Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Avar Horde unit card

Avar Horde

Bow Cavalry· 80 men

Health

per model

195

top 47% of class

Armour

20

bottom 47% of class

Missile block chance

20%

bottom 22% of class

Morale

51

top 28% of class

Speed

90

bottom 45% of class

Melee attack

19

bottom 47% of class

Melee defence

44

top 23% of class

Weapon damage

16 base + 16 armour-piercing, +10 vs infantry

32

bottom 18% of class

Charge bonus

19

bottom 40% of class

Ranged

Missile damage

37 base + 12 armour-piercing

49

bottom 2% of class

Range

150 m

top 42% of class

Ammunition

25

top 22% of class

Reload time

20 s

top 23% of class

Attributes

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire when mounted and moving.

  • Parthian Shot

    This unit can fire all around and not just in-front of itself.

Abilities

  • Barrage

    lasts 30 s · recharge 210 s

    Loose projectiles more frequently for an extended period of time.

  • Rapid Advance

    lasts 30 s · recharge 210 s

    Improved unit movement speed over an extended period.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.