Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Daemon Prince unit card

Daemon Prince: Daemonic Gifts

The Daemons of Chaos Daemon Prince builds his body from Daemonic Gifts: 312 gifts over 10 slots. Each gift unlocks when its god's Glory reaches the number shown; 9 are part of the prince from the start. Gifts of Khorne, Nurgle, Slaanesh and Tzeentch rule each other out; Undivided gifts go with any.

Daemon Prince statsPlan his skills

Gift sets

Wearing every gift of a set adds the set's bonus on top of the gifts' own effects.

  • The Armoured Prince of Chaos

    Undivided

    The Armoured Prince of Chaos has donned armour made by Chaos itself. Ruinous energy pours out, corrupting those around him.

    • Heavy Gauntlets
    • Heavy Gauntlets
    • Heavy Leg Armour
    • Armoured Tail
    • Plate Armour
    • Armoured Wings

    Set bonus

    • Upgrades ability: "Mortal Blow"
    • Chaos Undivided corruption: +5 (local province)
    • Leadership aura size: +50%
    • Armour: +20 (Lord's army)
    • Physical resistance: 15% (Lord's army)
  • The Scorched Prince of Chaos

    Undivided

    This Scorched Prince of Chaos has been through a literal trial by fire, and can withstand a great deal of punishment without flinching.

    • Scorched Arms
    • Scorched Arms
    • Infernal Horns
    • Charred Legs
    • Scorched Tail
    • Blackened Wings

    Set bonus

    • Enables flaming attacks
    • Upgrades ability: "Mortal Blow"
    • Chaos Undivided corruption: +5 (local province)
    • Fire resistance: 15% (Lord's army)
    • Weapon strength: +10% (Lord's army)
  • Armaments of Chaos

    Undivided

    The Armaments of Chaos grant you the strength of Chaos itself. These are the tools of destruction.

    • Trophied Legs
    • Doom Shield
    • Doom Sword

    Set bonus

    • All glory gained: +8% (Lord's army)
    • Recruit rank: +2 for all units (Lord's army)
    • Melee attack: +4 (Lord's army)
  • The Fanged Prince

    Undivided

    The Fanged Prince's skin has exposed bone, spikes and fangs erupting from it – yet more tools to use in combat.

    • Spiked Tail
    • Spiked Torso
    • Fanged Wings

    Set bonus

    • Chaos Undivided corruption: +3 (local province)
    • All glory gained: +7% (Lord's army)
    • Armour-piercing weapon damage: +10%
  • The Burning Prince of Khorne

    Khorne

    The Burning Prince of Khorne is hotter-headed than any fire from within, his blaze burning anyone who approaches.

    • Blazing Gauntlets
    • Blazing Gauntlets
    • Infernal Khornate Horns
    • Armoured Flaming Body
    • Slaughterer's Hellblade
    • Scorched Wings

    Set bonus

    • Upgrades ability: "For the Slaughter!"
    • Armour: +15 for Bloodletters of Khorne and Exalted Bloodletters of Khorne units (Lord's army)
    • Spell resistance: 20% for Bloodletters of Khorne, Exalted Bloodletters of Khorne, Skullreapers, Wrathmongers and Chaos Warriors of Khorne units (Lord's army)
    • Recruitment cost: -25% for Khorne units (Lord's army)
    • Upkeep: -60% for Khorne units (Lord's army)
  • The Bloodthirsty Prince of Khorne

    Khorne

    The Bloodthirsty Prince of Khorne hungers for battle and for blood, which will undoubtedly be split for the Blood God.

    • Shattered Gauntlets
    • Shattered Gauntlets
    • Trophied Horns
    • Bestial Trophied Legs
    • Bloodthirsty Tail
    • Chained Bestial Wings

    Set bonus

    • Upgrades ability: "Deathbringer"
    • Attribute: Perfect Vigour for Bloodcrushers of Khorne and Skullcrushers of Khorne units (Lord's army)
    • Charge bonus: +20% for Gorebeast Chariot of Khorne, Skullcannon, Bloodcrushers of Khorne and Skullcrushers of Khorne units (Lord's army)
    • Recruitment cost: -25% for Khorne units (Lord's army)
    • Upkeep: -60% for Khorne units (Lord's army)
  • Armaments of War

    Khorne

    The Armaments of War will grant you the strongest armour, forged in the realm of Khorne Himself.

    • Heavy Armoured Gauntlets
    • Heavy Armoured Gauntlets
    • Cloven Greaves

    Set bonus

    • Khorne corruption: +3 (local province)
    • Recruit rank: +2 for Khorne units (Lord's army)
    • Armour: +10 for Bloodletters of Khorne and Exalted Bloodletters of Khorne units (Lord's army)
  • The Fierce Prince

    Khorne

    The Fierce Prince wears trophies of foes bested in combat. If you falter, expect your flesh to be worn as a prize!

    • Jagged Bestial Horns
    • Battle-Worn Tail
    • Ravaged Bestial Wings

    Set bonus

    • Khorne glory gained: +10% (Lord's army)
    • Recruit rank: +2 for Khorne units (Lord's army)
    • Bonus vs Infantry: +10 for Khorne units (Lord's army)
  • The Enlarged Prince of Nurgle

    Nurgle

    The Enlarged Prince of Nurgle has grown larger than most. This great bulk of Daemonic energy is filled with the Fly Lord's glorious rot.

    • Straining Light Armour
    • Straining Light Armour
    • Corpulent Belled Horns
    • Bubonic Legs
    • Bubonic Tail Sores
    • Bubonic Wings

    Set bonus

    • Upgrades ability: "Blighted Feast"
    • Attribute: Charge Defence vs Large for Plaguebearers of Nurgle and Exalted Plaguebearers of Nurgle units (Lord's army)
    • Casualty replenishment rate: +50% for Nurgle units (Lord's army)
    • Recruitment cost: -25% for Nurgle units (Lord's army)
    • Upkeep: -60% for Nurgle units (Lord's army)
  • The Charitable Prince of Nurgle

    Nurgle

    The Charitable Prince of Nurgle seeks to spread pox and decay to all those who have not experienced the pleasure of its glory.

    • Shattered Oversized Gauntlet
    • Shattered Oversized Gauntlet
    • Branching Horns
    • Diseased Tail Spurs
    • Belled Corpulent Body
    • Chained Pestilent Wings

    Set bonus

    • Upgrades ability: "Virulent Contagion"
    • Nurgle corruption in adjacent provinces: +4 (local province)
    • Recruitment cost: -25% for Nurgle units (Lord's army)
    • Bonus vs Infantry: +30 for Beast of Nurgle units (Lord's army)
    • Upkeep: -60% for Nurgle units (Lord's army)
  • Armaments of Blight

    Nurgle

    The Armaments of Blight are enough to disgust most. These gifts are given by Nurgle so others may experience His delightful diseases.

    • Oversized Medium Armour
    • Oversized Medium Armour
    • Colossal Morningstar

    Set bonus

    • Nurgle corruption in adjacent provinces: +2 (local province)
    • Nurgle corruption: +3 (local province)
    • Melee defence: +5 for Plaguebearers of Nurgle and Exalted Plaguebearers of Nurgle units (Lord's army)
  • The Foul Prince

    Nurgle

    The Foul Prince has become more grotesque over time, sufficient to grant him the unholy strength needed to cheat death itself.

    • Belled Horns
    • Pestilent Thorned Chausses
    • Plagued Body

    Set bonus

    • Nurgle glory gained: +10% (Lord's army)
    • Recruit rank: +2 for Nurgle units (Lord's army)
    • Casualty replenishment rate: +20% for Nurgle units (Lord's army)
  • The Radiant Prince of Slaanesh

    Slaanesh

    The Radiant Prince of Slaanesh exudes desire and lust. Few are able to resist their urges when in their presence.

    • Daemonic Scythes
    • Daemonic Arms
    • Ornate Horned Helm
    • Daemonette Leg Straps
    • Ornate Tail
    • Carved Body

    Set bonus

    • Slaanesh corruption in adjacent provinces: +5 (local province)
    • Seduce Units cost: -50% (Lord's army)
    • Recruitment cost: -25% for Slaanesh units (Lord's army)
    • Upkeep: -60% for Slaanesh units (Lord's army)
    • Diplomatic relations: +25 with all factions
  • The Adorned Prince of Slaanesh

    Slaanesh

    The Adorned Prince of Slaanesh wears armour of the highest quality. Take care not to lose yourself in its magnificent reflection!

    • Adorned Scythes
    • Adorned Scythes
    • Full Helm
    • Daemonette Greaves
    • Armoured Fiendish Tail
    • Revealing Armour

    Set bonus

    • Recruit rank: +3 for Slaanesh units (Lord's army)
    • Armour: +20 for Chaos Furies, Spawn of Slaanesh, Champions of Slaanesh and Fiends of Slaanesh units (Lord's army)
    • Recruitment cost: -25% for Slaanesh units (Lord's army)
    • Upkeep: -60% for Slaanesh units (Lord's army)
    • Enemy leadership: -5 (Lord's army)
  • Armaments of Desire

    Slaanesh

    The Armaments of Desire cause many heads to turn. All desire to know of the beauty that lies beneath...

