Health
per model
122
Armour
53
Missile block chance
40%
Morale
43
Speed
32
Melee attack
24
Melee defence
39
Weapon damage
36 base + 4 armour-piercing
40
Charge bonus
14
Ranged
Missile damage
70 base + 20 armour-piercing
90
Range
80 m
Ammunition
2
Reload time
14 s
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities

Steady
lasts 30 s · recharge 210 s
Improves the unit's ability to defend at the cost of their mobility.
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.