Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Chosen Uar Warriors unit card

Chosen Uar Warriors

Melee Infantry· 160 men

Health

per model

100

bottom 37% of class

Armour

42

top 43% of class

Missile block chance

25%

bottom 18% of class

Morale

108

top 4% of class

Speed

33

bottom 43% of class

Melee attack

55

top 15% of class

Melee defence

30

bottom 41% of class

Weapon damage

40 base + 10 armour-piercing, +10 vs infantry

50

top 19% of class

Charge bonus

40

top 22% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Scare (everyone)

    This unit frightens all enemy units.

  • Immune to Fear

    This unit is immune to the fear effects of scary units.

Abilities

  • Frenzy

    lasts 30 s · recharge 210 s

    Improves a unit's attack capabilities for an extended period of time.

  • Rapid Advance

    lasts 30 s · recharge 210 s

    Improved unit movement speed over an extended period.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.