Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)

Magic items & ancillaries

All 1,811 items a character can equip in Total War: Warhammer III, with the effects the game lists for each — read from its ancillary tables for patch 9.0. Pick a category to filter by rarity, race or name.

Legendary lords' quest items

189 items a legendary lord wins in a quest (or a skill), and the lord rank the quest opens at — from character_ancillary_quest_ui_details.

Aken-seth, the Staff of Pain

Unique · Arcane Items · Undead Legions, Vampire Counts

Neferata's quest, rank 10

  • Ability: "Aken-seth, the Staff of Pain"
  • Winds of Magic power reserve: +3 per turn (Lord's army)
  • Hero self-defence: +25% chance of wounding aggressors
  • Spell resistance: -30% (enemy armies in local region)

Akmet-kar, the Dagger of Jet

Unique · Weapons · Undead Legions, Vampire Counts

Neferata's quest, rank 7

  • Ability: "Akmet-kar, the Dagger of Jet"
  • Enables magical attacks
  • Melee attack: +10
  • Income from post-battle loot: +20%

Alakanash, the Staff of Power

Unique · Arcane Items · Undead Legions

Nagash's quest, rank 22

  • Ability: "Alakanash, the Staff of Power"
  • Spell intensity: +10%
  • Miscast base chance: -15%
  • Upkeep: -10% (Lord's army)

Amber Amulet

Unique · Talismans · Dark Elves

Morathi's quest, rank 4

  • Passive ability: "Regeneration"
  • Enemy Hero action success chance: -10%
  • Ward save: +20%
  • Wound recovery time: -2 turns
  • Casualty replenishment rate: +3% (Lord's army)

Amber Bow

Unique · Weapons · The Empire

Markus Wulfhart's quest, rank 7

  • Ability: "Amber Bow"
  • Enables magical attacks
  • Missile strength: +15%

Amulet of Dark Fire

Unique · Talismans · Dark Elves

Crone Hellebron's quest, rank 7

  • Passive ability: "Amulet of Dark Fire"
  • Enemy Hero action success chance: -10%
  • Ward save: +15%

Amulet of Sea Gold

Unique · Talismans · The Empire

Balthasar Gelt's quest, rank 12

  • Barrier hit points: +250
  • Corruption: -5 (local province)
  • Enemy Hero action success chance: -25%
  • Spell resistance: 25%

Armour of Blood

Unique · Armour · Vampire Counts

The Red Duke's quest, rank 7

  • Attribute: Immune to Flanking
  • Enemy Hero action success chance: -10%
  • Armour: +10
  • Melee defence: +5
  • Ward save: +15%

Armour of Brilliance

Unique · Armour · Bretonnia

King Louen Leoncoeur's quest, rank 3

  • Armour: +30
  • Ward save: +10%

Armour of Caledor

Unique · Armour · All races

Imrik's quest, rank 8

  • Ability: "Armour of Caledor"
  • Armour: +20
  • Character's aura leadership effect: +10
  • Ward save: +10%
  • Vigour loss reduction: -33% (own army)

Armour of Gazrakh

Unique · Armour · Chaos Dwarfs

Zhatan the Black's quest, rank 8

  • Ability: "Armour of Gazrakh"
  • Armour: +20
  • Melee defence: +10

Armour of Glimril Scales

Unique · Armour · Dwarfs

Grombrindal – The White Dwarf's quest, rank 7

  • Enemy Hero action success chance: -10%
  • Armour: +8
  • Melee defence: +6
  • Physical resistance: 10%
  • Ward save: +10%
  • Wound recovery time: -1 turns

Armour of Midnight

Unique · Armour · Dark Elves

Malekith's quest, rank 4

  • Armour: +12
  • Melee defence: +6
  • Physical resistance: 20%
  • Wound recovery time: -1 turns

Armour of Templehof

Unique · Armour · Undead Legions, Vampire Counts

Mannfred von Carstein's quest, rank 12

  • Ability: "Regenerating Flesh"
  • Enemy Hero action success chance: -10%
  • Armour: +10
  • Melee defence: +6
  • Physical resistance: 10%
  • Ward save: +10%
  • Wound recovery time: -1 turns

Armour of the Dragon's Gaze

Unique · Armour · Grand Cathay

Yuan Bo, the Jade Dragon's quest, rank 8

  • Ability: "Armour of the Dragon's Gaze"
  • Diplomatic relations: +20 with Grand Cathay
  • Enemy Hero action success chance: -15%
  • Armour: +15
  • Wound recovery time: -1 turns

Armour of Ursun

Unique · Armour · Kislev

Boris Ursus's quest, rank 10

  • Passive ability: "Armour of Ursun"
  • Enemy Hero action success chance: -10%
  • Armour: +10
  • Melee defence: +8
  • Wound recovery time: -1 turns

Auric Armour

Unique · Armour · Warriors of Chaos

Prince Sigvald the Magnificent's quest, rank 12

  • Attribute: Immune to Contact Effects
  • Battle healing cap: +50%
  • Slaanesh Authority: +1 (Lord's army)
  • Passive ability: "Auric Armour"
  • Armour: +6

Axe of Dargo

Unique · Weapons · Dwarfs

Ungrim Ironfist's quest, rank 17

  • Ability: "Axe of Dargo"
  • Bonus vs Large: +6
  • Enables magical attacks
  • Melee attack: +6
  • Income from post-battle loot: +10%
  • Recruitment cost: -10% (Lord's army)
  • Upkeep: -5% (Lord's army)

Axe of Grom

Unique · Weapons · All races

Grom the Paunch's quest, rank 12

  • Ability: "Axe of Grom"
  • Growth: +5 (all provinces)
  • Armour-piercing weapon damage: +40
  • Bonus vs Infantry: +15

Azhag's 'Ard Armour

Unique · Armour · Greenskins

Azhag the Slaughterer's quest, rank 12

  • Ability: "Azhag's 'Ard Armour"
  • Armour: +15
  • Melee defence: +6
  • Physical resistance: 15%
  • Ward save: +15%
  • Wound recovery time: -1 turns

Baleful Mask

Unique · Enchanted Items · Greenskins

Wurrzag's quest, rank 7

  • Bound spell: "Vindictive Glare"
  • Enemy Hero action success chance: -20%
  • Melee defence: +8
  • Upkeep: -10% (Lord's army)

Beast Slayer

Unique · Weapons · The Empire

Emperor Karl Franz's quest, rank 7

  • Ability: "The Drakwald Runefang"
  • Melee attack: +10
  • Weapon strength: +15%

Blade of Shadow

Unique · Weapons · All races

Be'lakor's quest, rank 7

  • Undivided Authority: +2 (Lord's army)
  • Passive ability: "Blade of Shadow"
  • Melee attack: +8
  • Weapon strength: +15%
  • Income from post-battle loot: +25%

Blades of Shang-Yang

Unique · Weapons · Grand Cathay

Bhashiva, the White Tiger's quest, rank 7

  • Ability: "Blades of Shang-Yang"
  • Fire resistance: 30%
  • Melee attack: +10
  • Weapon strength: +15%

Blood Chalice of Bathori

Unique · Enchanted Items · Vampire Counts

  • Enemy Hero action success chance: -10%
  • Ward save: +5%
  • Wound recovery time: -1 turns (all characters)
  • Casualty replenishment rate: +5% (all units in army)
  • Ability: "Blood Chalice of Bathori"

