
Total War: Attila · Grand Campaign
Saxons
Barbarian culture · Northern Germanic
36 units · 3 generals
Faction traits
Saxon Shore
Saxons' own trait
Income: +100 for every 10% damage caused to settlements during a battle.
Integrity: +4 when raiding
The oceans and the fields will burn, with waves of flame and blades of fire.
New Kingdoms
Shared by its group of factions
Building conversion rate: -50%
Nations are merely lines on a map. The true Kingdom is endless.
Units (36)
Generals (3)
Melee Infantry (7)
Axe Infantry (2)
Spear Infantry (6)
Pike Infantry (1)
Warhounds (1)
Skirmisher (5)
Slinger (1)
Bow Infantry (1)
Melee Cavalry (5)
Shock Cavalry (1)
Skirmisher Cavalry (1)
Artillery (2)
Generals (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Nordic WarlordMelee Infantry | 160 | 143 | 57 | 43 | 32 | 14 | 19 | 40 | 14 | 275 | 190 |
Nordic Raid LeaderAxe Infantry | 160 | 147 | 25 | 43 | 32 | 19 | 19 | 56 | 67 | 550 | 255 |
Chieftain with GedrihtMelee Infantry | 160 | 175 | 67 | 108 | 31 | 35 | 40 | 40 | 25 | 850 | 525 |
Melee Infantry (7)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Nordic BandMelee Infantry | 160 | 78 | 5 | 26 | 40 | 5 | 35 | 11 | 5 | 90 | 80 | 1 | 50 | 50 |
Nordic BrigadeMelee Infantry | 160 | 80 | 8 | 26 | 40 | 16 | 46 | 11 | 7 | 90 | 80 | 2 | 90 | 60 |
Hearth GuardMelee Infantry | 160 | 132 | 38 | 45 | 33 | 30 | 50 | 40 | 15 | — | — | — | 375 | 185 |
Nordic WarriorsMelee Infantry | 160 | 97 | 40 | 34 | 33 | 48 | 20 | 40 | 33 | 90 | 80 | 2 | 425 | 215 |
Elite Nordic WarriorsMelee Infantry | 160 | 99 | 53 | 51 | 32 | 49 | 21 | 40 | 35 | 90 | 80 | 2 | 550 | 310 |
Chosen WarriorsMelee Infantry | 160 | 100 | 53 | 103 | 32 | 62 | 34 | 40 | 38 | 90 | 80 | 2 | 725 | 435 |
GesithasMelee Infantry | 160 | 150 | 67 | 54 | 31 | 35 | 45 | 40 | 20 | 75 | 50 | 2 | 725 | 440 |
Axe Infantry (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Nordic Axe WarriorsAxe Infantry | 160 | 82 | 10 | 34 | 38 | 48 | 10 | 56 | 57 | 90 | 80 | 2 | 575 | 260 |
Nordic Axe WarbandAxe Infantry | 160 | 95 | 40 | 34 | 33 | 45 | 17 | 32 | 30 | 75 | 50 | 2 | 475 | 320 |
Spear Infantry (6)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Nordic LevySpear Infantry | 160 | 93 | 33 | 26 | 33 | 33 | 29 | 32 | 24 | 210 | 140 |
Saxon SpearsSpear Infantry | 160 | 80 | 18 | 36 | 38 | 27 | 42 | 32 | 27 | 250 | 165 |
Nordic SpearmenSpear Infantry | 160 | 97 | 40 | 34 | 33 | 29 | 39 | 32 | 29 | 375 | 190 |
Elite Nordic SpearmenSpear Infantry | 160 | 99 | 58 | 51 | 32 | 30 | 37 | 32 | 30 | 525 | 295 |
Elite Duguth SpearmenSpear Infantry | 160 | 114 | 60 | 54 | 31 | 32 | 37 | 32 | 32 | 575 | 310 |
Nordic Spear MastersSpear Infantry | 160 | 115 | 67 | 51 | 31 | 43 | 38 | 32 | 33 | 650 | 390 |
Pike Infantry (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Nordic PikemenPike Infantry | 160 | 82 | 15 | 34 | 38 | 24 | 44 | 11 | 24 | 250 | 130 |
Warhounds (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
WarhoundsWarhounds | 40 | 92 | 3 | 34 | 40 | 19 | 14 | 6 | 29 | 100 | 50 |
Skirmisher (5)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Nordic BrigandsSkirmisher | 160 | 78 | 8 | 34 | 40 | 5 | 35 | 32 | 5 | 60 | 80 | 4 | 275 | 180 |
Nordic SkirmishersSkirmisher | 160 | 80 | 8 | 34 | 40 | 7 | 32 | 11 | 2 | 90 | 80 | 9 | 275 | 175 |
Geoguth JavelinmenSkirmisher | 160 | 82 | 8 | 45 | 40 | 10 | 35 | 11 | 5 | 90 | 80 | 10 | 400 | 205 |
Nordic JavelinmenSkirmisher | 160 | 92 | 15 | 34 | 38 | 10 | 35 | 11 | 5 | 90 | 80 | 10 | 400 | 205 |
Elite Saxon JavelinmenSkirmisher | 160 | 114 | 60 | 54 | 31 | 22 | 22 | 40 | 7 | 90 | 80 | 11 | 725 | 405 |
Slinger (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Nordic HurlersSlinger | 160 | 78 | 13 | 34 | 38 | 5 | 26 | 6 | 1 | 50 | 125 | 12 | 120 | 80 |
Bow Infantry (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Nordic BowsBow Infantry | 160 | 78 | 3 | 34 | 40 | 5 | 1 | 6 | 1 | 38 | 150 | 12 | 80 | 50 |