    • Masquerading Helm
    • Desirable Greaves
    • Alluring Body

    Set bonus

    • Slaanesh corruption: +3 (local province)
    • Speed: +5% for Daemonettes of Slaanesh and Exalted Daemonettes of Slaanesh units (Lord's army)
    • Diplomatic relations: +10 with all factions
  • The Sensuous Prince

    Slaanesh

    With composure and grace, the Sensuous Prince flows through the heat of battle among friend and foe.

    • Scythed Arms
    • Fiendish Tail
    • Ashen Wings

    Set bonus

    • Slaanesh glory gained: +10% (Lord's army)
    • Recruit rank: +2 for Slaanesh units (Lord's army)
    • Upkeep: -25% for Slaanesh units (Lord's army)
  • The Jewelled Prince of Tzeentch

    Tzeentch

    The Jewelled Prince of Tzeentch has been gifted many trinkets and jewels so they may have access to powers untold.

    • Bejewelled Arms
    • Bejewelled Arms
    • Avian Greaves
    • Ornate Snapping Tail
    • Bejewelled Chest
    • Bejewelled Wings

    Set bonus

    • Upgrades ability: "Blue Fire of Chaos"
    • Recruitment cost: -25% for Tzeentch units (Lord's army)
    • Upkeep: -60% for Tzeentch units (Lord's army)
    • Spell resistance: 15% (Lord's army)
    • Ward save: +10% (Lord's army)
  • The Mystic Prince of Tzeentch

    Tzeentch

    The Mystic Prince of Tzeentch has bathed in the fires of Tzeentch. His body now surges from the Winds of Magic flowing within it.

    • Decorated Arms
    • Decorated Arms
    • Horned Mask
    • Mystical Loincloth
    • Avian Runes
    • Mystical Wings

    Set bonus

    • Upgrades ability: "Gate of Chaos"
    • Barrier hit points: +25% (Lord's army)
    • Enables Warpflame attacks for Blue Horrors of Tzeentch, Pink Horrors of Tzeentch and Exalted Pink Horrors of Tzeentch units (Lord's army)
    • Recruitment cost: -25% for Tzeentch units (Lord's army)
    • Upkeep: -60% for Tzeentch units (Lord's army)
  • Armaments of Change

    Tzeentch

    The Armaments of Change are enchanted by nature, allowing you to harness the Winds of Magic.

    • Heavy Bracers
    • Cosmic Body
    • Staff of Deceit

    Set bonus

    • Tzeentch corruption: +3 (local province)
    • Ammunition: +10% for Blue Horrors of Tzeentch, Pink Horrors of Tzeentch and Exalted Pink Horrors of Tzeentch units (Lord's army)
    • Winds of Magic power reserve: +5 per turn
  • The Withered Prince

    Tzeentch

    Despite his frailty, through the ages the Withered Prince has survived more than most.

    • Plucked Shattered Beak
    • Taloned Legs
    • Spiked Aged Wings

    Set bonus

    • Tzeentch glory gained: +10% (Lord's army)
    • Recruit rank: +2 for Tzeentch units (Lord's army)
    • Barrier: +15% for Marauders of Tzeentch, Tzaangor, Chaos Warriors of Tzeentch, Blue Horrors of Tzeentch, Pink Horrors of Tzeentch and Exalted Pink Horrors of Tzeentch units (Lord's army)

Torso (46)

