
Total War: Attila · Age of Charlemagne
Kingdom of the Danes
Barbarian culture · Northern Germanic
15 units · 2 generals
Faction traits
Viking Raiders
Kingdom of the Danes' own trait
Immune to seasickness
Immune to high-seas attrition
Income: +75% from sacking, looting and raiding
Transport fleets gain 200% movement range after a turn at sea.
Fire and war is all some men know, and so it becomes them.
Units (15)
Generals (2)
Melee Infantry (2)
Axe Infantry (4)
Spear Infantry (2)
Skirmisher (1)
Bow Infantry (3)
Artillery (1)
Generals (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Warlord's CompanionsMelee Infantry | 160 | 100 | 60 | 54 | 30 | 43 | 66 | 50 | 24 | 1,000 | 100 |
HousecarlsAxe Infantry | 160 | 100 | 60 | 54 | 30 | 75 | 25 | 50 | 95 | 1,100 | 100 |
Melee Infantry (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Sword HirdmenMelee Infantry | 160 | 100 | 46 | 49 | 32 | 37 | 56 | 40 | 17 | 650 | 195 |
BerserkersMelee Infantry | 80 | 150 | 60 | 54 | 30 | 70 | 50 | 40 | 80 | 900 | 270 |
Axe Infantry (4)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Axe FreemenAxe Infantry | 160 | 100 | 6 | 36 | 38 | 45 | 32 | 32 | 30 | 300 | 90 |
AxemenAxe Infantry | 160 | 100 | 10 | 40 | 35 | 49 | 34 | 32 | 34 | 370 | 110 |
Big AxesAxe Infantry | 160 | 100 | 10 | 42 | 38 | 59 | 4 | 50 | 87 | 450 | 135 |
Axe HirdmenAxe Infantry | 160 | 100 | 46 | 45 | 32 | 50 | 35 | 32 | 35 | 700 | 210 |
Spear Infantry (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Levy FreemenSpear Infantry | 160 | 100 | 6 | 36 | 35 | 25 | 50 | 32 | 25 | 150 | 45 |
SpearmenSpear Infantry | 160 | 100 | 10 | 40 | 35 | 27 | 52 | 32 | 26 | 200 | 60 |
Skirmisher (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SkirmishersSkirmisher | 160 | 100 | 6 | 28 | 40 | 7 | 22 | 14 | 2 | 70 | 80 | 5 | 220 | 54 |
Bow Infantry (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ArchersBow Infantry | 160 | 100 | 6 | 26 | 40 | 7 | 2 | 14 | 2 | 32 | 150 | 14 | 200 | 45 |
Viking HuntersBow Infantry | 160 | 100 | 10 | 28 | 38 | 7 | 2 | 14 | 2 | 38 | 150 | 14 | 250 | 60 |
Armoured ArchersBow Infantry | 160 | 100 | 46 | 28 | 35 | 7 | 2 | 14 | 2 | 38 | 150 | 14 | 370 | 90 |
Artillery (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
OnagerArtillery | 40 | 100 | 6 | 26 | 40 | 7 | 2 | 14 | 2 | 200 | 350 | 9 | 600 | 180 |
Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.
Campaign start — Age of Charlemagne, 768 AD
- Difficulty
- Hard
- Starts as
- 3 settlements in 1 provinces
- Capital
- Ribe (Jutland)
- State religion
- Paganism
- Faction leader
- Sigfred
Settlements: Aarhus, Hedeby, Ribe
Starting armies (4)
Army of Sigfred · 7 units
Fleet of Ragnar · 7 units
- cha_vik_dragonship_warlords_companions
- cha_vik_longship_raiders
- cha_vik_longship_raiders
- cha_vik_longship_raiders
- cha_vik_longship_smashers
- cha_vik_longship_ship_archers
- cha_vik_longship_ship_archers
Fleet of Halga · 1 units
- cha_vik_longship_raiders
Fleet of Harald · 2 units
- cha_vik_longship_raiders
- cha_vik_longship_ship_archers
Victory conditions
Short Victory
- Reach Imperium Level 5.
Long Victory
- Reach Imperium Level 7.
Divine Triumph
- Reach Imperium Level 7.
- Control 110 settlements (either by direct ownership or through tributary states).
From the campaign's start position file (startpos.esf) in the game's data.