
Total War: Attila · Grand Campaign
White Huns
Nomadic culture · Hunnic
42 units · 3 generals
Faction traits
Scourge of the East
White Huns' own trait
Integrity: +1 Integrity for every war being prosecuted
Income: +100% from sacking, looting and raiding
Attrition: Immune to desert attrition (all armies)
Morale: +20 versus eastern empires
They may be the most civilised of their kind, but remain savage, unforgiving opponents.
Scourge of God
Shared by its group of factions
Enemy morale: -10 when fighting Christian factions
“You know nothing. Hell is only a word. The reality is much, much worse.”
Units (42)
Generals (3)
Melee Infantry (5)
Axe Infantry (2)
Spear Infantry (4)
Bow Infantry (1)
Melee Cavalry (11)
Shock Cavalry (4)
Bow Cavalry (9)
Elephant (1)
Artillery (2)
Generals (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Steppe ChieftainMelee Cavalry | 80 | 268 | 30 | 43 | 80 | 29 | 53 | 32 | 43 | 90 | 80 | 1 | 400 | 180 |
Steppe WarlordMelee Cavalry | 80 | 272 | 42 | 43 | 80 | 33 | 55 | 32 | 48 | 90 | 80 | 2 | 775 | 350 |
Kindred of the SunMelee Cavalry | 80 | 285 | 60 | 54 | 70 | 35 | 42 | 50 | 80 | 100 | 80 | 2 | 850 | 550 |
Melee Infantry (5)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Steppe TribespeopleMelee Infantry | 160 | 78 | 18 | 34 | 38 | 43 | 20 | 40 | 29 | 160 | 75 |
Sogdian WarriorsMelee Infantry | 160 | 97 | 38 | 43 | 33 | 57 | 34 | 25 | 33 | 500 | 250 |
Uar WarriorsMelee Infantry | 160 | 99 | 38 | 45 | 33 | 52 | 27 | 50 | 37 | 550 | 310 |
Khingilas KhandasMelee Infantry | 160 | 93 | 62 | 45 | 33 | 32 | 55 | 50 | 20 | 575 | 250 |
Chosen Uar WarriorsMelee Infantry | 160 | 100 | 42 | 108 | 33 | 55 | 30 | 50 | 40 | 725 | 435 |
Axe Infantry (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Steppe WarriorsAxe Infantry | 160 | 97 | 35 | 34 | 33 | 48 | 25 | 32 | 33 | 90 | 80 | 2 | 550 | 245 |
Guardians of the Hindu KushAxe Infantry | 160 | 108 | 33 | 54 | 33 | 27 | 57 | 56 | 15 | 100 | 80 | 2 | 800 | 550 |
Spear Infantry (4)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Steppe LevySpear Infantry | 160 | 93 | 40 | 34 | 33 | 19 | 29 | 32 | 24 | — | — | — | 210 | 95 |
Steppe SpearmenSpear Infantry | 160 | 97 | 50 | 34 | 32 | 29 | 39 | 32 | 29 | — | — | — | 400 | 180 |
Xionite SpearsSpear Infantry | 160 | 95 | 15 | 36 | 33 | 58 | 25 | 32 | 34 | 100 | 80 | 1 | 400 | 165 |
Yanda SpearmastersSpear Infantry | 160 | 105 | 77 | 45 | 33 | 40 | 53 | 32 | 23 | 100 | 80 | 2 | 525 | 400 |
Bow Infantry (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Uar ArchersBow Infantry | 160 | 99 | 27 | 45 | 33 | 12 | 7 | 6 | 7 | 56 | 150 | 17 | 500 | 270 |
Melee Cavalry (11)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Steppe Mounted TribespeopleMelee Cavalry | 80 | 203 | 8 | 34 | 100 | 43 | 35 | 32 | 43 | — | — | — | 300 | 135 |
Hunnic Mounted WarbandMelee Cavalry | 80 | 205 | 8 | 36 | 100 | 47 | 37 | 40 | 47 | 53 | 150 | 2 | 375 | 180 |
Steppe Mounted BrigandsMelee Cavalry | 80 | 188 | 18 | 34 | 90 | 19 | 44 | 32 | 33 | 90 | 80 | 1 | 350 | 160 |
Hephthalite ChargersMelee Cavalry | 80 | 225 | 15 | 36 | 80 | 20 | 47 | 32 | 25 | 100 | 80 | 3 | 550 | 235 |
Shamans of the Eternal SkyMelee Cavalry | 80 | 204 | 8 | 45 | 100 | 7 | 32 | 32 | 32 | 53 | 150 | 2 | 575 | 290 |
Steppe RaidersMelee Cavalry | 80 | 192 | 18 | 34 | 90 | 24 | 48 | 32 | 38 | 90 | 80 | 2 | 600 | 265 |
Hunnic HorsemenMelee Cavalry | 80 | 207 | 15 | 36 | 90 | 50 | 40 | 32 | 50 | 53 | 150 | 2 | 675 | 270 |
Noble Acatziri RaidersMelee Cavalry | 80 | 194 | 20 | 51 | 90 | 26 | 65 | 32 | 40 | 90 | 80 | 2 | 900 | 365 |
Hunnic Devil CavalryMelee Cavalry | 80 | 249 | 28 | 45 | 80 | 52 | 42 | 32 | 52 | 56 | 150 | 2 | 800 | 360 |
Sogdian Camel RaidersMelee Cavalry | 80 | 309 | 53 | 43 | 65 | 26 | 45 | 32 | 40 | 90 | 80 | 2 | 900 | 450 |