  • Mark of ChaosUndividedPart of the prince from the start
    • Melee defence: +5
    • Ward save: +10%
  • Flaming BodyUndivided110 Undivided Glory
    • Passive ability: "Foreboding Ignition"
    • Armour: +25
    • Fire resistance: 10%
    • Melee defence: +10
  • Light ArmourUndivided1,210 Undivided Glory
    • Passive ability: "Chaos Armour"
    • Armour: +10
    • Melee defence: +10
    • Ward save: +10%
  • Leather ArmourUndivided1,430 Undivided Glory
    • Passive ability: "Chaos Armour"
    • Melee attack: +5
    • Melee defence: +15
    • Ward save: +10%
  • Spiked TorsoUndivided1,760 Undivided Glory
    • Melee attack: +5
    • Melee defence: +7
    • Missile resistance: 5%
    • Ward save: +10%
  • Medium ArmourUndivided2,310 Undivided Glory
    • Passive ability: "Chaos Armour"
    • Armour: +25
    • Melee defence: +7
    • Ward save: +10%
  • Armoured Cosmic BodyUndivided2,860 Undivided Glory
    • Passive ability: "Chaos Armour"
    • Passive ability: "Foreboding Ignition"
    • Barrier hit points: +200
    • Armour: +40
  • Plate ArmourUndivided5,390 Undivided Glory
    • Passive ability: "Chaos Armour"
    • Armour: +40
    • Melee defence: +8
    • Ward save: +10%
  • Spiked CollarKhorne110 Khorne Glory
    • Ability: "Burning Rage"
    • Passive ability: "Tempered Rage"
    • Spell resistance: 40%
    • Melee attack: +10
  • Trophied CollarKhorne990 Khorne Glory
    • Passive ability: "Tempered Rage"
    • Spell resistance: 40%
    • Melee attack: +10
    • Melee defence: +15
  • Stomach BandKhorne1,980 Khorne Glory
    • Ability: "Burning Rage"
    • Passive ability: "Tempered Rage"
    • Spell resistance: 40%
    • Physical resistance: 10%
  • Spined BodyKhorne2,860 Khorne Glory
    • Ability: "Burning Rage"
    • Passive ability: "Tempered Rage"
    • Spell resistance: 40%
    • Missile resistance: 10%
  • Mark of KhorneKhorne3,190 Khorne Glory
    • Melee attack: +12
    • Melee defence: +12
    • Ward save: +10%
    • Base weapon damage: +25%
  • Armoured Flaming BodyKhorne3,410 Khorne Glory
    • Passive ability: "Chaos Armour"
    • Passive ability: "Foreboding Ignition"
    • Armour: +40
    • Fire resistance: 10%
  • Collar & StrapsKhorne3,850 Khorne Glory
    • Ability: "Burning Rage"
    • Passive ability: "Tempered Rage"
    • Spell resistance: 40%
    • Melee defence: +12
  • Bestial Light ArmourKhorne4,180 Khorne Glory
    • Passive ability: "Tempered Rage"
    • Armour: +10
    • Spell resistance: 40%
    • Melee defence: +18
  • Shrouded BodyNurgle1,100 Nurgle Glory
    • Passive ability: "Foreboding Ignition"
    • Armour: +25
    • Melee defence: +10
    • Ward save: +5%
  • Armoured Plagued BodyNurgle1,870 Nurgle Glory
    • Passive ability: "Chaos Armour"
    • Passive ability: "Foreboding Ignition"
    • Armour: +40
    • Hit points: +10%
  • Plagued BodyNurgle2,640 Nurgle Glory
    • Passive ability: "Foreboding Ignition"
    • Armour: +25
    • Melee defence: +10
    • Hit points: +10%
  • Armoured Shrouded BodyNurgle2,860 Nurgle Glory
    • Passive ability: "Chaos Armour"
    • Passive ability: "Foreboding Ignition"
    • Armour: +40
    • Ward save: +5%
  • Mark of NurgleNurgle3,190 Nurgle Glory
    • Leadership: +10
    • Melee defence: +12
    • Hit points: +5%
    • Ward save: +10%
  • Corpulent BodyNurgle3,300 Nurgle Glory
    • Passive ability: "Restore the Blighted"
    • Passive ability: "Swarm of Flies"
    • Physical resistance: 10%
    • Hit points: +7%
  • Spiked Corpulent BodyNurgle3,630 Nurgle Glory
    • Overcast spell: "Soulblight Upgraded"
    • Spell: "Rancid Visitations"
    • Overcast spell: "Rancid Visitations Upgraded"
    • Spell: "Soulblight"
    • Hit points: +7%
    • Armour-piercing weapon damage: +8%
  • Horned Corpulent BodyNurgle3,740 Nurgle Glory
    • Overcast spell: "Doom & Darkness Upgraded"
    • Spell: "Curse of the Leper"
    • Overcast spell: "Curse of the Leper Upgraded"
    • Spell: "Doom & Darkness"
    • Melee defence: +10
    • Hit points: +7%
  • Trophied Corpulent BodyNurgle4,180 Nurgle Glory
    • Overcast spell: "Doom & Darkness Upgraded"
    • Overcast spell: "Soulblight Upgraded"
    • Spell: "Doom & Darkness"
    • Spell: "Soulblight"
    • Melee attack: +10
    • Hit points: +7%
  • Bubonic Corpulent BodyNurgle4,290 Nurgle Glory
    • Passive ability: "Restore the Blighted"
    • Passive ability: "Swarm of Flies"
    • Unit mass: +15%
    • Hit points: +15%
  • Belled Corpulent BodyNurgle4,400 Nurgle Glory
    • Spell: "Curse of the Leper"
    • Spell: "Rancid Visitations"
    • Overcast spell: "Curse of the Leper Upgraded"
    • Overcast spell: "Rancid Visitations Upgraded"
    • Spell resistance: 10%
    • Hit points: +10%
  • Chaotic BodySlaanesh660 Slaanesh Glory
    • Passive ability: "Foreboding Ignition"
    • Armour: +25
    • Spell resistance: 10%
    • Melee defence: +10
  • Armoured Chaotic BodySlaanesh1,540 Slaanesh Glory
    • Passive ability: "Chaos Armour"
    • Passive ability: "Foreboding Ignition"
    • Armour: +40
    • Spell resistance: 10%
  • Alluring BodySlaanesh2,200 Slaanesh Glory
    • Passive ability: "Foreboding Ignition"
    • Armour: +25
    • Melee defence: +10
    • Speed: +7%
  • Armoured Alluring BodySlaanesh2,530 Slaanesh Glory
    • Passive ability: "Chaos Armour"
    • Passive ability: "Foreboding Ignition"
    • Armour: +40
    • Speed: +7%
  • Mark of SlaaneshSlaanesh3,190 Slaanesh Glory
    • Charge bonus: +20%
    • Melee defence: +12
    • Speed: +10%
    • Ward save: +10%
  • Flexible BodySlaanesh3,520 Slaanesh Glory
    • Spell: "Pavane of Slaanesh"
    • Passive ability: "Fiendish Musk"
    • Charge bonus: +15%
    • Melee defence: +18
  • Carved BodySlaanesh3,630 Slaanesh Glory
    • Spell: "Hysterical Frenzy"
    • Passive ability: "Fiendish Musk"
    • Overcast spell: "Hysterical Frenzy Upgraded"
    • Melee defence: +18
    • Ward save: +5%
  • Adorned BodySlaanesh3,850 Slaanesh Glory
    • Passive ability: "Glamour of Slaanesh"
    • Passive ability: "Fiendish Musk"
    • Melee defence: +18
    • Speed: +12%
  • Pristine ArmourSlaanesh4,070 Slaanesh Glory
    • Overcast spell: "The Penumbral Pendulum Upgraded"
    • Spell: "Hysterical Frenzy"
    • Overcast spell: "Hysterical Frenzy Upgraded"
    • Spell: "The Penumbral Pendulum"
    • Armour: +40
    • Ward save: +5%
  • Moulded ArmourSlaanesh4,290 Slaanesh Glory
    • Overcast spell: "The Withering Upgraded"
    • Spell: "Pavane of Slaanesh"
    • Spell: "The Withering"
    • Armour: +25
    • Melee defence: +12
  • Revealing ArmourSlaanesh4,400 Slaanesh Glory
    • Spell: "Hysterical Frenzy"
    • Spell: "Pavane of Slaanesh"
    • Overcast spell: "Hysterical Frenzy Upgraded"
    • Melee defence: +12
    • Physical resistance: 10%
  • Avian PhysiqueTzeentch550 Tzeentch Glory
    • Spell: "Glean Magic"
    • Ability: "Winds of Change"
    • Overcast spell: "Glean Magic Upgraded"
    • Barrier hit points: +200
    • Ward save: +10%
  • Cosmic BodyTzeentch1,320 Tzeentch Glory
    • Passive ability: "Foreboding Ignition"
    • Barrier hit points: +200
    • Armour: +25
    • Melee defence: +10
  • Avian Light ArmourTzeentch1,650 Tzeentch Glory
    • Overcast spell: "Gehenna's Golden Hounds Upgraded"
    • Spell: "Treason of Tzeentch"
    • Barrier hit points: +300
    • Spell: "Gehenna's Golden Hounds"
    • Melee defence: +7
  • Avian Plate ArmourTzeentch2,750 Tzeentch Glory
    • Overcast spell: "Gehenna's Golden Hounds Upgraded"
    • Overcast spell: "Glittering Robe Upgraded"
    • Barrier hit points: +75
    • Spell: "Gehenna's Golden Hounds"
    • Spell: "Glittering Robe"
    • Armour: +40
  • Mark of TzeentchTzeentch3,190 Tzeentch Glory
    • Barrier hit points: +100
    • Winds of Magic power reserve capacity: +5 (own army)
    • Melee defence: +12
    • Ward save: +10%
  • Bejewelled ChestTzeentch3,960 Tzeentch Glory
    • Spell: "Treason of Tzeentch"
    • Ability: "Winds of Change"
    • Barrier hit points: +300
    • Miscast base chance: -10%
  • Avian Heavy ArmourTzeentch4,180 Tzeentch Glory
    • Overcast spell: "Gehenna's Golden Hounds Upgraded"
    • Overcast spell: "Glittering Robe Upgraded"
    • Barrier hit points: +200
    • Spell: "Gehenna's Golden Hounds"
    • Spell: "Glittering Robe"
    • Armour: +25
  • Avian RunesTzeentch4,400 Tzeentch Glory
    • Spell: "Glean Magic"
    • Spell: "Treason of Tzeentch"
    • Ability: "Winds of Change"
    • Overcast spell: "Glean Magic Upgraded"
    • Barrier hit points: +500

Wings (31)

  • Daemon WingsUndividedPart of the prince from the start
    • Speed: +7%
  • Battle-Worn WingsUndivided660 Undivided Glory
    • Ability: "Purge the Weak!"
    • Charge bonus: +20%
    • Speed: +7%
  • Fanged WingsUndivided2,640 Undivided Glory
    • Ability: "Purge the Weak!"
    • Charge bonus: +10%
    • Armour-piercing weapon damage: +7%
  • Armoured WingsUndivided3,410 Undivided Glory
    • Ability: "Purge the Weak!"
    • Armour: +10
    • Charge bonus: +10%
  • Blackened WingsUndivided4,290 Undivided Glory
    • Ability: "Purge the Weak!"
    • Charge bonus: +10%
    • Fire resistance: 10%
  • WinglessUndivided5,610 Undivided Glory
    • Unit mass: +25%
    • Physical resistance: 10%
    • Speed: +12%
    • Weapon strength: +15%
  • Bestial WingsKhorne550 Khorne Glory
    • Ability: "Bloodthirst"
    • Charge bonus: +30%
    • Speed: +10%
  • Horned WingsKhorne1,430 Khorne Glory
    • Ability: "Bloodthirst"
    • Speed: +5%
    • Armour-piercing weapon damage: +5%
  • Ravaged Bestial WingsKhorne1,760 Khorne Glory
    • Ability: "Bloodthirst"
    • Charge bonus: +20%
    • Melee defence: +5
  • Armoured Bestial WingsKhorne2,420 Khorne Glory
    • Unit mass: +20%
    • Armour: +10
    • Charge bonus: +20%
  • Scorched WingsKhorne3,520 Khorne Glory
    • Charge bonus: +20%
    • Fire resistance: 10%
    • Melee attack: +8
  • Chained Bestial WingsKhorne3,630 Khorne Glory
    • Ability: "Bloodthirst"
    • Unit mass: +20%
    • Melee defence: +8
  • Wings of PestilenceNurgle110 Nurgle Glory
    • Passive ability: "Pestilent Decay"
    • Charge bonus: +20%
    • Hit points: +5%
  • Armoured Pestilent WingsNurgle1,430 Nurgle Glory
    • Passive ability: "Cloud of Flies"
    • Armour: +10
    • Hit points: +5%
  • Venomous Wing SpursNurgle1,980 Nurgle Glory
    • Passive ability: "Pestilent Decay"
    • Hit points: +5%
    • Armour-piercing weapon damage: +5%
  • Eroded WingsNurgle2,420 Nurgle Glory
    • Passive ability: "Cloud of Flies"
    • Missile resistance: 5%
    • Hit points: +5%
  • Chained Pestilent WingsNurgle4,070 Nurgle Glory
    • Overcast spell: "Aspect of the Dread Knight Upgraded"
    • Spell: "Aspect of the Dread Knight"
    • Hit points: +5%
    • Base weapon damage: +8%
  • Bubonic WingsNurgle4,290 Nurgle Glory
    • Spell: "Miasma of Pestilence"
    • Overcast spell: "Miasma of Pestilence Upgraded"
    • Unit mass: +15%
    • Hit points: +10%
  • Ravaged WingsSlaanesh330 Slaanesh Glory
    • Ability: "Purge the Weak!"
    • Physical resistance: 5%
    • Speed: +10%
  • Armoured Ashen WingsSlaanesh1,100 Slaanesh Glory
    • Overcast spell: "Melkoth's Mystifying Miasma Upgraded"
    • Spell: "Melkoth's Mystifying Miasma"
    • Armour: +10
    • Speed: +10%
  • Fanged Ashen WingsSlaanesh1,650 Slaanesh Glory
    • Ability: "Purge the Weak!"
    • Speed: +10%
    • Armour-piercing weapon damage: +10%
  • Chained WingsSlaanesh2,310 Slaanesh Glory
    • Passive ability: "Eldritch Aura"
    • Speed: +10%
    • Base weapon damage: +10%
  • Ashen WingsSlaanesh2,640 Slaanesh Glory
    • Spell: "Acquiescence"
    • Overcast spell: "Acquiescence Upgraded"
    • Charge bonus: +20%
    • Speed: +10%
  • Pulsing WingsSlaanesh2,860 Slaanesh Glory
    • Passive ability: "Eldritch Aura"
    • Spell resistance: 10%
    • Speed: +10%
  • Aged WingsTzeentch660 Tzeentch Glory
    • Passive ability: "Arcane Flight"
    • Barrier hit points: +100
    • Ward save: +5%
  • Spiked Aged WingsTzeentch2,640 Tzeentch Glory
    • Barrier hit points: +50
    • Attribute: Vanguard Deployment
    • Armour-piercing weapon damage: +10%
  • Feathered WingsTzeentch3,190 Tzeentch Glory
    • Spell: "Pink Fire of Tzeentch"
    • Passive ability: "Arcane Flight"
    • Barrier hit points: +100
  • Bejewelled WingsTzeentch3,740 Tzeentch Glory
    • Barrier hit points: +100
    • Miscast base chance: -10%
  • Armoured Avian WingsTzeentch3,960 Tzeentch Glory
    • Passive ability: "Arcane Flight"
    • Armour: +10
  • Spiked Avian WingsTzeentch4,070 Tzeentch Glory
    • Overcast spell: "Searing Doom Upgraded"
    • Barrier hit points: +100
    • Spell: "Searing Doom"
    • Armour-piercing weapon damage: +10%
  • Mystical WingsTzeentch4,290 Tzeentch Glory
    • Passive ability: "Arcane Flight"
    • Barrier hit points: +200

