Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Feral Mammoth unit card

Feral Mammoth

Monster· War Mammoth· Tier 4· 1 model at Ultra size

Comes with Norsca(Warhammer I)

Duel it in the combat calculator →

Feral Mammoth is Norsca, Dark Elves and Nurgle monster: 12,988 HP, armour 50, melee attack 30, melee defence 28, weapon strength 525. It costs 1,350 in the campaign and 1,300 in multiplayer. It comes with Norsca. Unit key wh_dlc08_nor_mon_war_mammoth_0. Patch 9.0.4, from the game's data tables.

Health

12,988

top 9% of class

Armour

50

bottom 19% of class

Leadership

60

bottom 10% of class

Speed

56

bottom 29% of class

Melee attack

30

bottom 7% of class

Melee defence

28

bottom 7% of class

Weapon strength

155 base + 370 armour-piercing, +34 vs infantry

525

top 30% of class

Charge bonus

68

top 13% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

Abilities

  • Feral Rage IHexpassive
  • Feral Rage IIHexpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 61.2% of the game's 99 monsters units in melee. Per 1,000 gold: 52.6 damage per second against Chaos Warriors; it lasts 35.4 s against one unit of them.

Beats, at a similar price: Cauldron of a Thousand Poxes (6.93× faster), Exalted Flamer of Tzeentch (5.22× faster), Bastiladon (Solar Engine) (3.51× faster)

Loses to, at a similar price: Treeman (4.71× slower), Curs'd Ettin (3.09× slower), Keeper of Secrets (2.19× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,300 multiplayer gold. Norsca units ranked.

Every version of Feral Mammoth

3 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
NorscaWar Mammoth12,98815060563028525681,350362wh_dlc08_nor_mon_war_mammoth_0
Dark ElvesWar Mammoth12,98815060563028525681,450362wh2_twa03_def_mon_war_mammoth_0
NurgleWar Mammoth12,9881506056302852568—362wh3_dlc25_nur_chieftain_mon_war_mammoth_0

Who can field it

  • Norsca · World Walkers
  • Dark Elves · Naggarond · extended roster
  • Nurgle · Poxmakers of Nurgle · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: Dark Elves, Nurgle have this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.