Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Bosphoran Infantry unit card

Bosphoran Infantry

Melee Infantry· 160 men

Health

per model

149

top 10% of class

Armour

62

top 10% of class

Missile block chance

50%

top 11% of class

Morale

43

bottom 39% of class

Speed

31

bottom 4% of class

Melee attack

30

bottom 26% of class

Melee defence

42

top 36% of class

Weapon damage

36 base + 4 armour-piercing

40

bottom 34% of class

Charge bonus

16

bottom 24% of class

Ranged

Missile damage

70 base + 20 armour-piercing

90

bottom 41% of class

Range

80 m

bottom 26% of class

Ammunition

2

bottom 11% of class

Reload time

14 s

bottom 24% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Encourage

    lasts 15 s · recharge 210 s

    Improves the morale of a friendly unit for an extended period of time.

  • Steady

    lasts 30 s · recharge 210 s

    Improves the unit's ability to defend at the cost of their mobility.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.