Left Arm (30)

  • Muscular ArmsUndividedPart of the prince from the start
    • Melee defence: +5
  • Arm SpikesUndivided770 Undivided Glory
    • Melee attack: +3
    • Melee defence: +5
    • Armour-piercing weapon damage: +5%
  • Heavy GauntletsUndivided4,510 Undivided Glory
    • Armour: +20
    • Melee defence: +8
    • Physical resistance: 5%
  • Scorched ArmsUndivided4,730 Undivided Glory
    • Fire resistance: 5%
    • Melee defence: +8
    • Base weapon damage: +8%
  • Heavy Armoured GauntletsKhorne440 Khorne Glory
    • Armour: +20
    • Melee defence: +7
    • Base weapon damage: +10%
  • Light Armoured GauntletsKhorne1,100 Khorne Glory
    • Armour: +10
    • Melee attack: +10
    • Melee defence: +10
  • Spiked GauntletsKhorne1,650 Khorne Glory
    • Armour: +20
    • Melee defence: +7
    • Armour-piercing weapon damage: +10%
  • Medium Armoured GauntletsKhorne2,530 Khorne Glory
    • Armour: +15
    • Melee defence: +7
    • Physical resistance: 5%
  • Shattered GauntletsKhorne3,740 Khorne Glory
    • Melee attack: +18
    • Melee defence: +18
    • Physical resistance: 5%
  • Blazing GauntletsKhorne4,070 Khorne Glory
    • Armour: +20
    • Fire resistance: 5%
    • Melee defence: +10
  • Oversized Medium ArmourNurgle440 Nurgle Glory
    • Spell: "The Fate of Bjuna"
    • Armour: +15
    • Melee defence: +10
  • Oversized Heavy ArmourNurgle1,210 Nurgle Glory
    • Spell: "The Fate of Bjuna"
    • Armour: +20
    • Melee defence: +7
  • Corpulent ArmsNurgle3,410 Nurgle Glory
    • Spell: "Fleshy Abundance"
    • Overcast spell: "Fleshy Abundance Upgraded"
    • Melee defence: +10
    • Hit points: +7%
  • Spiked Corpulent ArmsNurgle3,630 Nurgle Glory
    • Spell: "Fleshy Abundance"
    • Overcast spell: "Fleshy Abundance Upgraded"
    • Melee defence: +8
    • Armour-piercing weapon damage: +8%
  • Shattered Oversized GauntletNurgle3,850 Nurgle Glory
    • Spell: "Fleshy Abundance"
    • Overcast spell: "Fleshy Abundance Upgraded"
    • Melee defence: +18
    • Physical resistance: 5%
  • Straining Light ArmourNurgle4,070 Nurgle Glory
    • Spell: "The Fate of Bjuna"
    • Armour: +10
    • Hit points: +7%
  • Scythed ArmsSlaanesh880 Slaanesh Glory
    • Spell: "Slicing Shards"
    • Overcast spell: "Slicing Shards Upgraded"
    • Melee defence: +7
    • Base weapon damage: +30%

    Also takes the Offhand and Two-Handed Weapon slots.

  • Fanged ScythesSlaanesh1,430 Slaanesh Glory
    • Overcast spell: "Pit of Shades Upgraded"
    • Spell: "Pit of Shades"
    • Bonus vs Large: +40
    • Armour-piercing weapon damage: +30%

    Also takes the Offhand and Two-Handed Weapon slots.

  • Daemonic ArmsSlaanesh3,190 Slaanesh Glory
    • Spell resistance: 5%
    • Melee attack: +8
    • Melee defence: +8
  • Serrated ScythesSlaanesh3,300 Slaanesh Glory
    • Enables sundering attacks
    • Charge bonus: +30%
    • Armour-piercing weapon damage: +60%

    Also takes the Offhand and Two-Handed Weapon slots.

  • Adorned ScythesSlaanesh3,410 Slaanesh Glory
    • Spell: "Slicing Shards"
    • Overcast spell: "Slicing Shards Upgraded"
    • Armour: +10
    • Base weapon damage: +45%

    Also takes the Offhand and Two-Handed Weapon slots.

  • Spiked ScythesSlaanesh3,630 Slaanesh Glory
    • Enables sundering attacks
    • Bonus vs Infantry: +40
    • Armour-piercing weapon damage: +45%

    Also takes the Offhand and Two-Handed Weapon slots.

  • Daemonic ScythesSlaanesh3,850 Slaanesh Glory
    • Overcast spell: "Pit of Shades Upgraded"
    • Spell: "Pit of Shades"
    • Ward save: +5%
    • Base weapon damage: +45%

    Also takes the Offhand and Two-Handed Weapon slots.

  • Heavy BracersTzeentch440 Tzeentch Glory
    • Overcast spell: "Transmutation of Lead Upgraded"
    • Spell: "Transmutation of Lead"
    • Armour: +15
    • Melee defence: +5
  • Spiked ArmsTzeentch990 Tzeentch Glory
    • Spell: "Infernal Gateway"
    • Overcast spell: "Infernal Gateway Upgraded"
    • Melee defence: +5
    • Armour-piercing weapon damage: +5%
  • Light GauntletsTzeentch1,540 Tzeentch Glory
    • Armour: +10
    • Melee attack: +3
    • Melee defence: +10
  • Avian ArmsTzeentch3,300 Tzeentch Glory
    • Spell: "Infernal Gateway"
    • Overcast spell: "Infernal Gateway Upgraded"
    • Winds of Magic power reserve capacity: +5 (own army)
    • Melee defence: +8
  • Bejewelled ArmsTzeentch3,630 Tzeentch Glory
    • Spell: "Infernal Gateway"
    • Overcast spell: "Infernal Gateway Upgraded"
    • Barrier hit points: +100
    • Melee defence: +8
  • Decorative BracersTzeentch3,850 Tzeentch Glory
    • Overcast spell: "Transmutation of Lead Upgraded"
    • Spell: "Transmutation of Lead"
    • Melee defence: +8
    • Physical resistance: 5%
  • Decorated ArmsTzeentch4,180 Tzeentch Glory
    • Overcast spell: "Transmutation of Lead Upgraded"
    • Spell: "Transmutation of Lead"
    • Spell resistance: 5%
    • Melee defence: +8

Right Arm (30)

