Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Hunnic Horse Archers unit card

Hunnic Horse Archers

Bow Cavalry· 80 men

Health

per model

192

bottom 37% of class

Armour

20

bottom 47% of class

Missile block chance

20%

bottom 22% of class

Morale

36

bottom 40% of class

Speed

90

bottom 45% of class

Melee attack

15

bottom 22% of class

Melee defence

40

top 45% of class

Weapon damage

36 base + 4 armour-piercing

40

top 37% of class

Charge bonus

15

bottom 15% of class

Ranged

Missile damage

37 base + 16 armour-piercing

53

bottom 25% of class

Range

150 m

top 42% of class

Ammunition

25

top 22% of class

Reload time

17 s

bottom 45% of class

Attributes

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire when mounted and moving.

  • Parthian Shot

    This unit can fire all around and not just in-front of itself.

  • Scare (everyone)

    This unit frightens all enemy units.

  • Immune to Fear

    This unit is immune to the fear effects of scary units.

Abilities

  • Precision Shot

    lasts 30 s · recharge 210 s

    Improved missile weapon damage for an extended period. These values are further modified by the unit itself.

  • Rapid Advance

    lasts 30 s · recharge 210 s

    Improved unit movement speed over an extended period.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.