Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Total War: ATTILA

Attila unit stats & rosters

Every unit you can pick in Attila's custom battles — 670 units across 40 factions — with the numbers of its in-game unit card, read from the game's own data tables (Steam build 25370302). Pick a faction for its roster as unit cards or as a stats table.

Unit keysHow the numbers are checked

Grand Campaign (29)

The Last Roman (3)

Age of Charlemagne (8)

How the numbers are checked

The tables are read straight from the game's data packs (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) and turned into card values with these formulas:

  • Health = soldier hit points + mount hit points + bonus hit points, per model.
  • Armour = body armour + shield armour; melee defence = melee defence + shield defence.
  • Weapon damage = base + armour-piercing damage; missile damage the same, per projectile.
  • Speed = run speed (of the mount, if any) × 10, rounded down.

Before a number is shown, the formulas must reproduce 37 unit infoboxes of the Total War Fandom wiki exactly — infantry, cavalry, horse archers, camels, elephants, artillery and generals across all three campaigns. Values are at the game's largest unit size.