Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Feral Mammoth unit card

Feral Mammoth

Monster· War Mammoth· Tier 4· 1 model at Ultra size

Health

12,988

top 9% of class

Armour

50

bottom 19% of class

Leadership

60

bottom 10% of class

Speed

56

bottom 29% of class

Melee attack

30

bottom 7% of class

Melee defence

28

bottom 7% of class

Weapon strength

155 base + 370 armour-piercing, +34 vs infantry

525

top 30% of class

Charge bonus

68

top 13% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

Abilities

  • Feral Rage IHexpassive
  • Feral Rage IIHexpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Every version of Feral Mammoth

3 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
NorscaWar Mammoth12,98815060563028525681,350362wh_dlc08_nor_mon_war_mammoth_0
Dark ElvesWar Mammoth12,98815060563028525681,450362wh2_twa03_def_mon_war_mammoth_0
NurgleWar Mammoth12,9881506056302852568—362wh3_dlc25_nur_chieftain_mon_war_mammoth_0

Who can field it

  • World Walkers
  • Naggarond
  • Poxmakers of Nurgle

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.