Health
per model
195
Armour
20
Missile block chance
20%
Morale
51
Speed
90
Melee attack
19
Melee defence
44
Weapon damage
16 base + 16 armour-piercing, +10 vs infantry
32
Charge bonus
19
Ranged
Missile damage
37 base + 12 armour-piercing
49
Range
150 m
Ammunition
25
Reload time
20 s
Attributes

Resistant to Fatigue
Fatigue has less of an effect on this unit.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Fire Whilst Moving
This unit can fire when mounted and moving.

Parthian Shot
This unit can fire all around and not just in-front of itself.
Abilities

Barrage
lasts 30 s · recharge 210 s
Loose projectiles more frequently for an extended period of time.

Rapid Advance
lasts 30 s · recharge 210 s
Improved unit movement speed over an extended period.
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.