Who holds what at the start of Age of Charlemagne (768 AD): 156 settlements in 52 provinces on the game's own campaign map, 44 factions holding land, 8 playable. Switch to religions or provinces; click a faction to go into it — its leader, settlements, resources, buildings and neighbours — then a settlement for its religions and the buildings standing there.
Grand Campaign · 395 ADThe Last Roman · 533 ADAge of Charlemagne · 768 AD
Where each playable faction starts
| Faction | Capital | Settlements | Leader | Religion | Difficulty |
|---|---|---|---|---|---|
| Szeged | 6 | Szabir | Tengriism | Normal | |
| Cordoba | 12 | Abd al-Rahman | Islam | Normal | |
| Oviedo | 5 | Aurelio | Christianity | Easy | |
| Aachen | 16 | Charlemagne | Christianity | Hard | |
| Lichfield | 4 | Offa | Christianity | Easy | |
| Ribe | 3 | Sigfred | Paganism | Hard | |
| Pavia | 8 | Desiderius | Christianity | Normal | |
| Osnabruck | 2 | Widukind | Paganism | Hard |
Map: the game's parchment campaign map with its own lettering (cha_attila_map); each settlement's land from the game's region lookup and its point from map_data.esf. Owners, capitals, leaders and difficulty from the campaign's start position (startpos.esf); religions from region_religions; faction colours from the factions table.
