
Marauder Bearmen
Melee infantry· Axe Infantry· Tier 2· 100 models at Ultra size
Comes with Tides of Torment – Norsca(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Marauder Bearmen are Norsca and Warriors of Chaos melee infantry: 11,200 HP across 100 models, armour 45, melee attack 32, melee defence 35, weapon strength 30. It costs 575 in the campaign and in multiplayer. They come with Tides of Torment – Norsca. Unit key wh3_dlc27_nor_inf_marauder_bearmen. Patch 9.0.4, from the game's data tables.
Health
112 per model
11,200
Armour
shield blocks 35% of small-arms missiles from the front (not artillery)
45
Leadership
65
Speed
31
Melee attack
32
Melee defence
35
Weapon strength
22 base + 8 armour-piercing
30
Charge bonus
18
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).
Abilities
- RageAugment · +5 Melee Attack, +8 Leadership…passiveRageAugment+5 Melee Attack+8 Leadership+10% Physical ResistanceEffect intensity increases with time spent engaged in melee.PassiveAll it takes is the white-hot heat of battle to turn the issue of poor anger management into a violent advantage.
Counters
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, Morghast Harbingers, Exalted Seeker Chariot · Norsca: War Mammoth, Feral Mammoth
- Heavy large units — infantry-sized, mass 120e.g. Thunderbarge, Steam Tank, Thundertusk · Norsca: Dread Maw, Curs'd Ettin
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Warp-Grinders (7.85× faster), Eshin Triads (3.90× faster), Khorngors (2.66× faster)
Loses to, at a similar price: Longbeards (1.39× slower), Orc Boyz (1.38× slower), Chaos Dwarf Warriors (1.37× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 575 multiplayer gold. Norsca units ranked.
Patch changes
- Health11,600 → 11,200(-400)
Who can field it
- Norsca · World Walkers
- Warriors of Chaos · Warhost of the Apocalypse · extended roster
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Extended roster: Warriors of Chaos has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.