Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Elite Saxon Javelinmen unit card

Elite Saxon Javelinmen

Skirmisher· 160 men

Health

per model

114

top 4% of class

Armour

60

top 3% of class

Missile block chance

35%

top 6% of class

Morale

54

top 8% of class

Speed

31

bottom 1% of class

Melee attack

22

top 7% of class

Melee defence

22

top 44% of class

Weapon damage

36 base + 4 armour-piercing

40

top 13% of class

Charge bonus

7

top 22% of class

Ranged

Missile damage

70 base + 20 armour-piercing

90

top 24% of class

Range

80 m

bottom 1% of class

Ammunition

11

bottom 33% of class

Reload time

14 s

bottom 13% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Frenzy

    lasts 30 s · recharge 210 s

    Improves a unit's attack capabilities for an extended period of time.

  • Precision Shot

    lasts 30 s · recharge 210 s

    Improved missile weapon damage for an extended period. These values are further modified by the unit itself.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.