Blood Drinker

Unique · Weapons · Undead Legions, Vampire Counts

  • Vampiric corruption: +5 (local province)
  • Passive ability: "Blood Drinker"
  • Enables magical attacks
  • Melee attack: +5
  • Weapon strength: +10%
  • Income from post-battle loot: +10%

Blood-Forged Armour

Unique · Armour · Greenskins

Grimgor Ironhide's quest, rank 12

  • Ability: "Blood-Forged Armour"
  • Enemy Hero action success chance: -10%
  • Armour: +10
  • Melee defence: +6
  • Ward save: +15%
  • Wound recovery time: -1 turns

Bonewood Staff

Unique · Weapons · Greenskins

Wurrzag's quest, rank 17

  • Passive ability: "Bonewood Staff"
  • Magic item drop chance from battle: +5%
  • Enables magical attacks
  • Spell resistance: 15%
  • Melee attack: +6
  • Miscast base chance: -20%
  • Income from post-battle loot: +10%

Braid of Bordeleaux

Unique · Enchanted Items · Bretonnia

Alberic de Bordeleaux's quest, rank 12

  • Passive ability: "Braid of Bordeleaux"
  • Melee attack: +10
  • Enemy leadership: -10 (local region)

Captain Roth's Moondial

Unique · Enchanted Items · Vampire Coast

Count Noctilus's quest, rank 12

  • Ability: "Captain Roth's Moondial"
  • Campaign line of sight: +50%
  • Campaign movement range: +15%

Cauldron of Power

Unique · Enchanted Items · Kislev

Mother Ostankya's quest, rank 8

  • Explosive missile damage: +20%
  • Attribute: Mastery of the Elemental Winds for embedded Hag Witch Heroes (Lord's army)
  • Winds of Magic power reserve capacity: +10 (Lord's army)
  • Enemy Hero action success chance: -10%
  • Melee defence: +5

Cauldron of the Great Maw

Unique · Enchanted Items · All races

Skrag the Slaughterer's quest, rank 10

  • Passive ability: "Cauldron of the Great Maw"
  • Corruption: -5 (local province)
  • Melee attack: +3
  • Melee defence: +3
  • Upkeep: -5% (Lord's army)

Chaos Runeshield

Unique · Enchanted Items · Chaos Dwarfs

Zhatan the Black's quest, rank 15

  • Passive ability: "Chaos Runeshield"
  • Missile resistance: 15%
  • Ward save: +10%
  • Casualty replenishment rate: +15% (all units in army)

Chaos Tomb Blade

Unique · Weapons · Vampire Counts

Heinrich Kemmler's quest, rank 7

  • Passive ability: "Chaos Tomb Blade"
  • Enables magical attacks
  • Melee attack: +6
  • Weapon strength: +10%
  • Casualty replenishment rate: +3% (Lord's army)

Circlet of Iron

Unique · Arcane Items · Dark Elves

Malekith's quest, rank 7

  • Passive ability: "Circlet of Iron"
  • Spell number of uses: +2 for "Power of Darkness"
  • Winds of Magic cost: -2 for "Power of Darkness"
  • Corruption: -5 (local province)
  • Magic item drop chance from battle: +5%
  • Armour: +5

Cloak of Isha

Unique · Talismans · Wood Elves

Orion's quest, rank 12

  • Corruption: -5 (local province)
  • Passive ability: "Cloak of Isha"
  • Enemy Hero action success chance: -10%
  • Spell resistance: 10%
  • Melee defence: +5

Cloak of Mists & Shadows

Unique · Enchanted Items · Vampire Counts

Heinrich Kemmler's quest, rank 12

  • Ability: "Cloak of Mists & Shadows"
  • Enemy Hero action success chance: -10%
  • Melee defence: +5
  • Physical resistance: 10%
  • Speed: +10%
  • Ambush success chance: +15% (Lord's army)

Cloak of Molten Metal

Unique · Enchanted Items · The Empire

Balthasar Gelt's quest, rank 7

  • Winds of Magic cost: -1 for "Glittering Robe"
  • Winds of Magic cost: -2 for "Glittering Robe Upgraded"
  • Attribute: Stalk
  • Missile resistance: 15%
  • Physical resistance: 5%

Cloak of Valaya

Unique · Talismans · Dwarfs

Grombrindal – The White Dwarf's quest, rank 17

  • Corruption: -5 (local province)
  • Enemy Hero action success chance: -10%
  • Spell resistance: 25%
  • Melee defence: +6
  • Physical resistance: 5%

Cobra Mace of Mazdamundi

Unique · Weapons · Lizardmen

Lord Mazdamundi's quest, rank 12

  • Corruption: -5 (local province)
  • Post battle chance of stealing a magic item: +50%
  • Enables poison attacks
  • Melee attack: +15
  • Weapon strength: +12%

Creature-Killer

Unique · Weapons · Skaven

Throt the Unclean's quest, rank 3

  • Ability: "Creature-Killer"
  • Armour-piercing weapon damage: +10
  • Bonus vs Large: +12
  • Melee defence: +5

Crown of Claws

Unique · Arcane Items · Kislev

Mother Ostankya's quest, rank 12

  • Passive ability: "Crown of Claws"
  • Corruption: -5 (local province)
  • Spell resistance: 25%
  • Missile resistance: 25%

Daemonblade

Unique · Weapons · Warriors of Chaos

Azazel's quest, rank 15

  • Ability: "Daemonblade"
  • Slaanesh Authority: +2 (Lord's army)
  • Seduce Units budget: +10% (Lord's army)
  • Melee attack: +5
  • Weapon strength: +10%

Daemonshield

Unique · Enchanted Items · Warriors of Chaos

Valkia the Bloody's quest, rank 12

  • Ability: "Daemonshield"
  • Enemy leadership: -8 for Slaanesh (local region)
  • Upkeep: -20% for Khorne Daemon units (Lord's army)
  • Character's aura leadership effect: +5
  • Leadership aura size: +25%
  • Melee defence: +5

Daemonspite Crucible

Unique · Arcane Items · Chaos Dwarfs

Drazhoath the Ashen's quest, rank 12

  • Passive ability: "Daemonspite Crucible"
  • Targeting range: +10% for Lore of Hashut spells
  • Leadership: +5 (Lord's army)
  • Spell resistance: 15%

Death's Timekeeper

Unique · Talismans · The Empire

Elspeth von Draken's quest, rank 15

  • Attribute: Perfect Vigour
  • Ability: "Death's Timekeeper"
  • Winds of Magic power reserve: +3 per turn

Deathsword & The Cursed Blade

Unique · Weapons · Dark Elves

Crone Hellebron's quest, rank 12

  • Passive ability: "The Cursed Blade"
  • Enables magical attacks
  • Melee attack: +3
  • Melee defence: +5
  • Weapon strength: +10%

Destroyer

Unique · Weapons · Dark Elves

Malekith's quest, rank 12

  • Passive ability: "Destroyer"
  • Attacks cause "Discouraged" effect, reducing leadership
  • Post battle chance of stealing a magic item: +50%
  • Melee attack: +12
  • Weapon strength: +12%

