Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Total War: Attila · Grand Campaign

Saxons

Barbarian culture · Northern Germanic

BuildingsTech treeSkill trees

36 units · 3 generals

Faction traits

Saxon Shore

Saxons' own trait

  • Income: +100 for every 10% damage caused to settlements during a battle.
  • Integrity: +4 when raiding

The oceans and the fields will burn, with waves of flame and blades of fire.

New Kingdoms

Shared by its group of factions

  • Building conversion rate: -50%

Nations are merely lines on a map. The true Kingdom is endless.

Units (36)

Generals (3)

Melee Infantry (7)

Axe Infantry (2)

Spear Infantry (6)

Pike Infantry (1)

Warhounds (1)

Skirmisher (5)

Slinger (1)

Bow Infantry (1)

Melee Cavalry (5)

Shock Cavalry (1)

Skirmisher Cavalry (1)

Artillery (2)

Generals (3)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Nordic WarlordMelee Infantry
16014357433214194014275190
Nordic Raid LeaderAxe Infantry
16014725433219195667550255
160175671083135404025850525

Melee Infantry (7)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Nordic BandMelee Infantry
1607852640535115908015050
Nordic BrigadeMelee Infantry
16080826401646117908029060
Hearth GuardMelee Infantry
16013238453330504015———375185
Nordic WarriorsMelee Infantry
160974034334820403390802425215
Elite Nordic WarriorsMelee Infantry
160995351324921403590802550310
Chosen WarriorsMelee Infantry
16010053103326234403890802725435
GesithasMelee Infantry
1601506754313545402075502725440

Axe Infantry (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
160821034384810565790802575260
Nordic Axe WarbandAxe Infantry
160954034334517323075502475320

Spear Infantry (6)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Nordic LevySpear Infantry
1609333263333293224210140
Saxon SpearsSpear Infantry
1608018363827423227250165
Nordic SpearmenSpear Infantry
1609740343329393229375190
Elite Nordic SpearmenSpear Infantry
1609958513230373230525295
Elite Duguth SpearmenSpear Infantry
16011460543132373232575310
Nordic Spear MastersSpear Infantry
16011567513143383233650390

Pike Infantry (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Nordic PikemenPike Infantry
1608215343824441124250130

Warhounds (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
WarhoundsWarhounds
409233440191462910050

Skirmisher (5)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Nordic BrigandsSkirmisher
160788344053532560804275180
160808344073211290809275175
16082845401035115908010400205
160921534381035115908010400205
1601146054312222407908011725405

Slinger (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
1607813343852661501251212080

Bow Infantry (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Nordic BowsBow Infantry
1607833440516138150128050

Melee Cavalry (5)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
802058341004032323590802350125
802071534904335323890802475235
802353836804217323790802400270
Nordic Horse LordsMelee Cavalry
802495343704517324090802650365
Heroic CavalryMelee Cavalry
802504554705025325590802750460

Shock Cavalry (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Saxon LancersShock Cavalry
80230253680221710237425275

Skirmisher Cavalry (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Nordic RaidersSkirmisher Cavalry
801921534901949322990807725370

Artillery (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
OnagerArtillery
40803264072622003509425215
Large OnagerArtillery
40823264010565400500101,200600

Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.

Campaign start — Grand Campaign, 395 AD

Difficulty
Normal
Starts as
1 settlements in 1 provinces
Capital
Tulifurdum (Frisia)
State religion
Germanic paganism
Faction leader
GewisHarsh, Charismatic

Settlements: Tulifurdum

See it on the Grand Campaign map →

Starting armies (2)

  • Army of Gewis · 13 units

    • Nordic Warlord
    • Saxon Spears
    • Saxon Spears
    • Saxon Spears
    • Nordic Band
    • Nordic Band
    • Nordic Band
    • Nordic Band
    • Nordic Bows
    • Nordic Bows
    • Nordic Bows
    • Nordic Brigands
    • Nordic Brigands
  • Army of Hengist · 14 units

    • Nordic Warlord
    • Saxon Spears
    • Saxon Spears
    • Saxon Spears
    • Nordic Band
    • Nordic Band
    • Nordic Band
    • Nordic Band
    • Nordic Bows
    • Nordic Bows
    • Nordic Bows
    • Nordic Brigands
    • Nordic Brigands
    • Nordic Brigands

Victory conditions

Success

  • Survive until the following date: 425 AD
  • Control 30 settlements (either by direct ownership or through tributary states).
  • Maintain control of 2 provinces including the following, either by direct ownership or through tributary statesFrisia, Britannia Superior
  • Loot or sack 2 different settlements.
  • Research 10 technologies.
  • Earn the following income from raiding: 5,000
  • Maintain 60 units in total.

Cultural Victory

  • Survive until the following date: 450 AD
  • Control 45 settlements (either by direct ownership or through tributary states).
  • Maintain control of 3 provinces including the following, either by direct ownership or through tributary statesFrisia, Britannia Superior, Lugdunensis
  • Loot or sack 2 different settlements.
  • Hold at least one settlement in 10 provinces in which your religion is dominant.
  • Construct the 4 following buildingsLarge City, Hall of Elders, Mead Hall, Irrigated Fields
  • Earn the following income from raiding: 5,000
  • Research 16 civil technologies.

Military Victory

  • Survive until the following date: 450 AD
  • Control 60 settlements (either by direct ownership or through tributary states).
  • Defeat 20 different factions by capturing or razing their last remaining settlement.
  • Maintain control of 5 provinces including the following, either by direct ownership or through tributary statesFrisia, Britannia Superior, Lugdunensis, Germania, Belgica
  • Loot or sack 5 different settlements.
  • Maintain 120 units in total.
  • Construct the 4 following buildingsLarge City, Warlord's Keep, Smiths' Guild, Military Port
  • Research 16 military technologies.

Divine Triumph

  • Survive until the following date: 450 AD
  • Control 100 settlements (either by direct ownership or through tributary states).
  • Defeat 40 different factions by capturing or razing their last remaining settlement.
  • Maintain control of 10 provinces including the following, either by direct ownership or through tributary statesFrisia, Britannia Superior, Lugdunensis, Belgica, Britannia Inferior, Germania, Aquitania, Gothiscandza, Scandza
  • Loot or sack 5 different settlements.
  • Maintain 240 units in total.
  • Construct the 7 following buildingsLarge City, Smiths' Guild, Military Port, Hall of Elders, Mead Hall, Irrigated Fields, Warlord's Castle
  • Research 40 technologies.
  • Hold at least one settlement in 20 provinces in which your religion is dominant.
  • Earn the following income from raiding: 10,000

From the campaign's start position file (startpos.esf) in the game's data.