  • Muscular ArmsUndividedPart of the prince from the start
    • Ability: "Mortal Blow"
  • Arm SpikesUndivided990 Undivided Glory
    • Ability: "Mortal Blow"
    • Melee attack: +5
    • Armour-piercing weapon damage: +5%
  • Heavy GauntletsUndivided4,510 Undivided Glory
    • Ability: "Mortal Blow"
    • Armour: +20
    • Physical resistance: 5%
  • Scorched ArmsUndivided4,730 Undivided Glory
    • Ability: "Mortal Blow"
    • Fire resistance: 5%
    • Melee attack: +8
  • Light Armoured GauntletsKhorne770 Khorne Glory
    • Ability: "Deathbringer"
    • Armour: +10
    • Melee attack: +10
  • Spiked GauntletsKhorne1,870 Khorne Glory
    • Passive ability: "For the Slaughter!"
    • Armour: +20
    • Armour-piercing weapon damage: +10%
  • Heavy Armoured GauntletsKhorne2,200 Khorne Glory
    • Passive ability: "For the Slaughter!"
    • Armour: +20
    • Melee attack: +5
  • Medium Armoured GauntletsKhorne2,750 Khorne Glory
    • Ability: "Deathbringer"
    • Armour: +15
    • Melee attack: +5
  • Shattered GauntletsKhorne3,740 Khorne Glory
    • Ability: "Deathbringer"
    • Melee attack: +12
    • Base weapon damage: +15%
  • Blazing GauntletsKhorne4,070 Khorne Glory
    • Passive ability: "For the Slaughter!"
    • Armour: +20
    • Fire resistance: 5%
  • Oversized Heavy ArmourNurgle660 Nurgle Glory
    • Spell: "Stream of Corruption"
    • Overcast spell: "Stream of Corruption Upgraded"
    • Armour: +20
    • Melee attack: +7
  • Oversized Medium ArmourNurgle1,320 Nurgle Glory
    • Overcast spell: "Spirit Leech Upgraded"
    • Spell: "Spirit Leech"
    • Armour: +15
    • Melee attack: +10
  • Corpulent ArmsNurgle3,190 Nurgle Glory
    • Ability: "Virulent Contagion"
    • Melee attack: +10
    • Hit points: +7%
  • Spiked Corpulent ArmsNurgle3,630 Nurgle Glory
    • Passive ability: "Blighted Feast"
    • Melee attack: +8
    • Armour-piercing weapon damage: +8%
  • Shattered Oversized GauntletNurgle3,850 Nurgle Glory
    • Ability: "Virulent Contagion"
    • Melee attack: +18
    • Physical resistance: 5%
  • Straining Light ArmourNurgle4,070 Nurgle Glory
    • Passive ability: "Blighted Feast"
    • Armour: +10
    • Hit points: +7%
  • Scythed ArmsSlaanesh220 Slaanesh Glory
    • Ability: "Mortal Blow"
    • Melee attack: +7
    • Base weapon damage: +60%

    Also takes the Two-Handed Weapon and Hand Weapon slots.

  • Fanged ScythesSlaanesh2,090 Slaanesh Glory
    • Spell: "Lash of Slaanesh"
    • Bonus vs Large: +40
    • Armour-piercing weapon damage: +60%

    Also takes the Two-Handed Weapon and Hand Weapon slots.

  • Daemonic ScythesSlaanesh3,190 Slaanesh Glory
    • Overcast spell: "The Enfeebling Foe Upgraded"
    • Spell: "The Enfeebling Foe"
    • Ward save: +5%
    • Base weapon damage: +75%

    Also takes the Two-Handed Weapon and Hand Weapon slots.

  • Serrated ScythesSlaanesh3,300 Slaanesh Glory
    • Spell: "Lash of Slaanesh"
    • Charge bonus: +30%
    • Armour-piercing weapon damage: +90%

    Also takes the Two-Handed Weapon and Hand Weapon slots.

  • Adorned ScythesSlaanesh3,410 Slaanesh Glory
    • Ability: "Mortal Blow"
    • Armour: +10
    • Base weapon damage: +75%

    Also takes the Two-Handed Weapon and Hand Weapon slots.

  • Spiked ScythesSlaanesh3,630 Slaanesh Glory
    • Overcast spell: "The Enfeebling Foe Upgraded"
    • Spell: "The Enfeebling Foe"
    • Bonus vs Infantry: +40
    • Armour-piercing weapon damage: +75%

    Also takes the Two-Handed Weapon and Hand Weapon slots.

  • Daemonic ArmsSlaanesh3,850 Slaanesh Glory
    • Ability: "Mortal Blow"
    • Spell resistance: 5%
    • Melee attack: +10
  • Heavy BracersTzeentch220 Tzeentch Glory
    • Overcast spell: "Plague of Rust Upgraded"
    • Ability: "Gate of Chaos"
    • Spell: "Plague of Rust"
    • Armour: +15
  • Spiked ArmsTzeentch1,430 Tzeentch Glory
    • Ability: "Gate of Chaos"
    • Spell: "Blue Fire of Tzeentch"
    • Armour-piercing weapon damage: +5%
  • Light GauntletsTzeentch1,980 Tzeentch Glory
    • Ability: "Mortal Blow"
    • Armour: +10
    • Melee attack: +10
  • Avian ArmsTzeentch3,300 Tzeentch Glory
    • Ability: "Gate of Chaos"
    • Spell: "Blue Fire of Tzeentch"
    • Winds of Magic power reserve capacity: +5 (own army)
  • Bejewelled ArmsTzeentch3,630 Tzeentch Glory
    • Ability: "Blue Fire of Chaos"
    • Spell: "Blue Fire of Tzeentch"
    • Barrier hit points: +100
  • Decorative BracersTzeentch3,850 Tzeentch Glory
    • Overcast spell: "Plague of Rust Upgraded"
    • Ability: "Blue Fire of Chaos"
    • Spell: "Plague of Rust"
    • Physical resistance: 5%
  • Decorated ArmsTzeentch4,180 Tzeentch Glory
    • Overcast spell: "Plague of Rust Upgraded"
    • Ability: "Gate of Chaos"
    • Spell: "Plague of Rust"
    • Spell resistance: 5%

Legs (37)

