Tools
Built on the game's own data for patch 9.0.4. Everything runs in your browser; nothing to install.
- Compare unitsUp to four units side by side with the game's stat icons; the better value in each row is highlighted.


- Army builderPick a faction and a general, add up to 19 units with their multiplayer costs within the game's unit caps (or with caps off), then download the army as the game's own file.



- Battle builderA whole custom battle — the map, your army and the enemy's — saved as the file the game opens in Custom Battle.

- Random battleRoll two random armies from the game's rosters within a budget, on a random map — then change them, download the battle or save it.

- Community battlesBattles players made and published: open one to download it for the game, like it or save it to your battles — or publish your own.

- Co-op campaign plannerPick two factions for a multiplayer campaign: where each starts and how far apart, the DLC each player needs, the climates you'd share and victory conditions that clash.


- DLC checkerTick the DLC you own, or import them from Steam: see which lords, factions and units you have, what's locked and what each missing DLC would add.



- Skill planner & lord builderAny lord's or hero's skill tree point by point with the game's rules, plus the mount and items: a stat card of base + skills + items, and every effect added up.



- Battle mapsAll 391 land-battle maps with the game's previews, the ranked pool marked; open any of them in the battle builder.

- Best units by the numbersEach race's top units per role by one stat at a time and per 1,000 gold, with the formula on the page.



- Combat calculatorTwo units, blow by blow: chance to hit, damage per hit after armour and resistances, hits to kill a model and the unit, in melee and with missiles.


- Top listsThe strongest legendary lords in a 1v1 tournament, the best infantry, ranged units, artillery, cavalry, heroes and spells — each list computed, with its formula.



- CountersWhich units beat which, from the stats: bonus vs large, armour-piercing, magic, fire, missile vs light armour.


