Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Noble Steppe Cataphracts unit card

Noble Steppe Cataphracts

Shock Cavalry· 80 men

Health

per model

244

top 30% of class

Armour

50

top 29% of class

Missile block chance

0%

bottom 1% of class

Morale

51

top 30% of class

Speed

70

bottom 9% of class

Melee attack

26

bottom 39% of class

Melee defence

7

bottom 18% of class

Weapon damage

3 base + 7 armour-piercing, +20 vs cavalry

10

bottom 1% of class

Charge bonus

230

top 37% of class

Ranged

Missile damage

37 base + 12 armour-piercing

49

bottom 1% of class

Range

150 m

bottom 25% of class

Ammunition

2

bottom 8% of class

Reload time

20 s

top 25% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Encourage

    This unit provides a morale bonus to nearby allies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire when mounted and moving.

Abilities

  • Wedge

    The unit moves into a wedge-shaped attack formation.

  • Frenzy

    lasts 30 s · recharge 210 s

    Improves a unit's attack capabilities for an extended period of time.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.