Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Azhag the Slaughterer unit card

Azhag the Slaughterer

Lord· Wizard Lord· 1 model at Ultra size

Skill tree →Duel it in the combat calculator →

Azhag the Slaughterer is a legendary lord of Greenskins, leading Bonerattlaz at the start of a campaign: 5,221 HP, armour 70, melee attack 60, melee defence 36, weapon strength 420. It costs 1,200 in the campaign and 950 in multiplayer. Beating this lord in battle can earn the defeat trait Greenskinner. Unit key wh_main_grn_cha_azhag_the_slaughterer_0. Patch 9.0.4, from the game's data tables.

Health

5,221

top 44% of class

Armour

70

bottom 42% of class

Leadership

72

bottom 30% of class

Speed

36

bottom 17% of class

Melee attack

60

top 25% of class

Melee defence

36

bottom 33% of class

Weapon strength

125 base + 295 armour-piercing

420

bottom 48% of class

Charge bonus

50

top 50% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Foe-SeekerAugment · +25% Charge Speed, +25% Speedactive
  • Get on Wiv it!Augment (Area) · +8 Leadershippassive

Lore of magic

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Defeat trait

Beat Azhag the Slaughterer in battle and your lord can earn the trait

Greenskinner

  • Spell resistance: 30%

Heavy is the head that wears the Crown of Sorcery, and probably dead as well!

All legendary lord defeat traits

Azhag the Slaughterer skill tree

59 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Azhag the Slaughterer's skills

  1. Skullmuncha
  2. Tunnel Boss
  3. Bellower
  4. Get on Wiv it!
  5. Dodgy Geezer
  6. Army of Renown
  7. Mentor
  1. Imbued by Madness
  2. Earthshaking Orders
  3. Insane Visions
  4. Not Orcy Enuff!
  5. Wild Abandon
  6. Darkest Nimbus
  1. Blade Master
  2. Devastating Charge
  3. Choppas
  4. Scarred Veteran
  5. Deadly Blade
  6. Foe-Seeker
  7. Hard to Hit
  8. Indomitable
  9. Thick-Skinned
  10. Wound-Maker
  11. Deadly Onslaught
  1. Spirit Leech
  2. Life-Leeching
  3. Aspect of the Dread Knight
  4. Soulblight
  5. Doom & Darkness
  6. Evasion
  7. The Fate of Bjuna
  8. The Purple Sun of Xereus
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Inspiring Presence
  2. Da Gobbos
  3. Riderz
  4. Da Boyz
  5. ‘Ard as Nailz
  6. Da Big Ladz
  7. Deff From Abuv
  8. Get Back 'Ere!
  9. Sneaky Stabberz
  10. 'Ard Ladz
  11. Biggest ‘n' Strongest
  12. Savage Smartz
  13. Smash 'Em Faster
  1. Route Marcher
  2. Deff From Below
  3. Raider
  4. Looter
  5. Ravager
  6. Iron-Hard
  7. Lightning Strike
  8. Out-Clevering
  9. Mob Boss
  10. Really Green
  11. Renowned & Feared

Every version of Azhag the Slaughterer

2 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
GreenskinsWizard Lord5,22117072366036420501,200300wh_main_grn_cha_azhag_the_slaughterer_0
GreenskinsWizard Lord7,008170721105032480801,600400wh_main_grn_cha_azhag_the_slaughterer_1

Who can field it

  • Greenskins · Grimgor's 'Ardboyz

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.