  • Daemon LegsUndividedPart of the prince from the start
    • Ability: "Daemonic Onslaught"
  • Trophied LegsUndivided440 Undivided Glory
    • Ability: "Daemonic Onslaught"
    • Melee attack: +5
    • Melee defence: +5
  • Spiked LegsUndivided1,650 Undivided Glory
    • Charge bonus: +20%
    • Melee defence: +5
    • Armour-piercing weapon damage: +5%
  • Medium Leg ArmourUndivided3,190 Undivided Glory
    • Armour: +10
    • Charge bonus: +10%
    • Melee defence: +12
  • Charred LegsUndivided4,070 Undivided Glory
    • Ability: "Daemonic Onslaught"
    • Charge bonus: +20%
    • Fire resistance: 10%
  • Heavy Leg ArmourUndivided4,950 Undivided Glory
    • Armour: +20
    • Melee defence: +8
    • Physical resistance: 5%
  • Cloven HoovesKhorne660 Khorne Glory
    • Charge bonus: +60%
    • Speed: +10%
    • Base weapon damage: +5%
  • Cloven GreavesKhorne1,320 Khorne Glory
    • Armour: +10
    • Charge bonus: +40%
    • Physical resistance: 5%
  • Corrupted LegsKhorne3,410 Khorne Glory
    • Attribute: Perfect Vigour
    • Charge bonus: +60%
    • Spell resistance: 10%
  • Chained LegsKhorne3,520 Khorne Glory
    • Attribute: Perfect Vigour
    • Charge bonus: +60%
    • Melee defence: +8
  • Bestial LegsKhorne3,630 Khorne Glory
    • Attribute: Perfect Vigour
    • Charge bonus: +60%
    • Speed: +12%
  • Bestial Trophied LegsKhorne3,850 Khorne Glory
    • Ability: "Daemonic Onslaught"
    • Charge bonus: +60%
    • Leadership: +10
  • Bestial GreavesKhorne4,070 Khorne Glory
    • Ability: "Daemonic Onslaught"
    • Armour: +10
    • Charge bonus: +40%
  • Bestial CuisseKhorne4,290 Khorne Glory
    • Ability: "Daemonic Onslaught"
    • Armour: +20
    • Charge bonus: +40%
  • Pestilent ChaussesNurgle990 Nurgle Glory
    • Unit mass: +25%
    • Armour: +20
    • Charge bonus: +20%
  • Pestilent Thorned ChaussesNurgle1,760 Nurgle Glory
    • Unit mass: +25%
    • Armour: +20
    • Armour-piercing weapon damage: +5%
  • Corpulent LegsNurgle3,300 Nurgle Glory
    • Unit mass: +25%
    • Physical resistance: 5%
    • Hit points: +5%
  • Diseased Leg SpikesNurgle3,520 Nurgle Glory
    • Unit mass: +25%
    • Hit points: +5%
    • Armour-piercing weapon damage: +8%
  • Bubonic LegsNurgle3,960 Nurgle Glory
    • Unit mass: +25%
    • Melee defence: +8
    • Hit points: +10%
  • Decayed GreavesNurgle4,180 Nurgle Glory
    • Ability: "Daemonic Onslaught"
    • Unit mass: +25%
    • Physical resistance: 5%
  • Pestilent Light GreavesNurgle4,290 Nurgle Glory
    • Ability: "Daemonic Onslaught"
    • Unit mass: +25%
    • Armour: +10
  • Desirable Light GreavesSlaanesh110 Slaanesh Glory
    • Passive ability: "Sinful Footing"
    • Armour: +10
    • Speed: +5%
  • Desirable GreavesSlaanesh1,320 Slaanesh Glory
    • Attribute: Devastating Flanker
    • Armour: +10
    • Charge bonus: +20%
  • Daemonette LegsSlaanesh3,410 Slaanesh Glory
    • Passive ability: "Sinful Footing"
    • Attribute: Devastating Flanker
    • Speed: +12%
  • Daemonette Leg StrapsSlaanesh3,520 Slaanesh Glory
    • Passive ability: "Sinful Footing"
    • Attribute: Devastating Flanker
    • Base weapon damage: +10%
  • Spiked Daemonette LegsSlaanesh3,740 Slaanesh Glory
    • Passive ability: "Sinful Footing"
    • Attribute: Devastating Flanker
    • Armour-piercing weapon damage: +10%
  • Trophied Daemonette LegsSlaanesh3,960 Slaanesh Glory
    • Passive ability: "Sinful Footing"
    • Attribute: Devastating Flanker
    • Melee attack: +10
  • Daemonette Light GreavesSlaanesh4,070 Slaanesh Glory
    • Passive ability: "Sinful Footing"
    • Armour: +10
    • Charge bonus: +40%
  • Daemonette GreavesSlaanesh4,290 Slaanesh Glory
    • Attribute: Devastating Flanker
    • Armour: +10
    • Charge bonus: +30%
  • Bejewelled GreavesTzeentch770 Tzeentch Glory
    • Ability: "Daemonic Onslaught"
    • Barrier hit points: +100
    • Armour: +10
  • Taloned LegsTzeentch1,760 Tzeentch Glory
    • Ability: "Daemonic Onslaught"
    • Barrier hit points: +100
    • Armour-piercing weapon damage: +7%
  • Avian LegsTzeentch3,410 Tzeentch Glory
    • Barrier hit points: +100
    • Charge bonus: +20%
    • Speed: +10%
  • Spiked Avian LegsTzeentch3,520 Tzeentch Glory
    • Barrier hit points: +100
    • Speed: +10%
    • Armour-piercing weapon damage: +10%
  • Decorated LegsTzeentch3,740 Tzeentch Glory
    • Barrier hit points: +150
    • Winds of Magic power reserve capacity: +10 (own army)
    • Speed: +12%
  • Avian ChaussesTzeentch4,070 Tzeentch Glory
    • Barrier hit points: +100
    • Armour: +20
    • Ward save: +5%
  • Avian GreavesTzeentch4,290 Tzeentch Glory
    • Barrier hit points: +100
    • Winds of Magic power reserve capacity: +7 (own army)
    • Armour: +10
  • Mystical LoinclothTzeentch4,400 Tzeentch Glory
    • Barrier hit points: +200
    • Winds of Magic power reserve capacity: +15 (own army)
    • Spell resistance: 10%

Tail (30)

  • Daemon TailUndividedPart of the prince from the start
    • Melee attack: +5
  • Spiked TailUndivided880 Undivided Glory
    • Melee attack: +5
    • Missile resistance: 5%
    • Armour-piercing weapon damage: +5%
  • Spined TailUndivided2,090 Undivided Glory
    • Charge bonus: +10%
    • Melee attack: +5
    • Speed: +5%
  • Scorched TailUndivided3,630 Undivided Glory
    • Fire resistance: 5%
    • Melee defence: +8
    • Base weapon damage: +10%
  • Armoured TailUndivided3,850 Undivided Glory
    • Armour: +10
    • Melee attack: +8
    • Melee defence: +8
  • Armoured Sentient TailKhorne220 Khorne Glory
    • Passive ability: "Serpentine Tail"
    • Armour: +10
    • Melee attack: +5
  • Battle-Worn TailKhorne880 Khorne Glory
    • Passive ability: "Serpentine Tail"
    • Melee attack: +5
    • Physical resistance: 5%
  • Sentient Spined TailKhorne1,540 Khorne Glory
    • Passive ability: "Serpentine Tail"
    • Melee attack: +5
    • Melee defence: +5
  • Chained Sentient TailKhorne2,090 Khorne Glory
    • Passive ability: "Serpentine Tail"
    • Melee attack: +5
    • Base weapon damage: +5%
  • Sentient TailKhorne3,300 Khorne Glory
    • Passive ability: "Serpentine Tail"
    • Charge bonus: +10%
    • Melee attack: +8
  • Bloodthirsty TailKhorne4,290 Khorne Glory
    • Passive ability: "Serpentine Tail"
    • Fire resistance: 5%
    • Melee attack: +8
  • Armoured Corpulent TailNurgle220 Nurgle Glory
    • Passive ability: "Slime Trail"
    • Armour: +10
    • Hit points: +3%
  • Swollen Chained TailNurgle2,090 Nurgle Glory
    • Passive ability: "Slime Trail"
    • Hit points: +3%
    • Base weapon damage: +5%
  • Corpulent TailNurgle3,300 Nurgle Glory
    • Passive ability: "Slime Trail"
    • Charge bonus: +10%
    • Hit points: +3%
  • Eroded Tail ArmourNurgle3,520 Nurgle Glory
    • Passive ability: "Slime Trail"
    • Physical resistance: 5%
    • Hit points: +3%
  • Diseased Tail SpursNurgle3,850 Nurgle Glory
    • Passive ability: "Slime Trail"
    • Hit points: +3%
    • Armour-piercing weapon damage: +8%
  • Bubonic Tail SoresNurgle4,290 Nurgle Glory
    • Passive ability: "Slime Trail"
    • Unit mass: +10%
    • Hit points: +7%
  • Spiked Tail ArmourSlaanesh770 Slaanesh Glory
    • Melee attack: +5
    • Melee defence: +5
    • Armour-piercing weapon damage: +10%
  • Fiendish TailSlaanesh1,760 Slaanesh Glory
    • Melee attack: +5
    • Melee defence: +5
    • Speed: +7%
  • Chained Fiendish TailSlaanesh3,740 Slaanesh Glory
    • Melee attack: +8
    • Melee defence: +8
    • Base weapon damage: +15%
  • Bladed TailSlaanesh3,960 Slaanesh Glory
    • Charge bonus: +10%
    • Melee attack: +8
    • Melee defence: +8
  • Ornate TailSlaanesh4,180 Slaanesh Glory
    • Spell resistance: 5%
    • Melee attack: +8
    • Melee defence: +8
  • Armoured Fiendish TailSlaanesh4,400 Slaanesh Glory
    • Armour: +10
    • Melee attack: +8
    • Melee defence: +8
  • Tail of Many TeethTzeentch110 Tzeentch Glory
    • Passive ability: "Serpentine Tail"
    • Barrier hit points: +50
    • Armour-piercing weapon damage: +5%
  • Tail of Many MouthsTzeentch1,210 Tzeentch Glory
    • Passive ability: "Serpentine Tail"
    • Barrier hit points: +50
    • Base weapon damage: +5%
  • Snapping TailTzeentch1,870 Tzeentch Glory
    • Passive ability: "Serpentine Tail"
    • Barrier hit points: +50
    • Melee attack: +5
  • Iridescent TailTzeentch2,090 Tzeentch Glory
    • Passive ability: "Serpentine Tail"
    • Barrier hit points: +100
    • Winds of Magic power reserve capacity: +7 (own army)
  • Brass-Tipped TailTzeentch2,420 Tzeentch Glory
    • Charge bonus: +10%
    • Melee defence: +5
    • Armour-piercing weapon damage: +5%
  • Armoured Snapping TailTzeentch2,860 Tzeentch Glory
    • Passive ability: "Serpentine Tail"
    • Barrier hit points: +50
    • Armour: +10
  • Ornate Snapping TailTzeentch3,410 Tzeentch Glory
    • Passive ability: "Serpentine Tail"
    • Barrier hit points: +100
    • Spell resistance: 5%

Hand Weapon (40)

  • Deathbringer BladeUndividedPart of the prince from the start
    • Main hand weapon
    • Armour-piercing weapon damage: +15%
    • Base weapon damage: +20%

    Also takes the Two-Handed Weapon slot.

  • Serrated SwordUndividedPart of the prince from the start
    • Main hand weapon
    • Armour-piercing weapon damage: +35%
    • Base weapon damage: +15%

    Also takes the Two-Handed Weapon slot.

  • Chaos SwordUndivided330 Undivided Glory
    • Main hand weapon
    • Miscast base chance: -5%
    • Armour-piercing weapon damage: +25%
    • Base weapon damage: +25%

    Also takes the Two-Handed Weapon slot.