Dragon Armour of Aenarion

Unique · Armour · High Elves

Tyrion's quest, rank 7

  • Enemy Hero action success chance: -10%
  • Armour: +15
  • Fire resistance: 25%
  • Physical resistance: 10%
  • Ward save: +10%
  • Wound recovery time: -1 turns

Dragon Cloak of Fyrskar

Unique · Talismans · Dwarfs

Ungrim Ironfist's quest, rank 12

  • Enemy Hero action success chance: -10%
  • Fire resistance: 20%
  • Melee defence: +5
  • Ward save: +20%
  • Wound recovery time: -1 turns

Dwarf Gouger

Unique · Weapons · Skaven

Queek Headtaker's quest, rank 12

  • Ability: "Dwarf Gouger"
  • Weapon strength: +20% when fighting against Dwarfs
  • Bonus vs Infantry: +10
  • Recruitment cost: -10% (Lord's army)

Ethrac's Brazier

Unique · Arcane Items · All races

The Glottkin's quest, rank 14

  • Ability: "Ethrac's Brazier"
  • Spell intensity: +10%
  • Targeting range: +25% for spells
  • Winds of Magic power reserve: +3 per turn

Fang of Taalroth

Unique · Talismans · All races

Drycha's quest, rank 7

  • Passive ability: "Fang of Taalroth"
  • Attacks cause the "Dampened" effect, reducing Magic Resistance and removing Magical Attacks
  • Enables completion of the quest chain to free the imprisoned Legendary Hero Coeddil
  • Winds of Magic cost: -1 for "Okkam's Mindrazor"
  • Winds of Magic cost: -2 for "Okkam's Mindrazor Upgraded"

Fangsword of Eltharion

Unique · Weapons · All races

Eltharion the Grim's quest, rank 17

  • Ability: "Fangsword of Eltharion"
  • Bonus vs Infantry: +10
  • Speed: +15%
  • Leadership: +8 when laying siege or encircling (all units in army)

Frost Fang

Unique · Weapons · Kislev

Tzarina Katarin's quest, rank 7

  • Ability: "Frost Fang"
  • Melee attack: +6
  • Weapon strength: +10%
  • Income from post-battle loot: +10%
  • Recruitment cost: -10% (Lord's army)
  • Upkeep: -5% (Lord's army)

Ghal Maraz

Unique · Weapons · The Empire

Emperor Karl Franz's quest, rank 12

  • Enables sundering attacks
  • Weapon strength: +15% when fighting against Warriors of Chaos, Daemons of Chaos, Chaos Dwarfs and Norsca
  • Ability: "Ghal Maraz"
  • Armour-piercing weapon damage: +75
  • Melee attack: +8
  • Control: +1 (all provinces)

Gitsnik

Unique · Weapons · Greenskins

Grimgor Ironhide's quest, rank 7

  • Corruption: -5 (local province)
  • Ability: "Gitsnik"
  • Bonus vs Large: +12
  • Enables magical attacks
  • Melee attack: +6
  • Income from post-battle loot: +10%
  • Recruitment cost: -10% (Lord's army)

Golden Tributes

Unique · Enchanted Items · Lizardmen

Nakai the Wanderer's quest, rank 7

  • Passive ability: "Golden Tributes"
  • Melee defence: +5
  • Ward save: +5%

Hand of Gods

Unique · Enchanted Items · Lizardmen

Kroq-Gar's quest, rank 12

  • Bound spell: "Hand of Gods"
  • Armour-piercing weapon damage: +10
  • Melee attack: +3
  • Melee defence: +6
  • Ward save: +5%
  • Income from post-battle loot: +20%

Heart of Avelorn

Unique · Enchanted Items · High Elves

Tyrion's quest, rank 17

  • Passive ability: "Heart of Avelorn"
  • Character's aura leadership effect: +5
  • Leadership aura size: +25%
  • Spell resistance: 18%
  • Melee defence: +5

Heartrender & the Darksword

Unique · Weapons · Dark Elves

Morathi's quest, rank 12

  • Passive ability: "Heartrender & the Darksword"
  • Slaanesh corruption: +5 (local province)
  • Charge bonus: +30
  • Enables magical attacks
  • Melee attack: +10
  • Melee defence: +5
  • Weapon strength: +15%
  • Control: +5 (local province)

Heaven's Gate

Unique · Enchanted Items · Grand Cathay

Bhashiva, the White Tiger's quest, rank 13

  • Ability: "Heaven's Gate"
  • Replenishes 5% campaign movement range after winning a battle
  • Enemy Hero action success chance: -10%
  • Ward save: +10%

Hellshard Amulet

Unique · Talismans · Chaos Dwarfs

Drazhoath the Ashen's quest, rank 15

  • Passive ability: "Hellshard Amulet"
  • Winds of Magic power reserve capacity: +5 (Lord's army)
  • Ward save: +5% (Lord's army)

Helm of the Kraken

Unique · Armour · Dark Elves

Lokhir Fellheart's quest, rank 12

  • Passive ability: "Helm of the Kraken"
  • Attribute: Causes Terror
  • Armour: +15

Helm of Yvresse

Unique · Armour · All races

Eltharion the Grim's quest, rank 12

  • Ability: "Helm of Yvresse"
  • Armour: +25
  • Leadership: +5 (Lord's army)
  • Control: +5 (local province)

Horn of the Wild Hunt

Unique · Enchanted Items · Wood Elves

Orion's quest, rank 7

  • Ability: "Horn of the Wild Hunt"
  • Melee defence: +10
  • Leadership: +8 (Lord's army)
  • Chance of intercepting an army using Tunnelling, beast-paths or Worldroots: +10%

Horns of Shang-Yang

Unique · Armour · Grand Cathay

Zhao Ming, the Iron Dragon's quest, rank 3

  • Winds of Magic power reserve capacity: +10 (Lord's army)
  • Enemy Hero action success chance: -10%
  • Armour: +15
  • Spell resistance: 30%
  • Wound recovery time: -1 turns

Icons of Vilification

Unique · Enchanted Items · Beastmen

Malagor the Dark Omen's quest, rank 7

  • Passive ability: "Icons of Vilification"
  • Hero capacity: +1 for Bray-Shamans
  • Hero recruit rank: +1 for Bray-Shamans (Lord's army)
  • Horde building construction cost: -25% (Lord's army)
  • Horde growth: +5 (Lord's army)

Jade Griffon

Unique · Talismans · The Empire

Volkmar the Grim's quest, rank 7

  • Corruption: -5 (local province)
  • Passive ability: "Jade Griffon"
  • Hero recruit rank: +5 for Warrior Priests (all provinces)
  • Melee defence: +5
  • Ward save: +20%

Klad Brakak

Unique · Weapons · All races

Thorek Ironbrow's quest, rank 12

  • Enables sundering attacks
  • Ability: "Klad Brakak"
  • Passive ability: "Frenzy"

Krakens' Bane

Unique · Weapons · Vampire Coast

Aranessa Saltspite's quest, rank 12

  • Passive ability: "Krakens' Bane"
  • Melee attack: +10
  • Weapon strength: +25%
  • Income from raiding: +25% (Lord's army)

Lucky Banner

Unique · Enchanted Items · All races

Grom the Paunch's quest, rank 7

  • Ability: "Lucky Banner"
  • Melee defence: +1 (how lucky!) (Lord's army)
  • Magic item drop chance from battle: +20%
  • Post battle chance of stealing a magic item: +10%
  • Ward save: +10%

