Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Axe Hirdmen unit card

Axe Hirdmen

Axe Infantry· 160 men

Health

per model

100

bottom 37% of class

Armour

46

top 36% of class

Missile block chance

40%

top 39% of class

Morale

45

bottom 49% of class

Speed

32

bottom 20% of class

Melee attack

50

top 26% of class

Melee defence

35

top 50% of class

Weapon damage

12 base + 20 armour-piercing

32

bottom 7% of class

Charge bonus

35

top 37% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Shield Wall

    The unit moves into a close formation and raises shields.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.