  • Staff of ReapingUndivided1,100 Undivided Glory
    • Main hand weapon
    • Winds of Magic power reserve capacity: +5 (own army)
    • Armour-piercing weapon damage: +15%
    • Base weapon damage: +35%

    Also takes the Two-Handed Weapon slot.

  • Doom BladeUndivided1,540 Undivided Glory
    • Main hand weapon
    • Winds of Magic power reserve capacity: +5 (own army)
    • Armour-piercing weapon damage: +25%
    • Base weapon damage: +25%

    Also takes the Two-Handed Weapon slot.

  • Death LanceUndivided1,980 Undivided Glory
    • Main hand weapon
    • Bonus vs Large: +20
    • Armour-piercing weapon damage: +30%
    • Base weapon damage: +20%

    Also takes the Two-Handed Weapon slot.

  • Doom SwordUndivided2,200 Undivided Glory
    • Main hand weapon
    • Armour-piercing weapon damage: +30%
    • Base weapon damage: +20%

    Also takes the Two-Handed Weapon slot.

  • Jagged LanceUndivided2,530 Undivided Glory
    • Main hand weapon
    • Bonus vs Large: +20
    • Armour-piercing weapon damage: +35%
    • Base weapon damage: +15%

    Also takes the Two-Handed Weapon slot.

  • Unholy DaemonbladeUndivided4,950 Undivided Glory
    • Main hand weapon
    • Armour-piercing weapon damage: +40%
    • Base weapon damage: +35%

    Also takes the Two-Handed Weapon slot.

  • Hungering DaemonbladeUndivided5,170 Undivided Glory
    • Main hand weapon
    • Armour-piercing weapon damage: +30%
    • Base weapon damage: +45%

    Also takes the Two-Handed Weapon slot.

  • Jagged DaemonbladeUndivided5,390 Undivided Glory
    • Main hand weapon
    • Armour-piercing weapon damage: +50%
    • Base weapon damage: +25%

    Also takes the Two-Handed Weapon slot.

  • Hellforged BladeUndivided5,610 Undivided Glory
    • Main hand weapon
    • Armour-piercing weapon damage: +45%
    • Base weapon damage: +45%

    Also takes the Two-Handed Weapon slot.

  • Axe of WrathKhorne3,410 Khorne Glory
    • Enables flaming attacks
    • Main hand weapon
    • Armour-piercing weapon damage: +65%
    • Base weapon damage: +35%

    Also takes the Two-Handed Weapon slot.

  • Axe of RageKhorne3,740 Khorne Glory
    • Enables flaming attacks
    • Main hand weapon
    • Armour-piercing weapon damage: +55%
    • Base weapon damage: +45%

    Also takes the Two-Handed Weapon slot.

  • Axe of FuryKhorne4,400 Khorne Glory
    • Enables flaming attacks
    • Main hand weapon
    • Armour-piercing weapon damage: +40%
    • Base weapon damage: +60%

    Also takes the Two-Handed Weapon slot.

  • Unholy SwordNurgle770 Nurgle Glory
    • Main hand weapon
    • Armour-piercing weapon damage: +15%
    • Base weapon damage: +35%

    Also takes the Two-Handed Weapon slot.

  • Rot ClubNurgle3,410 Nurgle Glory
    • Enables contaminating attacks
    • Main hand weapon
    • Armour-piercing weapon damage: +25%
    • Base weapon damage: +50%

    Also takes the Two-Handed Weapon slot.

  • RotcleaverNurgle3,740 Nurgle Glory
    • Main hand weapon
    • Enables poison attacks
    • Armour-piercing weapon damage: +45%
    • Base weapon damage: +30%

    Also takes the Two-Handed Weapon slot.

  • PlaguebladeNurgle3,960 Nurgle Glory
    • Main hand weapon
    • Enables poison attacks
    • Armour-piercing weapon damage: +30%
    • Base weapon damage: +45%

    Also takes the Two-Handed Weapon slot.

  • Plague ClubNurgle4,180 Nurgle Glory
    • Enables contaminating attacks
    • Main hand weapon
    • Armour-piercing weapon damage: +30%
    • Base weapon damage: +45%

    Also takes the Two-Handed Weapon slot.

  • BileswordNurgle4,400 Nurgle Glory
    • Main hand weapon
    • Enables poison attacks
    • Armour-piercing weapon damage: +15%
    • Base weapon damage: +35%

    Also takes the Two-Handed Weapon slot.

  • Blighted BellNurgle4,400 Nurgle Glory
    • Main hand weapon
    • Enables poison attacks
    • Base weapon damage: +75%

    Also takes the Two-Handed Weapon slot.

  • Chaos BladeSlaanesh990 Slaanesh Glory
    • Main hand weapon
    • Armour-piercing weapon damage: +35%
    • Base weapon damage: +15%

    Also takes the Two-Handed Weapon slot.

  • Great LanceSlaanesh1,210 Slaanesh Glory
    • Main hand weapon
    • Bonus vs Large: +20
    • Armour-piercing weapon damage: +30%
    • Base weapon damage: +20%

    Also takes the Two-Handed Weapon slot.

  • Exalted SwordSlaanesh2,420 Slaanesh Glory
    • Main hand weapon
    • Armour-piercing weapon damage: +40%
    • Base weapon damage: +10%

    Also takes the Two-Handed Weapon slot.

  • Sword of AllureSlaanesh4,070 Slaanesh Glory
    • Enables charmed attacks
    • Main hand weapon
    • Armour-piercing weapon damage: +35%
    • Base weapon damage: +40%

    Also takes the Two-Handed Weapon slot.

  • Sword of ExcessSlaanesh4,180 Slaanesh Glory
    • Enables charmed attacks
    • Main hand weapon
    • Armour-piercing weapon damage: +25%
    • Base weapon damage: +50%

    Also takes the Two-Handed Weapon slot.

  • Sword of SinSlaanesh4,290 Slaanesh Glory
    • Enables charmed attacks
    • Main hand weapon
    • Armour-piercing weapon damage: +45%
    • Base weapon damage: +30%

    Also takes the Two-Handed Weapon slot.

  • Feasting SpearSlaanesh4,400 Slaanesh Glory
    • Enables charmed attacks
    • Main hand weapon
    • Bonus vs Large: +40
    • Armour-piercing weapon damage: +55%
    • Base weapon damage: +20%

    Also takes the Two-Handed Weapon slot.

  • Staff of BonesTzeentch1,100 Tzeentch Glory
    • Main hand weapon
    • Miscast base chance: -5%
    • Armour-piercing weapon damage: +15%
    • Base weapon damage: +35%

    Also takes the Two-Handed Weapon slot.

  • Staff of DeceitTzeentch2,200 Tzeentch Glory
    • Main hand weapon
    • Miscast base chance: -10%
    • Armour-piercing weapon damage: +15%
    • Base weapon damage: +35%

    Also takes the Two-Handed Weapon slot.

  • Exalted BladeTzeentch2,530 Tzeentch Glory
    • Main hand weapon
    • Winds of Magic power reserve capacity: +10 (own army)
    • Armour-piercing weapon damage: +20%
    • Base weapon damage: +30%

    Also takes the Two-Handed Weapon slot.

  • Staff of RiddlesTzeentch3,190 Tzeentch Glory
    • Attacks cause the "Dampened" effect, reducing Magic Resistance and removing Magical Attacks
    • Main hand weapon
    • Miscast base chance: -15%
    • Armour-piercing weapon damage: +20%
    • Base weapon damage: +55%

    Also takes the Two-Handed Weapon slot.

  • Ensorcelled Skull LanceTzeentch3,410 Tzeentch Glory
    • Main hand weapon
    • Enables Warpflame attacks
    • Bonus vs Large: +20
    • Armour-piercing weapon damage: +40%
    • Base weapon damage: +35%

    Also takes the Two-Handed Weapon slot.

  • Staff of the WatcherTzeentch3,520 Tzeentch Glory
    • Attacks cause the "Dampened" effect, reducing Magic Resistance and removing Magical Attacks
    • Main hand weapon
    • Winds of Magic power reserve capacity: +15 (own army)
    • Armour-piercing weapon damage: +20%
    • Base weapon damage: +55%

    Also takes the Two-Handed Weapon slot.

  • Arcane DaggerTzeentch3,850 Tzeentch Glory
    • Main hand weapon
    • Enables Warpflame attacks
    • Spell resistance: 5%
    • Armour-piercing weapon damage: +30%
    • Base weapon damage: +20%

    Also takes the Two-Handed Weapon slot.

  • Ensorcelled Jagged LanceTzeentch3,960 Tzeentch Glory
    • Main hand weapon
    • Enables Warpflame attacks
    • Bonus vs Large: +20
    • Armour-piercing weapon damage: +45%
    • Base weapon damage: +30%

    Also takes the Two-Handed Weapon slot.