Lucky Skullhelm

Unique · Enchanted Items · Skaven

Tretch Craventail's quest, rank 7

  • Passive ability: "Lucky Skullhelm"
  • Physical resistance: 10%
  • Speed: +10%
  • Ambush success chance: +15% (Lord's army)

Mace of Ulumak

Unique · Weapons · Lizardmen

Gor-Rok's quest, rank 3

  • Ability: "Mace of Ulumak"
  • Physical resistance: 18%

Makaisson's Persuader

Unique · Weapons · Dwarfs

Malakai Makaisson's quest, rank 8

  • Ability: "Makaisson's Persuader"
  • Casualty replenishment rate: +8% for Artillery and War Machine units (Lord's army)
  • Melee attack: +5
  • Weapon strength: +20%

Mask of Heavens

Unique · Enchanted Items · All races

Tiktaq'to's quest, rank 7

  • Attribute: Perfect Vigour
  • Passive ability: "Mask of Heavens"
  • Campaign movement range: +10%

Moon Staff of Lileath

Unique · Arcane Items · High Elves

Teclis's quest, rank 4

  • Winds of Magic cost: -3 for "Regrowth"
  • Winds of Magic cost: -3 for "Regrowth Upgraded"
  • Winds of Magic power reserve capacity: +15
  • Miscast base chance: -20%

Moonbow

Unique · Weapons · High Elves

Alith Anar's quest, rank 7

  • Ability: "The Moonbow"
  • Ammunition: +15%
  • Enables magical attacks
  • Missile strength: +10%
  • Range: +15%

Morgiana's Mirror

Unique · Enchanted Items · Bretonnia

Fay Enchantress's quest, rank 3

  • Winds of Magic cost: -15% for Lore of Life spells
  • Spell resistance: 30%

Morikhane, the Black Armour

Unique · Armour · Undead Legions

Nagash's quest, rank 8

  • Ability: "Morikhane, the Black Armour"
  • Vampiric corruption: +2 (local province)
  • Armour: +15
  • Ward save: +10%

Necrotic Missiles

Unique · Weapons · All races

Ku'gath Plaguefather's quest, rank 10

  • "Necrotic Missiles" ammunition (increased number of projectiles)
  • Nurgle corruption: +5 (local province)
  • Recruitment cost: -10% (Lord's army)
  • Melee attack: +8
  • Weapon strength: +8%
  • Income from post-battle loot: +10%

Otto's Scythe

Unique · Weapons · All races

The Glottkin's quest, rank 10

  • Ability: "Otto's Scythe"
  • Nurgle corruption: +2 (local province)
  • Melee attack: +7
  • Weapon strength: +10%

Overtyrant's Crown

Unique · Talismans · All races

Greasus Goldtooth's quest, rank 10

  • Passive ability: "Overtyrant's Crown"
  • Melee defence: +10
  • Physical resistance: 10%
  • Control: +3 (all provinces)

Pestilent Potions

Unique · Enchanted Items · Warriors of Chaos

Festus the Leechlord's quest, rank 15

  • Ability: "Pestilent Potions"
  • Nurgle Authority: +2 (Lord's army)
  • Melee defence: +4
  • Physical resistance: 10%
  • Casualty replenishment rate: +3% (all units in army)

Plaque of Sotek

Unique · Enchanted Items · All races

Tehenhauin's quest, rank 7

  • Passive ability: "Plaque of Sotek"
  • Increases the amount of Spawning Sequence earned by rites by: +10%
  • Control: +3 (all provinces)

Purveyor of Mortality

Unique · Weapons · All races

Epidemius's quest, rank 7

  • Nurgle corruption: +2 (local province)
  • Bonus vs Infantry: +15
  • Physical resistance: 10%
  • Weapon strength: +10%

Red Blades

Unique · Weapons · Dark Elves

Lokhir Fellheart's quest, rank 3

  • Enables sundering attacks
  • Melee attack: +10
  • Weapon strength: +15%
  • Income from sacking settlements: +20%

Revered Spear of Tlanxla

Unique · Weapons · Lizardmen

Kroq-Gar's quest, rank 7

  • Attacks cause "Discouraged" effect, reducing leadership
  • Bonus vs Large: +12
  • Charge bonus: +30
  • Enables magical attacks
  • Melee attack: +7
  • Weapon strength: +12%
  • Control: +3 (all provinces)

Rod of Corruption

Unique · Weapons · Skaven

Lord Skrolk's quest, rank 12

  • Ability: "Rod of Corruption"
  • Winds of Magic cost: -2 for "Wither"
  • Winds of Magic cost: -2 for "Wither Upgraded"
  • Hero capacity: +1 for Plague Priests and Eshin Sorcerers
  • Melee attack: +6
  • Weapon strength: +10%

Ruby of Lahmia

Unique · Enchanted Items · Undead Legions, Vampire Counts

Neferata's quest, rank 13

  • Battle healing cap: +30%
  • Incoming Healing Modifier: +15%
  • Passive Ability: ""
  • Vampiric corruption: +5 (local province)

Rune Axe of Grombrindal

Unique · Weapons · Dwarfs

Grombrindal – The White Dwarf's quest, rank 12

  • Armour-piercing weapon damage: +13
  • Melee attack: +10
  • Income from post-battle loot: +10%
  • Recruitment cost: -10% (Lord's army)
  • Upkeep: -5% (Lord's army)
  • Ability: "Rune Axe of Grombrindal"

Rune Helm of Zhufbar

Unique · Enchanted Items · Dwarfs

Grombrindal – The White Dwarf's quest, rank 22

  • Armour: +10
  • Physical resistance: 10%
  • Chance of intercepting an army using Tunnelling, beast-paths or Worldroots: +10%
  • Passive ability: "Rune Helm of Zhufbar"

Rune-Tortured Axes

Unique · Weapons · All races

Taurox the Brass Bull's quest, rank 7

  • Passive ability: "Rune-Tortured Axes"
  • Enables magical attacks
  • Melee attack: +8
  • Weapon strength: +10%

Sands of Sickness

Unique · Enchanted Items · All races

Epidemius's quest, rank 12

  • Ability: "Sands of Sickness"
  • Upkeep: -5% for Nurgle units (Lord's army)
  • Diplomatic relations: +15 with Daemons of Chaos
  • Wound recovery time: -1 turns
  • Casualty replenishment rate: +10% (Lord's army)

Sceptre of Titans

Unique · Weapons · Ogre Kingdoms

Greasus Goldtooth's quest, rank 7

  • Ability: "Sceptre of Titans"
  • Melee attack: +10
  • Income from post-battle loot: +15%
  • Recruitment cost: -10% (Lord's army)
  • Upkeep: -10% (Lord's army)

Scourge

Unique · Weapons · Beastmen

Khazrak the One-Eye's quest, rank 7

  • Attacks cause "Discouraged" effect, reducing leadership
  • Chaos Undivided corruption: +5 (local province)
  • Ability: "Scourge"
  • Melee attack: +10
  • Weapon strength: +10%
  • Income from post-battle loot: +10%

Scroll of Hoeth

Unique · Enchanted Items · High Elves

Teclis's quest, rank 2

  • Cooldown: -20% to spells
  • Passive ability: "Scroll of Hoeth"
  • Spell resistance: 15%

