Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Uar Archers unit card

Uar Archers

Bow Infantry· 160 men

Health

per model

99

top 38% of class

Armour

27

top 19% of class

Missile block chance

0%

bottom 1% of class

Morale

45

top 18% of class

Speed

33

bottom 5% of class

Melee attack

12

top 17% of class

Melee defence

7

bottom 40% of class

Weapon damage

5 base + 1 armour-piercing

6

bottom 1% of class

Charge bonus

7

top 22% of class

Ranged

Missile damage

39 base + 17 armour-piercing

56

top 44% of class

Range

150 m

top 44% of class

Ammunition

17

top 16% of class

Reload time

17 s

bottom 43% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Scare (everyone)

    This unit frightens all enemy units.

  • Immune to Fear

    This unit is immune to the fear effects of scary units.

Abilities

  • Precision Shot

    lasts 30 s · recharge 210 s

    Improved missile weapon damage for an extended period. These values are further modified by the unit itself.

  • Rapid Advance

    lasts 30 s · recharge 210 s

    Improved unit movement speed over an extended period.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.