Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Steppe Chieftain unit card

Steppe Chieftain

Melee Cavalry· 80 menGeneral

Health

per model

268

top 24% of class

Armour

30

bottom 32% of class

Missile block chance

25%

bottom 26% of class

Morale

43

bottom 35% of class

Speed

80

bottom 44% of class

Melee attack

29

bottom 15% of class

Melee defence

53

top 19% of class

Weapon damage

24 base + 8 armour-piercing, +20 vs cavalry, +20 vs elephants

32

bottom 6% of class

Charge bonus

43

bottom 26% of class

Ranged

Missile damage

70 base + 20 armour-piercing

90

bottom 30% of class

Range

80 m

bottom 1% of class

Ammunition

1

bottom 1% of class

Reload time

14 s

bottom 1% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.