons): 1
- 1 same rows as SFO: Grimhammer IIImelee weapons (melee_weapons): 1
- SFO w/ Warband Upgrades Ultimate2,571 game rows defined, 34 of them replacing the game's
- 981 same rows as Warband Upgrade Ultimateunit_to_unit_group_junctions: 254 · unit_upgrade_groups: 207 · unit_upgrade_group_ui_infos: 197 · unit_upgrade_to_unit_groups: 192 · unit_upgrade_group_ui_links: 131
- 406 same rows as Warband Upgrades for Radiousunit_upgrade_group_ui_infos: 108 · unit_upgrade_groups: 98 · unit_to_unit_group_junctions: 94 · unit_upgrade_to_unit_groups: 59 · unit_upgrade_group_ui_links: 47
- 3 same rows as Radious Total War Modunit_upgrade_to_unit_groups: 2 · units_to_groupings_military_permissions: 1
- 3 same rows as SFO: Grimhammer IIIunits_to_exclusive_faction_permissions: 3
- 1 same rows as Landmarks of Legendunits_to_groupings_military_permissions: 1
- Legendary Characters SFO Submod(Updated for 8.0)3,998 game rows defined, 13 of them replacing the game's
- 2,093 same rows as Legendary Characters (9.0)skill trees (character_skill_nodes): 379 · unit costs and caps (main_units): 257 · unit stats (land_units): 252 · ability numbers (unit_special_abilities): 191 · special_ability_phase_stat_effects: 165 · skill effects (character_skill_level_to_effects_junctions): 151
- 16 same rows as SFO: Grimhammer IIIability numbers (unit_special_abilities): 12 · skill trees (character_skill_nodes): 2 · unit bodies (speed, mass) (battle_entities): 1 · battle_vortexs: 1
- 15 same rows as Ivan Radinov - Commander of the Gryphon Legionunit stats (land_units): 3 · unit costs and caps (main_units): 3 · variants: 3 · ability phases (special_ability_phases): 2 · ability numbers (unit_special_abilities): 2 · unit bodies (speed, mass) (battle_entities): 1
- 13 same rows as Radious Total War Modability numbers (unit_special_abilities): 12 · battle_vortexs: 1
- Goat Console (Modified Console Commands)8 game rows defined, 0 of them replacing the game's
- 8 same rows as Console Commands (Modding Tool), the mod works 100000% please just use it and enable the script break warningeffect bundles (effect_bundles): 8
- Easier Confederations103 game rows defined, 42 of them replacing the game's
- 25 same rows as All Diplomatic Options - Vassalize, Liberate, Confederatediplomatic_action_subculture_restrictions: 25
- 19 same rows as Easier Confederations & Vassalscai_personality_deal_evaluation_deal_component_values: 19
How this is read
- Every table in each mod's pack is decoded with RPFM's schema for patch 9.0.4; a row is the table's key fields (a unit, a skill, a building level…). Tables without key fields only add rows and can't clash; tables still in an older format can't be decoded and are left out (the mods page lists them).
- A mod file with the game's own file name (db/<table>_tables/data__) is not added to the game's table but replaces it: the game's rows it doesn't have are gone (a row counts as kept when the mod has one with its key; for a table keyed by a row number, one with the same contents). Of two mods shipping the same file only the higher one's is read; their files with other names still load.
- What a mod's scripts change while the game runs isn't in the tables — two script mods can still clash without sharing a row.
- Read 2026-10-15, the mods' Workshop versions of that day; read again when a patch comes out or a mod updates. A mod in several parts (Radious) counts as one.