Shard Blade

Unique · Weapons · Kislev

Boris Ursus's quest, rank 7

  • Ability: "Shard Blade"
  • Corruption: -5 (local province)
  • Bonus vs Large: +12
  • Melee attack: +6
  • Recruitment cost: -10% (Lord's army)

Shield of Defiance

Unique · Armour · Dwarfs

Belegar Ironhammer's quest, rank 7

  • Armour: +8
  • Melee defence: +6
  • Ward save: +15%
  • Chance of intercepting an army using Tunnelling, beast-paths or Worldroots: +10%
  • Control: +5 (local province)

Shieldstone of Isha

Unique · Talismans · High Elves

Alarielle the Radiant's quest, rank 7

  • Passive ability: "Shieldstone of Isha"
  • Melee defence: +10
  • Ward save: +5%

Skarsnik's Prodder

Unique · Weapons · Greenskins

Skarsnik's quest, rank 7

  • Ability: "Skarsnik's Prodder"
  • Enables magical attacks
  • Melee attack: +6
  • Weapon strength: +10%
  • Income from post-battle loot: +10%
  • Control: +3 (all provinces)

Skull Staff

Unique · Arcane Items · Vampire Counts

Heinrich Kemmler's quest, rank 17

  • Winds of Magic cost: -2 for "Vanhel's Danse Macabre"
  • Winds of Magic cost: -2 for "Vanhel's Danse Macabre Upgraded"
  • Vampiric corruption: +5 (local province)
  • Magic item drop chance from battle: +10%
  • Spell resistance: 20%
  • Melee attack: +5
  • Miscast base chance: -15%

Slagga's Slashas

Unique · Weapons · Greenskins

Azhag the Slaughterer's quest, rank 17

  • Passive ability: "Slagga's Slashas"
  • Melee attack: +8
  • Weapon strength: +15%
  • Income from post-battle loot: +25%
  • Recruitment cost: -10% (Lord's army)

Slann Gold

Unique · Enchanted Items · Undead Legions, Vampire Coast

Luthor Harkon's quest, rank 12

  • Ability: "Slann Gold"
  • Spell resistance: 20%
  • Raise dead cost: -50%

Slaughter & Carnage

Unique · Weapons · Khorne

Skarbrand the Exiled's quest, rank 10

  • Passive ability: "Slaughter & Carnage"
  • Khorne corruption: +5 (local province)
  • Armour-piercing weapon damage: +100
  • Melee attack: +5
  • Income from post-battle loot: +10%
  • Recruitment cost: -10% (Lord's army)

Sliverslash

Unique · Weapons · Warriors of Chaos

Prince Sigvald the Magnificent's quest, rank 7

  • Ability: "Sliverslash"
  • Slaanesh Authority: +1 (Lord's army)
  • Slaanesh corruption: +5 (local province)
  • Enables magical attacks
  • Melee attack: +8
  • Weapon strength: +8%
  • Income from post-battle loot: +10%

Spear of Kurnous

Unique · Weapons · Wood Elves

Orion's quest, rank 17

  • Ability: "Spear of Kurnous"
  • Enables magical attacks
  • Missile strength: +10%
  • Income from post-battle loot: +10%
  • Recruitment cost: -10% (Lord's army)

Squiggly Beast

Unique · Arcane Items · Greenskins

Wurrzag's quest, rank 12

  • Corruption: -5 (local province)
  • Passive ability: "Squiggly Beast"
  • Hero capacity: +1 for Shamans
  • Hero recruit rank: +5 for Shamans (all provinces)
  • Physical resistance: 5%

Staff of Command

Unique · Weapons · The Empire

Volkmar the Grim's quest, rank 12

  • Character's aura leadership effect: +5
  • Leadership aura size: +35%
  • Melee attack: +6
  • Weapon strength: +12%
  • Income from post-battle loot: +10%
  • Control: +3 (all provinces)

Staff of Nagash

Unique · Arcane Items · Tomb Kings, Undead Legions

Arkhan the Black's quest, rank 12

  • Ability: "Staff of Nagash"
  • Magic item drop chance from battle: +20%
  • Miscast base chance: -15%
  • Research rate: +5

Staff of the Horned Rat

Unique · Weapons · Skaven

Thanquol's quest, rank 13

  • Ability: "Staff of the Horned Rat"
  • Winds of Magic cost: -1 for Skaven Spells of Ruin and Skaven Spells of Plague
  • Winds of Magic power reserve: +3 per turn
  • Winds of Magic power reserve capacity: +15 (own army)

Staff of Tomorrow

Unique · Weapons · All races

  • Ability: "Staff of Tomorrow"
  • Hero capacity: +1 for Cultists
  • Hero recruit rank: +1 for Cultists (local province)
  • Tzeentch corruption: +5 (local province)
  • Miscast base chance: -15%

Staff of Volans

Unique · Arcane Items · The Empire

Balthasar Gelt's quest, rank 17

  • Cooldown: -10% to all spells
  • Experience gain: +15% for all spellcasters (own army)
  • Winds of Magic power reserve: +10 per turn
  • Ability: "Staff of Volans"
  • Miscast base chance: -50%

Star of Avelorn

Unique · Enchanted Items · High Elves

Alarielle the Radiant's quest, rank 12

  • Ability: "Star of Avelorn"
  • Character's aura leadership effect: +10
  • Leadership aura size: +35%
  • Casualty replenishment rate: +3% (Lord's army)

Starcrusher

Unique · Weapons · Warriors of Chaos

Kholek Suneater's quest, rank 7

  • Undivided Authority: +2 (Lord's army)
  • Ability: "Starcrusher"
  • Armour-piercing weapon damage: +50
  • Enables magical attacks
  • Melee attack: +16
  • Weapon strength: +12%

Stave of Ruinous Corruption

Unique · Weapons · Beastmen

Morghur the Shadowgave's quest, rank 7

  • Unit capacity: +2 Chaos Spawn
  • Chaos Undivided corruption: +5 (Lord's army)
  • Ability: "Stave of Ruinous Corruption"
  • Enables magical attacks
  • Melee attack: +6

Stone Mantle

Unique · Talismans · Chaos Dwarfs

Astragoth Ironhand's quest, rank 8

  • Passive ability: "Stone Mantle"
  • Miscast base chance: -10% (all characters)
  • Ward save: +10%

Storm Daemon

Unique · Weapons · All races

Ikit Claw's quest, rank 7

  • Ability: "Storm Daemon"
  • Armour-piercing weapon damage: +25
  • Bonus vs Large: +10
  • Control: +2 (all provinces)

Storm Wind Coronal

Unique · Armour · Grand Cathay

Miao Ying, the Storm Dragon's quest, rank 3

  • Winds of Magic power reserve capacity: +10 (Lord's army)
  • Enemy Hero action success chance: -10%
  • Armour: +15
  • Ward save: +12%
  • Wound recovery time: -1 turns

Sunfang

Unique · Weapons · High Elves

Tyrion's quest, rank 12

  • Ability: "Sunfang"
  • Armour-piercing weapon damage: +30
  • Weapon strength: +10%
  • Control: +3 (all provinces)

