Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Total War: Attila · Age of Charlemagne

Kingdom of Mercia

Barbarian culture · Western Germanic

Tech tree

15 units · 1 general

Faction traits

Spoils of War

Kingdom of Mercia's own trait

  • Emancipators: Doubled unit replenishment when taking on defeated troops post-battle.
  • Extra income for every enemy unit destroyed.

"We shall inherit the wealth of our ancestors."

Units (15)

Generals (1)

Melee Infantry (2)

Axe Infantry (2)

Spear Infantry (3)

Skirmisher (1)

Slinger (1)

Bow Infantry (2)

Melee Cavalry (2)

Artillery (1)

Generals (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Royal CompanionsMelee Infantry
16010060543046675021100100

Melee Infantry (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
ThegnsMelee Infantry
16010046453242604016700210
Royal ThegnsMelee Infantry
16010060513047635019950270

Axe Infantry (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Fyrd AxemenAxe Infantry
160100632383728322825075
Select AxemenAxe Infantry
16010010363541303232350105

Spear Infantry (3)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Fyrd SpearmenSpear Infantry
160100632352557321515045
Select SpearmenSpear Infantry
1601001036352861321825075
Thegn SpearmenSpear Infantry
16010046453230623219600180

Skirmisher (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Fyrd JavelinmenSkirmisher
16010062640722927080520039

Slinger (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
160100628407797401251720036

Bow Infantry (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Fyrd ArchersBow Infantry
160100626407292321501420045
Select ArchersBow Infantry
1601001028407292381501425060

Melee Cavalry (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
HorsemenMelee Cavalry
8015010348035293242400120
Royal HorsemenMelee Cavalry
80150465170476332561,000300

Artillery (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
OnagerArtillery
401006264072922003509600180

Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.

Campaign start — Age of Charlemagne, 768 AD

Difficulty
Easy
Starts as
4 settlements in 2 provinces
Capital
Lichfield (Mercia)
State religion
Christianity
Faction leader
Offa

Settlements: London, Chester, Lincoln, Lichfield

See it on the Age of Charlemagne map →

Starting armies (3)

  • Army of Offa · 8 units

    • Royal Companions
    • Fyrd Spearmen
    • Fyrd Spearmen
    • Fyrd Spearmen
    • Thegns
    • Fyrd Archers
    • Fyrd Archers
    • Horsemen
  • Fleet of Eadbald · 1 units

    • cha_eng_longship_fyrd_boatmen
  • Fleet of Ceolwulf · 1 units

    • cha_eng_longship_fyrd_boatmen

Victory conditions

Short Victory

  • Reach Imperium Level 5.

Long Victory

  • Reach Imperium Level 7.

Divine Triumph

  • Reach Imperium Level 7.
  • Control 110 settlements (either by direct ownership or through tributary states).

From the campaign's start position file (startpos.esf) in the game's data.