Melee Cavalry (5)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Nordic Mounted RaidersMelee Cavalry | 80 | 205 | 8 | 34 | 100 | 40 | 32 | 32 | 35 | 90 | 80 | 2 | 350 | 125 |
Nordic Horse RaidersMelee Cavalry | 80 | 207 | 15 | 34 | 90 | 43 | 35 | 32 | 38 | 90 | 80 | 2 | 475 | 235 |
Saxon Mounted WarbandMelee Cavalry | 80 | 235 | 38 | 36 | 80 | 42 | 17 | 32 | 37 | 90 | 80 | 2 | 400 | 270 |
Nordic Horse LordsMelee Cavalry | 80 | 249 | 53 | 43 | 70 | 45 | 17 | 32 | 40 | 90 | 80 | 2 | 650 | 365 |
Heroic CavalryMelee Cavalry | 80 | 250 | 45 | 54 | 70 | 50 | 25 | 32 | 55 | 90 | 80 | 2 | 750 | 460 |
Shock Cavalry (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Saxon LancersShock Cavalry | 80 | 230 | 25 | 36 | 80 | 22 | 17 | 10 | 237 | 425 | 275 |
Skirmisher Cavalry (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Nordic RaidersSkirmisher Cavalry | 80 | 192 | 15 | 34 | 90 | 19 | 49 | 32 | 29 | 90 | 80 | 7 | 725 | 370 |
Artillery (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
OnagerArtillery | 40 | 80 | 3 | 26 | 40 | 7 | 2 | 6 | 2 | 200 | 350 | 9 | 425 | 215 |
Large OnagerArtillery | 40 | 82 | 3 | 26 | 40 | 10 | 5 | 6 | 5 | 400 | 500 | 10 | 1,200 | 600 |
Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.
Campaign start — Grand Campaign, 395 AD
- Difficulty
- Normal
- Starts as
- 1 settlements in 1 provinces
- Capital
- Tulifurdum (Frisia)
- State religion
- Germanic paganism
- Faction leader
- GewisHarsh, Charismatic
Settlements: Tulifurdum
Victory conditions
Success
- Survive until the following date: 425 AD
- Control 30 settlements (either by direct ownership or through tributary states).
- Maintain control of 2 provinces including the following, either by direct ownership or through tributary statesFrisia, Britannia Superior
- Loot or sack 2 different settlements.
- Research 10 technologies.
- Earn the following income from raiding: 5,000
- Maintain 60 units in total.
Cultural Victory
- Survive until the following date: 450 AD
- Control 45 settlements (either by direct ownership or through tributary states).
- Maintain control of 3 provinces including the following, either by direct ownership or through tributary statesFrisia, Britannia Superior, Lugdunensis
- Loot or sack 2 different settlements.
- Hold at least one settlement in 10 provinces in which your religion is dominant.
- Construct the 4 following buildingsLarge City, Hall of Elders, Mead Hall, Irrigated Fields
- Earn the following income from raiding: 5,000
- Research 16 civil technologies.
Military Victory
- Survive until the following date: 450 AD
- Control 60 settlements (either by direct ownership or through tributary states).
- Defeat 20 different factions by capturing or razing their last remaining settlement.
- Maintain control of 5 provinces including the following, either by direct ownership or through tributary statesFrisia, Britannia Superior, Lugdunensis, Germania, Belgica
- Loot or sack 5 different settlements.
- Maintain 120 units in total.
- Construct the 4 following buildingsLarge City, Warlord's Keep, Smiths' Guild, Military Port
- Research 16 military technologies.
Divine Triumph
- Survive until the following date: 450 AD
- Control 100 settlements (either by direct ownership or through tributary states).
- Defeat 40 different factions by capturing or razing their last remaining settlement.
- Maintain control of 10 provinces including the following, either by direct ownership or through tributary statesFrisia, Britannia Superior, Lugdunensis, Belgica, Britannia Inferior, Germania, Aquitania, Gothiscandza, Scandza
- Loot or sack 5 different settlements.
- Maintain 240 units in total.
- Construct the 7 following buildingsLarge City, Smiths' Guild, Military Port, Hall of Elders, Mead Hall, Irrigated Fields, Warlord's Castle
- Research 40 technologies.
- Hold at least one settlement in 20 provinces in which your religion is dominant.
- Earn the following income from raiding: 10,000
From the campaign's start position file (startpos.esf) in the game's data.