Supreme Spellshield

Unique · Enchanted Items · Dark Elves

Malekith's quest, rank 17

  • Passive ability: "Supreme Spellshield"
  • Winds of Magic cost: -2 for "Doombolt"
  • Winds of Magic cost: -2 for "Doombolt Upgraded"
  • Enemy Hero action success chance: -10%
  • Spell resistance: 20%
  • Melee defence: +8

Sword of Daith

Unique · Weapons · Wood Elves

Durthu's quest, rank 7

  • Ability: "Sword of Daith"
  • Melee attack: +10
  • Income from post-battle loot: +10%
  • Recruitment cost: -10% (Lord's army)

Sword of Teclis

Unique · Weapons · High Elves

Teclis's quest, rank 12

  • Ability: "Sword of Teclis"
  • Winds of Magic cost: -3 for "Chain Lightning"
  • Armour-piercing weapon damage: +40
  • Enables magical attacks
  • Melee defence: +10
  • Missile resistance: 20%
  • Upkeep: -5% (Lord's army)

Sword of Torgald

Unique · Weapons · Norsca

Wulfrik the Wanderer's quest, rank 7

  • Ability: "Sword of Torgald"
  • Melee attack: +10
  • Weapon strength: +10%
  • Income from post-battle loot: +10%
  • Control: +5 (all provinces)

Sword of Unholy Power

Unique · Weapons · Undead Legions, Vampire Counts

Mannfred von Carstein's quest, rank 7

  • Vampiric corruption: +5 (local province)
  • Passive ability: "Sword of Unholy Power"
  • Enables magical attacks
  • Melee attack: +6
  • Weapon strength: +10%
  • Income from post-battle loot: +10%

Talisman of Hoeth

Unique · Talismans · All races

Eltharion the Grim's quest, rank 7

  • Enables advanced High Magic
  • Winds of Magic cost: -2 for "Hand of Glory"
  • Winds of Magic cost: -2 for "Hand of Glory Upgraded"
  • Miscast base chance: -20%

The Armour of Golden Magnificence

Unique · Armour · Tomb Kings

Settra the Imperishable's quest, rank 15

  • Casualty replenishment rate: +25% for this Lord
  • Armour: +20
  • Melee defence: +8
  • Ward save: +20%
  • Chance of intercepting an army using Tunnelling, beast-paths or Worldroots: +20%

The Armour of Morkar

Unique · Armour · Warriors of Chaos

Archaon the Everchosen's quest, rank 12

  • Ability: "The Armour of Morkar"
  • Undivided Authority: +2 (Lord's army)
  • Enemy Hero action success chance: -10%
  • Armour: +12
  • Melee defence: +6
  • Ward save: +10%

The Armour of Skaldour

Unique · Armour · Dwarfs

Thorgrim Grudgebearer's quest, rank 12

  • Enemy Hero action success chance: -10%
  • Armour: +12
  • Melee defence: +6
  • Ward save: +10%
  • Wound recovery time: -1 turns

The Axe of Grimnir

Unique · Weapons · Dwarfs

Thorgrim Grudgebearer's quest, rank 7

  • Armour-piercing weapon damage: +12
  • Bonus vs Large: +4
  • Melee attack: +6
  • Income from post-battle loot: +10%
  • Recruitment cost: -10% (Lord's army)
  • Upkeep: -5% (Lord's army)

The Black Cleaver

Unique · Weapons · Nurgle

Tamurkhan the Maggot Lord's quest, rank 17

  • Attribute: Immune to Contact Effects
  • Ability: "The Black Cleaver"
  • Nurgle corruption: +6 (local province)
  • Armour-piercing weapon damage: +40
  • Melee attack: +20

The Black Hammer of Hashut

Unique · Weapons · Chaos Dwarfs

Astragoth Ironhand's quest, rank 12

  • Ability: "Black Hammer of Hashut"
  • Weapon strength: +15%
  • Control: +1 (all provinces)

The Blessed Blade of Ptra

Unique · Weapons · Tomb Kings

Settra the Imperishable's quest, rank 12

  • Ability: "The Blessed Blade of Ptra"
  • Enables magical attacks
  • Melee attack: +8
  • Weapon strength: +10%

The Bordeleaux Flabellum

Unique · Arcane Items · Vampire Coast

Cylostra Direfin's quest, rank 7

  • Passive ability: "The Bordeleaux Flabellum"
  • Vampiric corruption: +5 (local province)
  • Magic item drop chance from battle: +40%
  • Miscast base chance: -15%
  • Control: +2 (all provinces)

The Burning Brazier

Unique · Weapons · Kislev

Kostaltyn's quest, rank 10

  • Passive ability: "Brazier Mace of Ursun"
  • Corruption: -5 (local province)
  • Melee attack: +6
  • Income from post-battle loot: +10%
  • Recruitment cost: -10% (Lord's army)

The Burning Vambraces

Unique · Enchanted Items · Grand Cathay

Zhao Ming, the Iron Dragon's quest, rank 12

  • Passive ability: "The Burning Vambraces"
  • Corruption: -5 (local province)
  • Melee attack: +6
  • Melee defence: +6
  • Upkeep: -5% (Lord's army)

The Carstein Ring

Unique · Talismans · Undead Legions, Vampire Counts

  • This character will not gain any traits associated with being wounded
  • Ability: "The Carstein Ring"
  • Enemy Hero action success chance: -10%
  • Physical resistance: 15%
  • Wound recovery time: -2 turns

The Chalice of Potions

Unique · Arcane Items · Bretonnia

Fay Enchantress's quest, rank 12

  • Ability: "Chalice of Potions"
  • Hero recruit rank: +5 for Damsels (all provinces)

The Cloak of Shadows

Unique · Armour · Skaven

Deathmaster Snikch's quest, rank 7

  • Passive ability: "The Cloak of Shadows"
  • Enemy Hero action success chance: -10%
  • Melee defence: +10
  • Ambush success chance: +20% (Lord's army)

The Crown of Domination

Unique · Enchanted Items · Warriors of Chaos

Archaon the Everchosen's quest, rank 22

  • All Authority: +1 (Lord's army)
  • Passive ability: "The Crown of Domination"
  • Melee attack: +3
  • Melee defence: +3

The Crown of Nehekhara

Unique · Enchanted Items · Tomb Kings

Settra the Imperishable's quest, rank 7

  • Passive ability: "The Crown of Nehekhara"
  • Unit capacity: +2 Tomb Guard Tomb Guard (Halberds)
  • Income from all buildings: +5% (all provinces)
  • Diplomatic relations: +10 with all factions

The Crown of Sorcery

Unique · Enchanted Items · Greenskins

Azhag the Slaughterer's quest, rank 7

  • Bound spell: "Gaze of Nagash"
  • Attribute: Immune to Flanking
  • Miscast base chance: -25%
  • Control: +5 (local province)

The Crystal Cloak

Unique · Armour · Kislev

Tzarina Katarin's quest, rank 10

  • Passive ability: "The Crystal Cloak"
  • Enemy Hero action success chance: -10%
  • Armour: +6
  • Melee defence: +6
  • Ward save: +10%
  • Wound recovery time: -1 turns

The Dark Mail

Unique · Armour · Beastmen

Khazrak the One-Eye's quest, rank 12

  • Passive ability: "The Dark Mail"
  • Enemy Hero action success chance: -10%
  • Armour: +10
  • Spell resistance: 20%

