Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Total War: Attila · Grand Campaign

Huns

Nomadic culture · Hunnic

BuildingsTech treeSkill trees

43 units · 3 generals

Faction traits

Horsemen of the Apocalypse

Huns' own trait

  • Conquest: +25 growth from razing settlements
  • War: +1 Integrity for every war being prosecuted
  • Famine: +20 food consumption in provinces where the horde is present
  • Death: Stops foreign replenishment (and just about everything else) in regions where the horde is present.

Come the horsemen, come the ruin of man, come the end of days.

Scourge of God

Shared by its group of factions

  • Enemy morale: -10 when fighting Christian factions

“You know nothing. Hell is only a word. The reality is much, much worse.”

Units (43)

Generals (3)

Melee Infantry (6)

Axe Infantry (1)

Spear Infantry (4)

Bow Infantry (3)

Melee Cavalry (9)

Shock Cavalry (6)

Bow Cavalry (9)

Artillery (2)

Generals (3)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Steppe ChieftainMelee Cavalry
802683043802953324390801400180
Steppe WarlordMelee Cavalry
802724243803355324890802775350
Hunnic WarlordBow Cavalry
80285255480356540705315025925610

Melee Infantry (6)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Steppe TribespeopleMelee Infantry
1607818343843204029———16075
1609530363342174032———240115
Bosphoran WarriorsMelee Infantry
1601225343322439401490802450205
Bosphoran InfantryMelee Infantry
1601496243313042401690802550310
Uar WarriorsMelee Infantry
1609938453352275037———550310
Chosen Uar WarriorsMelee Infantry
160100421083355305040———725435

Axe Infantry (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Steppe WarriorsAxe Infantry
160973534334825323390802550245

Spear Infantry (4)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Steppe LevySpear Infantry
1609340343319293224———21095
Hunnic SpearsSpear Infantry
1609540363327373227———275135
Steppe SpearmenSpear Infantry
1609750343229393229———400180
Scirii WarriorsSpear Infantry
1601104051334350323390802475390

Bow Infantry (3)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Steppe BowsBow Infantry
16078334405161491501211050
1609730343310204054915015475215
Uar ArchersBow Infantry
16099274533127675615017500270

Melee Cavalry (9)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
8020383410043353243———300135
8020583610047374047531502375180
801881834901944323390801350160
802048451007323232531502575290
Steppe RaidersMelee Cavalry
801921834902448323890802600265
Hunnic HorsemenMelee Cavalry
8020715369050403250531502675270
801942051902665324090802900365
8024928458052423252561502800360
NokkorsMelee Cavalry
8025035548065403280561502900445

Shock Cavalry (6)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Steppe LancersShock Cavalry
8020010349021210201———300140
Steppe CataphractsShock Cavalry
8023225348024510204———500220
Hunnic LancersShock Cavalry
8023227368025510215531502575230
80234255480321210242561502725395
8024450517026710230491502925575
First Wave LancersShock Cavalry
80205205490351510245561502775465

Bow Cavalry (9)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
801903341001176114915024300150
8018833610010540105315023325135
80222303480142532144915025700315
Hunnic AmbushersBow Cavalry
80194204590225232325615010775425
80192203690154040155315025775310
80224255180164140164915025950600
UnnigardeBow Cavalry
80195205490255532355615011825505
80225285480204540205615025850420
Avar HordeBow Cavalry
80195205190194432194915025900540

Artillery (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
OnagerArtillery
40803264072622003509425155
Large OnagerArtillery
40823264010565400500101,200540

Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.

Campaign start — Grand Campaign, 395 AD

Difficulty
Hard
Starts as
a horde (no settlement)
State religion
Tengriism
Faction leader
UldinA Bit of Claret, Weak

See it on the Grand Campaign map →

Starting armies (3)

  • Horde of Uldin · 13 units

    • Steppe Chieftain
    • Hunnic Mounted Warband
    • Hunnic Mounted Warband
    • Hunnic Mounted Warband
    • Steppe Mounted Tribespeople
    • Steppe Mounted Tribespeople
    • Steppe Lancers
    • Steppe Lancers
    • Hunnic Mounted Bows
    • Hunnic Mounted Bows
    • Hunnic Mounted Bows
    • Hunnic Mounted Bows
    • Hunnic Mounted Bows
  • Horde of Kuridak · 10 units

    • Steppe Chieftain
    • Hunnic Mounted Warband
    • Steppe Mounted Brigands
    • Steppe Mounted Tribespeople
    • Steppe Mounted Tribespeople
    • Steppe Mounted Tribespeople
    • Steppe Lancers
    • Hunnic Mounted Bows
    • Hunnic Mounted Bows
    • Hunnic Mounted Bows
  • Horde of Charaton · 10 units

    • Steppe Chieftain
    • Hunnic Mounted Warband
    • Steppe Mounted Brigands
    • Steppe Mounted Tribespeople
    • Steppe Mounted Tribespeople
    • Steppe Mounted Tribespeople
    • Steppe Lancers
    • Hunnic Mounted Bows
    • Hunnic Mounted Bows
    • Hunnic Mounted Bows

Victory conditions

Success

  • Survive until the following date: 425 AD
  • Raze or sack 25 different settlements.
  • Research 10 technologies.
  • Defeat 5 different factions by capturing or razing their last remaining settlement.
  • Earn the following income from raiding: 7,500
  • Maintain 80 units in total.

Cultural Victory

  • Survive until the following date: 450 AD
  • Raze or sack 30 different settlements.
  • Construct the 4 following buildingsElder Shaman's Yurt, Cattle Pens, Wagon Maker, Royal Yurt Builder
  • Earn the following income from raiding: 15,000
  • Research 16 civil technologies.

Military Victory

  • Survive until the following date: 450 AD
  • Defeat 20 different factions by capturing or razing their last remaining settlement.
  • Raze or sack 50 different settlements.
  • Maintain 120 units in total.
  • Construct the 4 following buildingsRoyal Yurt, Archers' Encampment, Outfitter's Camp, Lancers' Encampment
  • Research 16 military technologies.

Divine Triumph

  • Survive until the following date: 450 AD
  • Defeat 40 different factions by capturing or razing their last remaining settlement.
  • Raze or sack 70 different settlements.
  • Maintain 200 units in total.
  • Construct the 8 following buildingsElder Shaman's Yurt, Cattle Pens, Wagon Maker, Royal Yurt Builder, Royal Yurt, Archers' Encampment, Outfitter's Camp, Lancers' Encampment
  • Research 40 technologies.
  • Earn the following income from raiding: 30,000

From the campaign's start position file (startpos.esf) in the game's data.