NokkorsMelee Cavalry | 80 | 250 | 35 | 54 | 80 | 65 | 40 | 32 | 80 | 56 | 150 | 2 | 900 | 445 |
Shock Cavalry (4)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Steppe LancersShock Cavalry | 80 | 200 | 10 | 34 | 90 | 21 | 2 | 10 | 201 | — | — | — | 300 | 140 |
Steppe CataphractsShock Cavalry | 80 | 232 | 25 | 34 | 80 | 24 | 5 | 10 | 204 | — | — | — | 500 | 220 |
Noble Steppe CataphractsShock Cavalry | 80 | 244 | 50 | 51 | 70 | 26 | 7 | 10 | 230 | 49 | 150 | 2 | 925 | 575 |
First Wave LancersShock Cavalry | 80 | 205 | 20 | 54 | 90 | 35 | 15 | 10 | 245 | 56 | 150 | 2 | 775 | 465 |
Bow Cavalry (9)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Steppe Mounted BowsBow Cavalry | 80 | 190 | 3 | 34 | 100 | 11 | 7 | 6 | 11 | 49 | 150 | 24 | 300 | 150 |
Steppe Horse ArchersBow Cavalry | 80 | 222 | 30 | 34 | 80 | 14 | 25 | 32 | 14 | 49 | 150 | 25 | 700 | 315 |
Spet Xyon ArchersBow Cavalry | 80 | 224 | 75 | 45 | 90 | 54 | 32 | 32 | 32 | 49 | 150 | 25 | 625 | 376 |
Hunnic AmbushersBow Cavalry | 80 | 194 | 20 | 45 | 90 | 22 | 52 | 32 | 32 | 56 | 150 | 10 | 775 | 425 |
Hunnic Horse ArchersBow Cavalry | 80 | 192 | 20 | 36 | 90 | 15 | 40 | 40 | 15 | 53 | 150 | 25 | 775 | 310 |
Noble Horse ArchersBow Cavalry | 80 | 224 | 25 | 51 | 80 | 16 | 41 | 40 | 16 | 49 | 150 | 25 | 950 | 600 |
UnnigardeBow Cavalry | 80 | 195 | 20 | 54 | 90 | 25 | 55 | 32 | 35 | 56 | 150 | 11 | 825 | 505 |
Hunnic Devil ArchersBow Cavalry | 80 | 225 | 28 | 54 | 80 | 20 | 45 | 40 | 20 | 56 | 150 | 25 | 850 | 420 |
Avar HordeBow Cavalry | 80 | 195 | 20 | 51 | 90 | 19 | 44 | 32 | 19 | 49 | 150 | 25 | 900 | 540 |
Elephant (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Indian ElephantsElephant | 24 | 832 | 3 | 26 | 55 | 10 | 5 | 150 | 100 | 49 | 150 | 12 | 1,500 | 1,165 |
Artillery (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
OnagerArtillery | 40 | 80 | 3 | 26 | 40 | 7 | 2 | 6 | 2 | 200 | 350 | 9 | 425 | 155 |
Large OnagerArtillery | 40 | 82 | 3 | 26 | 40 | 10 | 5 | 6 | 5 | 400 | 500 | 10 | 1,200 | 540 |
Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.
Campaign start — Grand Campaign, 395 AD
- Difficulty
- Normal
- Starts as
- a horde (no settlement)
- State religion
- Tengriism
- Faction leader
- Khingila
Victory conditions
Success
- Survive until the following date: 425 AD
- Raze or sack 25 different settlements.
- Research 10 technologies.
- Defeat 5 different factions by capturing or razing their last remaining settlement.
- Earn the following income from raiding: 7,500
- Maintain 80 units in total.
Cultural Victory
- Survive until the following date: 450 AD
- Raze or sack 30 different settlements.
- Construct the 4 following buildingsElder Shaman's Yurt, Cattle Pens, Wagon Maker, Royal Yurt Builder
- Earn the following income from raiding: 15,000
- Research 16 civil technologies.
Military Victory
- Survive until the following date: 450 AD
- Defeat 20 different factions by capturing or razing their last remaining settlement.
- Raze or sack 50 different settlements.
- Maintain 120 units in total.
- Construct the 4 following buildingsRoyal Yurt, Archers' Encampment, Outfitter's Camp, Lancers' Encampment
- Research 16 military technologies.
Divine Triumph
- Survive until the following date: 450 AD
- Defeat 40 different factions by capturing or razing their last remaining settlement.
- Raze or sack 70 different settlements.
- Maintain 200 units in total.
- Construct the 8 following buildingsElder Shaman's Yurt, Cattle Pens, Wagon Maker, Royal Yurt Builder, Royal Yurt, Archers' Encampment, Outfitter's Camp, Lancers' Encampment
- Research 40 technologies.
- Earn the following income from raiding: 30,000
From the campaign's start position file (startpos.esf) in the game's data.