The Dragon Crown of Karaz

Unique · Talismans · Dwarfs

Thorgrim Grudgebearer's quest, rank 17

  • Attribute: Immune to Psychology
  • Melee attack: +3
  • Melee defence: +3
  • Physical resistance: 10%
  • Chance of intercepting an army using Tunnelling, beast-paths or Worldroots: +10%
  • Control: +3 (all provinces)
  • Recruit rank: +1 for Longbeards units (Lord's army)

The Dragon's Fang

Unique · Weapons · Grand Cathay

Yuan Bo, the Jade Dragon's quest, rank 12

  • Ability: "Dragon's Fang"
  • Melee attack: +12
  • Weapon strength: +8%
  • Control: +4 (local province)
  • Control: +1 (all provinces)

The Eye of Sheerian

Unique · Talismans · Warriors of Chaos

Archaon the Everchosen's quest, rank 17

  • Winds of Magic cost: -10% for all spells
  • Tzeentch Authority: +2 (Lord's army)
  • Barrier hit points: +800
  • Enemy Hero action success chance: -10%

The Eyes of Grungni

Unique · Enchanted Items · Dwarfs

Malakai Makaisson's quest, rank 12

  • Passive ability: "The Eyes of Grungni"
  • Reload time reduction: +10%
  • Income from post-battle loot: +15%
  • Ambush defence chance: +15% (own army)

The Golden Blowpipe of P'Toohee

Unique · Weapons · All races

Oxyotl's quest, rank 7

  • Ability: "The Golden Blowpipe of P'Toohee"
  • Missile strength: +10%
  • Range: +10%
  • Reload time reduction: +10%

The Graven Sceptre

Unique · Weapons · Chaos Dwarfs

Drazhoath the Ashen's quest, rank 8

  • Ability: "The Graven Sceptre"
  • Melee attack: +5
  • Control: +3 (local province)

The Great Book of Grudges

Unique · Enchanted Items · Dwarfs

Thorgrim Grudgebearer's quest, rank 22

  • Corruption: -5 (local province)
  • Passive ability: "The Great Book of Grudges"
  • Melee attack: +3
  • Melee defence: +3
  • Upkeep: -5% (Lord's army)

The Hammer of Angrund

Unique · Weapons · Dwarfs

Belegar Ironhammer's quest, rank 12

  • Passive ability: "Hammer of Angrund"
  • Enables magical attacks
  • Melee attack: +8
  • Weapon strength: +10%
  • Income from post-battle loot: +10%
  • Control: +3 (all provinces)

The Jewel of Unlife

Unique · Talismans · Vampire Counts

The Red Duke's quest, rank 12

  • Attribute: Perfect Vigour
  • Battle healing cap: +100%
  • Incoming Healing Modifier: +25%
  • This character will always remain wounded for no more than 1 turn
  • Casualty replenishment rate: +5% (Lord's army)

The Liber Bubonicus

Unique · Arcane Items · Skaven

Lord Skrolk's quest, rank 7

  • Ability: "The Liber Bubonicus"
  • Winds of Magic cost: -2 for "Plague"
  • Winds of Magic cost: -2 for "Plague Upgraded"
  • Hero recruit rank: +4 for Plague Priests (all provinces)
  • Rite cost: -25% for The Pestilent Scheme
  • Skaven corruption: +3 (local province)

The Liber Noctus

Unique · Arcane Items · Vampire Counts

Helman Ghorst's quest, rank 7

  • Winds of Magic cost: -4 for "Wind of Death"
  • Winds of Magic cost: -4 for "Wind of Death Upgraded"
  • Vampiric corruption: +5 (local province)
  • Ability: "The Liber Noctus"
  • Hero recruit rank: +5 for Necromancers (all provinces)
  • Magic item drop chance from battle: +10%

The Liche Staff

Unique · Arcane Items · Tomb Kings

Grand Hierophant Khatep's quest, rank 7

  • Passive ability: "The Liche Staff"
  • Corruption: -5 (local province)
  • Magic item drop chance from battle: +60%
  • Miscast base chance: -15%

The Middenland Runefang

Unique · Weapons · The Empire

Boris Todbringer's quest, rank 7

  • Ability: "Legbiter"
  • Enables magical attacks
  • Melee attack: +8
  • Weapon strength: +10%
  • Income from post-battle loot: +15%

The Obsidian Axe

Unique · Weapons · Chaos Dwarfs

Zhatan the Black's quest, rank 12

  • Enables sundering attacks
  • Passive ability: "The Obsidian Axe"
  • Armour-piercing weapon damage: +100
  • Weapon strength: +25%

The Ogham Shard

Unique · Talismans · Lizardmen

Nakai the Wanderer's quest, rank 10

  • Corruption: -3 (local province)
  • Spell resistance: 25%
  • Casualty replenishment rate: +3% (Lord's army)

The Pale Scythe

Unique · Weapons · The Empire

Elspeth von Draken's quest, rank 12

  • Passive ability: "The Pale Scythe"
  • Winds of Magic cost: -10% for Lore of Death spells
  • Melee attack: +5
  • Melee defence: +5
  • Miscast base chance: -20%

The Scarab Brooch of Usirian

Unique · Talismans · Tomb Kings

Settra the Imperishable's quest, rank 10

  • Canopic Jars generated: 25 per turn
  • Growth: +10 (all provinces)
  • Corruption: -2 (all provinces)
  • Spell resistance: 20%
  • Control: +3 (all provinces)

The Scarlet Armour

Unique · Armour · Warriors of Chaos

Valkia the Bloody's quest, rank 8

  • Passive ability: "The Scarlet Armour"
  • Khorne corruption: +2 (local province)
  • Armour: +15
  • Ward save: +5%

The Shadow Crown

Unique · Enchanted Items · High Elves

Alith Anar's quest, rank 4

  • Passive ability: "The Shadow Crown"
  • Ambush success chance: +10% (Lord's army)
  • Control: +5 (local province)

The Shield of Aeons

Unique · Armour · Lizardmen

Gor-Rok's quest, rank 7

  • Ability: "Shield of Aeons"
  • Armour: +15
  • Fire resistance: 30%

The Silver Seal

Unique · Talismans · The Empire

Emperor Karl Franz's quest, rank 17

  • Corruption: -5 (local province)
  • Enemy Hero action success chance: -10%
  • Spell resistance: 15%
  • Melee defence: +5
  • Ward save: +20%
  • Wound recovery time: -1 turns

The Slayer Crown

Unique · Armour · Dwarfs

Ungrim Ironfist's quest, rank 7

  • Corruption: -5 (local province)
  • Armour: +8
  • Melee attack: +3
  • Melee defence: +10
  • Ward save: +10%
  • Recruit rank: +1 for Slayers, Giant Slayers, Slayer Pirates and Doomseekers units (Lord's army)
  • Chance of intercepting an army using Tunnelling, beast-paths or Worldroots: +10%
  • Control: +5 (local province)

The Slayer of Kings

Unique · Weapons · Warriors of Chaos

Archaon the Everchosen's quest, rank 7

  • Khorne Authority: +1 (Lord's army)
  • Undivided Authority: +1 (Lord's army)
  • Chaos Undivided corruption: +5 (local province)
  • Ability: "The Slayer of Kings"
  • Melee attack: +6

