Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Shamans of the Eternal Sky unit card

Shamans of the Eternal Sky

Melee Cavalry· 80 men

Health

per model

204

bottom 31% of class

Armour

8

bottom 4% of class

Missile block chance

20%

bottom 4% of class

Morale

45

top 48% of class

Speed

100

top 6% of class

Melee attack

7

bottom 1% of class

Melee defence

32

bottom 24% of class

Weapon damage

24 base + 8 armour-piercing, +30 vs cavalry, +30 vs elephants

32

bottom 6% of class

Charge bonus

32

bottom 6% of class

Ranged

Missile damage

37 base + 16 armour-piercing

53

bottom 9% of class

Range

150 m

top 18% of class

Ammunition

2

bottom 9% of class

Reload time

17 s

top 32% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Encourage

    This unit provides a morale bonus to nearby allies.

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Encourage

    lasts 15 s · recharge 210 s

    Improves the morale of a friendly unit for an extended period of time.

  • Rapid Advance

    lasts 30 s · recharge 210 s

    Improved unit movement speed over an extended period.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.