Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Total War: Attila · Age of Charlemagne

Emirate of Cordoba

Eastern culture · Sassanid

Tech tree

19 units · 1 general

Faction traits

Heir to the Caliphate

Emirate of Cordoba's own trait

  • Public order: -35% religious unrest
  • Income: +500 from the formation of tributary states
  • Research rate: +20%

A great legacy must always be fulfilled.

Units (19)

Generals (1)

Melee Infantry (2)

Spear Infantry (4)

Skirmisher (1)

Slinger (1)

Bow Infantry (2)

Melee Cavalry (4)

Skirmisher Cavalry (2)

Artillery (2)

Generals (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
80150605465416232551,150100

Melee Infantry (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Andalusian InfantryMelee Infantry
16010020453534624017500150
Andalusian WarriorsMelee Infantry
16010053453234724017800240

Spear Infantry (4)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Berber SpearmenSpear Infantry
1601006323520553223———20060
Berber LevySpear Infantry
16010062738304232307080232560
Berber WarriorsSpear Infantry
16010046363520553223———450135
Umayyad GuardsmenSpear Infantry
16010054543041743235———1,000300

Skirmisher (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
16010062840722927080520060

Slinger (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
SlingersSlinger
160100628407797401251720039

Bow Infantry (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Andalusian ArchersBow Infantry
160100628407292381501420054
Armoured ArchersBow Infantry
1601004628357292381501432572

Melee Cavalry (4)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
801506349033463248400120
HorsemenMelee Cavalry
801506348038463248500150
Andalusian CavalryMelee Cavalry
8015040458050483250700180
Armoured CavalryMelee Cavalry
8015060457052483255850210

Skirmisher Cavalry (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Berber RaidersSkirmisher Cavalry
80150634100373593870805400105
Berber JinetesSkirmisher Cavalry
801501034100433593890805450135

Artillery (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
OnagerArtillery
401006264072922003509600180
Large OnagerArtillery
40100626401059540050010900270

Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.

Campaign start — Age of Charlemagne, 768 AD

Difficulty
Normal
Starts as
12 settlements in 6 provinces
Capital
Cordoba (Al-Andalus)
State religion
Islam
Faction leader
Abd al-Rahman

Settlements: Almeria, Cordoba, Seville, Lisbon, Cadiz, Beja, Merida, Coimbra, Calatrava, Caceres, Cartagena, Jaen

See it on the Age of Charlemagne map →

Starting armies (5)

  • Army of Abd al-Rahman · 8 units

    • Umayyad Guard Cavalry
    • Berber Spearmen
    • Berber Levy
    • Berber Levy
    • Andalusian Archers
    • Slingers
    • Andalusian Cavalry
    • Berber Light Cavalry
  • Fleet of Sulayman · 1 units

    • cha_mus_dromonian_galley_andalusian_marines
  • Fleet of Ya'la · 1 units

    • cha_mus_dromonian_galley_andalusian_marines
  • Fleet of Abd al-Malik · 1 units

    • cha_mus_dromonian_galley_andalusian_marines
  • Fleet of Abd al-Jabbar · 1 units

    • cha_mus_dromonian_galley_andalusian_marines

Victory conditions

Short Victory

  • Reach Imperium Level 5.

Long Victory

  • Reach Imperium Level 7.

Divine Triumph

  • Reach Imperium Level 7.
  • Control 110 settlements (either by direct ownership or through tributary states).

From the campaign's start position file (startpos.esf) in the game's data.