The Spear Slaupnir

Unique · Weapons · Warriors of Chaos

Valkia the Bloody's quest, rank 15

  • Ability: "The Spear Slaupnir"
  • Khorne Authority: +2 (Lord's army)
  • Armour-piercing weapon damage: +50
  • Bonus vs Large: +10
  • Income from post-battle loot: +10%

The Sword of Couronne

Unique · Weapons · Bretonnia

King Louen Leoncoeur's quest, rank 12

  • Enables flaming attacks
  • Ability: "The Sword of Couronne"
  • Melee attack: +6
  • Weapon strength: +10%
  • Income from post-battle loot: +10%
  • Recruitment cost: -10% (Lord's army)
  • Upkeep: -5% (Lord's army)

The Sword of Lyonesse

Unique · Weapons · Bretonnia

Repanse de Lyonesse's quest, rank 7

  • Ability: "The Sword of Lyonesse"
  • Spell resistance: -15% (enemy armies in region)

The Tomb Blade of Arkhan

Unique · Weapons · Tomb Kings, Undead Legions

Arkhan the Black's quest, rank 7

  • Ability: "The Tomb Blade of Arkhan"
  • Enables magical attacks
  • Weapon strength: +14%
  • Income from post-battle loot: +15%
  • Control: +5 (local province)

The Trickster's Staff

Unique · Arcane Items · Tzeentch

The Changeling's quest, rank 12

  • Ability: "Deceiving Shadows"
  • Tzeentch corruption: +4 (local province)
  • Winds of Magic power reserve capacity: +10 (Lord's army)
  • Winds of Magic power reserve minimum: +20 (Lord's army)

The Venom Staff

Unique · Weapons · Tomb Kings

High Queen Khalida's quest, rank 12

  • Ability: "The Venom Staff"
  • Corruption: -5 (local province)
  • Armour-piercing weapon damage: +40
  • Enables magical attacks

The Warpsword of Khaine

Unique · Weapons · Dark Elves

  • Passive ability: "The Warpsword of Khaine"
  • Melee attack: +10
  • Weapon strength: +15%
  • Ambush defence chance: +40% (Lord's army)

The Wintertooth Crown

Unique · Enchanted Items · Norsca

Throgg's quest, rank 7

  • Chaos Undivided corruption: +5 (local province)
  • Ability: "The Wintertooth Crown"
  • Melee defence: +10
  • Recruitment cost: -10% (Lord's army)
  • Chance of intercepting an army using Tunnelling, beast-paths or Worldroots: +10%

Thorek's Rune Armour

Unique · Armour · All races

Thorek Ironbrow's quest, rank 7

  • Passive ability: "Thorek's Rune Armour"
  • Armour: +15
  • Fire resistance: 15%
  • Spell resistance: 15%

Trident of Manann

Unique · Weapons · Bretonnia

Alberic de Bordeleaux's quest, rank 7

  • Ability: "Wrath of Manann"
  • Melee attack: +6
  • Weapon strength: +10%
  • Melee attack: +12 when attacking at sea (Lord's army)

Vambraces of Yin

Unique · Enchanted Items · Grand Cathay

Miao Ying, the Storm Dragon's quest, rank 12

  • Passive ability: "Vambraces of Yin"
  • Corruption: -5 (local province)
  • Melee attack: +6
  • Melee defence: +6
  • Upkeep: -5% (Lord's army)

Vessel of Chaos

Unique · Arcane Items · Warriors of Chaos

Vilitch the Curseling's quest, rank 15

  • Passive ability: "Vessel of Chaos"
  • Tzeentch Authority: +2 (Lord's army)
  • Changing of the Ways cost: -100% for "Drain Magic" (enemy armies in local province)
  • Winds of Magic cost: -10% for Lore of Tzeentch spells
  • Ward save: +5%

Wand of the Kharaidon

Unique · Arcane Items · Dark Elves

Morathi's quest, rank 7

  • Cooldown: -15% to spells
  • Bound spell: "Wand of the Kharaidon"
  • Winds of Magic cost: -2 for "Soulstealer"
  • Winds of Magic power reserve capacity: +10
  • Magic item drop chance from battle: +5%

War Crown of Saphery

Unique · Armour · High Elves

Teclis's quest, rank 7

  • Cooldown: -30% to spells
  • Hero capacity: +1 for Mages
  • Unlocks Hero recruitment: Mage (all provinces)
  • Hero recruit rank: +2 for Mages (all provinces)
  • Winds of Magic power reserve capacity: +15
  • Ward save: +10%

Warp-Amulet

Unique · Talismans · Skaven

Thanquol's quest, rank 10

  • Battle healing cap: +25%
  • Incoming Healing Modifier: +25%
  • Passive ability: "Warp-Amulet"
  • Hit points: +10%

Warp-Shard Armour

Unique · Armour · Skaven

Queek Headtaker's quest, rank 7

  • Passive ability: "Warp-Shard Armour"
  • Skaven corruption: +3 (local province)
  • Armour: +10
  • Melee defence: +5
  • Ward save: +10%

Warpstone Tokens

Unique · Enchanted Items · Skaven

Thanquol's quest, rank 5

  • Ability: "Warpstone Tokens"
  • Spell intensity: +10%
  • Miscast base chance: -25% (this character)
  • Spell resistance: 10%

Whip of Agony

Unique · Weapons · All races

Rakarth's quest, rank 7

  • Attacks cause "Discouraged" effect, reducing leadership
  • Ability: "Whip of Agony"
  • Melee attack: +8
  • Weapon strength: +12%
  • Campaign movement range: +10%

Whip of Domination

Unique · Enchanted Items · Skaven

Throt the Unclean's quest, rank 7

  • Leadership: +10 for Wolf Rats, Rat Ogres, Mutant Rat Ogre, Brood Horror and Hell Pit Abomination units (Lord's army)
  • Charge bonus: +15 for Skavenslaves units (Lord's army)
  • Melee attack: +10
  • Campaign movement range: +5%

Whirl of Weeping Blades

Unique · Weapons · Skaven

Deathmaster Snikch's quest, rank 3

  • Ability: "Whirl of Weeping Blades"
  • Leadership: +10 for Gutter Runners, Night Runners, Death Runners and Eshin Triads units (Rank 7 and above) (Lord's army)
  • Armour-piercing weapon damage: +20
  • Weapon strength: +5%

Witstealer Sword

Unique · Weapons · Slaanesh

N'Kari's quest, rank 10

  • Ability: "Witstealer Sword"
  • Slaanesh corruption: +5 (local province)
  • Melee attack: +6
  • Weapon strength: +10%
  • Income from post-battle loot: +10%
  • Recruitment cost: -10% (Lord's army)

Zefet-nebtar, the Mortis Blade

Unique · Weapons · Undead Legions

Nagash's quest, rank 15

  • Enables "Inevitable End" contact effect (prevents incoming Healing)
  • Ability: "Zefet-nebtar, the Mortis Blade"
  • Armour-piercing weapon damage: +50
  • Melee attack: +10

Source: ancillaries, ancillary_to_effects, ancillary_types, ancillary_uniqueness_groupings and faction_set_items, patch 9.0, via the WH3-Dump export. Icons are the game's own: most items show their category's icon in game too.