  • Eldritch DaggerTzeentch4,070 Tzeentch Glory
    • Main hand weapon
    • Enables Warpflame attacks
    • Winds of Magic power reserve capacity: +15 (own army)
    • Armour-piercing weapon damage: +30%
    • Base weapon damage: +20%

    Also takes the Two-Handed Weapon slot.

  • Mystical DaggerTzeentch4,290 Tzeentch Glory
    • Main hand weapon
    • Enables Warpflame attacks
    • Miscast base chance: -15%
    • Armour-piercing weapon damage: +30%
    • Base weapon damage: +20%

    Also takes the Two-Handed Weapon slot.

  • Ensorcelled Great LanceTzeentch4,400 Tzeentch Glory
    • Main hand weapon
    • Enables Warpflame attacks
    • Bonus vs Large: +20
    • Armour-piercing weapon damage: +50%
    • Base weapon damage: +25%

    Also takes the Two-Handed Weapon slot.

Offhand (12)

  • Chaos ShieldUndivided550 Undivided Glory
    • Melee defence: +5
    • Missile block chance: +24%
    • Missile resistance: 5%

    Also takes the Two-Handed Weapon slot.

  • Doom ShieldUndivided1,320 Undivided Glory
    • Spell resistance: 5%
    • Melee defence: +5
    • Missile block chance: +24%

    Also takes the Two-Handed Weapon slot.

  • Slaughter-ShieldKhorne3,520 Khorne Glory
    • Melee attack: +7
    • Melee defence: +7
    • Missile block chance: +48%

    Also takes the Two-Handed Weapon slot.

  • Blood-ShieldKhorne3,960 Khorne Glory
    • Spell resistance: 5%
    • Melee defence: +7
    • Missile block chance: +48%

    Also takes the Two-Handed Weapon slot.

  • Gore-ShieldKhorne4,400 Khorne Glory
    • Melee defence: +7
    • Missile block chance: +48%
    • Missile resistance: 5%

    Also takes the Two-Handed Weapon slot.

  • Exalted ShieldSlaanesh1,980 Slaanesh Glory
    • Melee attack: +5
    • Melee defence: +5
    • Missile block chance: +24%

    Also takes the Two-Handed Weapon slot.

  • Ornate ShieldSlaanesh4,070 Slaanesh Glory
    • Spell resistance: 5%
    • Melee defence: +7
    • Missile block chance: +36%

    Also takes the Two-Handed Weapon slot.

  • Gilded ShieldSlaanesh4,180 Slaanesh Glory
    • Melee defence: +7
    • Missile block chance: +36%
    • Missile resistance: 5%

    Also takes the Two-Handed Weapon slot.

  • Decadent ShieldSlaanesh4,290 Slaanesh Glory
    • Melee attack: +7
    • Melee defence: +10
    • Missile block chance: +36%

    Also takes the Two-Handed Weapon slot.

  • Daemonhide ShieldTzeentch3,630 Tzeentch Glory
    • Spell resistance: 5%
    • Melee defence: +7
    • Missile block chance: +36%

    Also takes the Two-Handed Weapon slot.

  • Marked ShieldTzeentch4,070 Tzeentch Glory
    • Melee defence: +7
    • Missile block chance: +36%
    • Missile resistance: 5%

    Also takes the Two-Handed Weapon slot.

  • Reinforced ShieldTzeentch4,290 Tzeentch Glory
    • Melee attack: +7
    • Melee defence: +7
    • Missile block chance: +36%

    Also takes the Two-Handed Weapon slot.

Two-Handed Weapon (17)

  • Slaughterer's HellbladeKhorne3,190 Khorne Glory
    • Enables flaming attacks
    • 2-handed weapon
    • Passive ability: "Hellblade"
    • Armour-piercing weapon damage: +50%
    • Base weapon damage: +100%

    Also takes the Offhand and Hand Weapon slots.

  • Great Axe of WrathKhorne3,300 Khorne Glory
    • Enables flaming attacks
    • 2-handed weapon
    • Bonus vs Large: +40
    • Armour-piercing weapon damage: +95%
    • Base weapon damage: +55%

    Also takes the Offhand and Hand Weapon slots.

  • Slaughter-HalberdKhorne3,300 Khorne Glory
    • Enables sundering attacks
    • 2-handed weapon
    • Bonus vs Large: +20
    • Armour-piercing weapon damage: +65%
    • Base weapon damage: +55%

    Also takes the Offhand and Hand Weapon slots.

  • Blood-HalberdKhorne3,630 Khorne Glory
    • Enables sundering attacks
    • 2-handed weapon
    • Bonus vs Large: +20
    • Armour-piercing weapon damage: +85%
    • Base weapon damage: +35%

    Also takes the Offhand and Hand Weapon slots.

  • Reaper's HellbladeKhorne3,960 Khorne Glory
    • Enables flaming attacks
    • 2-handed weapon
    • Passive ability: "Hellblade"
    • Armour-piercing weapon damage: +70%
    • Base weapon damage: +80%

    Also takes the Offhand and Hand Weapon slots.

  • Slayer's HellbladeKhorne3,960 Khorne Glory
    • Enables flaming attacks
    • 2-handed weapon
    • Passive ability: "Hellblade"
    • Armour-piercing weapon damage: +60%
    • Base weapon damage: +90%

    Also takes the Offhand and Hand Weapon slots.

  • Great Axe of FuryKhorne4,180 Khorne Glory
    • Enables flaming attacks
    • 2-handed weapon
    • Bonus vs Large: +40
    • Armour-piercing weapon damage: +85%
    • Base weapon damage: +65%

    Also takes the Offhand and Hand Weapon slots.

  • Gore-HalberdKhorne4,290 Khorne Glory
    • Enables sundering attacks
    • 2-handed weapon
    • Bonus vs Large: +20
    • Armour-piercing weapon damage: +75%
    • Base weapon damage: +45%

    Also takes the Offhand and Hand Weapon slots.

  • Great Axe of RageKhorne4,400 Khorne Glory
    • Enables flaming attacks
    • 2-handed weapon
    • Bonus vs Large: +40
    • Armour-piercing weapon damage: +75%
    • Base weapon damage: +75%

    Also takes the Offhand and Hand Weapon slots.

  • Colossal MaulNurgle550 Nurgle Glory
    • 2-handed weapon
    • Bonus vs Infantry: +25
    • Armour-piercing weapon damage: +25%
    • Base weapon damage: +75%

    Also takes the Offhand and Hand Weapon slots.

  • Titanic Great AxeNurgle1,650 Nurgle Glory
    • 2-handed weapon
    • Bonus vs Large: +20
    • Armour-piercing weapon damage: +70%
    • Base weapon damage: +30%

    Also takes the Offhand and Hand Weapon slots.

  • Colossal MorningstarNurgle2,200 Nurgle Glory
    • 2-handed weapon
    • Bonus vs Infantry: +25
    • Armour-piercing weapon damage: +30%
    • Base weapon damage: +70%

    Also takes the Offhand and Hand Weapon slots.

  • Colossal AxeNurgle2,530 Nurgle Glory
    • 2-handed weapon
    • Bonus vs Large: +20
    • Armour-piercing weapon damage: +40%
    • Base weapon damage: +60%

    Also takes the Offhand and Hand Weapon slots.

  • Unholy HalberdNurgle2,750 Nurgle Glory
    • 2-handed weapon
    • Bonus vs Large: +15
    • Armour-piercing weapon damage: +30%
    • Base weapon damage: +45%

    Also takes the Offhand and Hand Weapon slots.

  • Colossal MaceSlaanesh550 Slaanesh Glory
    • 2-handed weapon
    • Bonus vs Infantry: +25
    • Armour-piercing weapon damage: +15%
    • Base weapon damage: +85%

    Also takes the Offhand and Hand Weapon slots.

  • Jagged HalberdSlaanesh2,750 Slaanesh Glory
    • 2-handed weapon
    • Bonus vs Large: +15
    • Armour-piercing weapon damage: +55%
    • Base weapon damage: +20%

    Also takes the Offhand and Hand Weapon slots.

  • Exalted HalberdTzeentch2,310 Tzeentch Glory
    • 2-handed weapon
    • Bonus vs Large: +15
    • Armour-piercing weapon damage: +45%
    • Base weapon damage: +30%

    Also takes the Offhand and Hand Weapon slots.

Source: the game's tables at patch 9.0 (WH3-Dump 8a4f7e6): armory_items, armory_items_to_effects, armory_item_ui_infos (god), armory_item_set_items and armory_item_set_to_effects (sets), armory_item_category_blacklists (gods that rule each other out), armory_item_slot_blacklists (gifts that take two slots), and the Glory threshold from pooled_resource_threshold_operation_sets (lower_bound). The female prince's base look and the prologue's trial gifts are left out. Gift names, descriptions and icons are the game's own.