
Total War: Attila · Age of Charlemagne
Kingdom of Asturias
Roman culture · Roman
18 units · 1 general
Faction traits
Scorched Earth
Kingdom of Asturias' own trait
Ambush chance: +50%
Can raze and abandon settlements
Light it up and burn it down. Survival over everything.
Units (18)
Generals (1)
Melee Infantry (3)
Spear Infantry (4)
Skirmisher (3)
Melee Cavalry (3)
Skirmisher Cavalry (2)
Artillery (2)
Generals (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Royal Guard CavalryMelee Cavalry | 80 | 150 | 60 | 51 | 65 | 52 | 59 | 50 | 50 | 70 | 80 | 2 | 1,200 | 100 |
Melee Infantry (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
SwordsmenMelee Infantry | 160 | 100 | 10 | 36 | 35 | 29 | 54 | 40 | 14 | 350 | 105 |
Armoured SwordsmenMelee Infantry | 160 | 100 | 46 | 45 | 32 | 34 | 62 | 40 | 17 | 700 | 210 |
Royal GuardsmenMelee Infantry | 160 | 100 | 60 | 51 | 30 | 39 | 77 | 40 | 20 | 950 | 285 |
Spear Infantry (4)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Levy SpearmenSpear Infantry | 160 | 100 | 6 | 30 | 35 | 25 | 50 | 32 | 25 | — | — | — | 150 | 45 |
SpearmenSpear Infantry | 160 | 100 | 10 | 34 | 35 | 27 | 52 | 32 | 26 | — | — | — | 200 | 60 |
TribesmenSpear Infantry | 160 | 100 | 6 | 30 | 38 | 35 | 43 | 32 | 30 | 70 | 80 | 2 | 300 | 90 |
AmbushersSpear Infantry | 160 | 100 | 10 | 45 | 35 | 39 | 45 | 32 | 34 | 70 | 80 | 5 | 550 | 150 |
Skirmisher (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Levy SkirmishersSkirmisher | 160 | 100 | 6 | 26 | 40 | 7 | 22 | 9 | 2 | 70 | 80 | 5 | 170 | 36 |
SkirmishersSkirmisher | 160 | 100 | 10 | 28 | 40 | 7 | 22 | 9 | 2 | 70 | 80 | 5 | 200 | 54 |
Noble SkirmishersSkirmisher | 160 | 100 | 46 | 37 | 35 | 20 | 62 | 9 | 20 | 90 | 80 | 5 | 400 | 120 |
Melee Cavalry (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Iberian CavalryMelee Cavalry | 80 | 150 | 10 | 34 | 80 | 38 | 32 | 40 | 43 | 70 | 80 | 2 | 350 | 120 |
Royal CavalryMelee Cavalry | 80 | 150 | 60 | 51 | 65 | 49 | 31 | 50 | 48 | 70 | 80 | 2 | 900 | 270 |
Royal KnightsMelee Cavalry | 80 | 150 | 60 | 51 | 65 | 55 | 41 | 50 | 63 | 70 | 80 | 2 | 1,000 | 300 |
Skirmisher Cavalry (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Raider CavalrySkirmisher Cavalry | 80 | 150 | 10 | 34 | 100 | 40 | 32 | 9 | 35 | 70 | 80 | 5 | 350 | 105 |
JinetesSkirmisher Cavalry | 80 | 150 | 10 | 34 | 100 | 43 | 35 | 9 | 38 | 90 | 80 | 5 | 450 | 135 |
Artillery (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
OnagerArtillery | 40 | 100 | 6 | 26 | 40 | 7 | 2 | 9 | 2 | 200 | 350 | 9 | 600 | 180 |
Large OnagerArtillery | 40 | 100 | 6 | 26 | 40 | 10 | 5 | 9 | 5 | 400 | 500 | 10 | 800 | 240 |
Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.
Campaign start — Age of Charlemagne, 768 AD
- Difficulty
- Easy
- Starts as
- 5 settlements in 3 provinces
- Capital
- Oviedo (Gallicia)
- State religion
- Christianity
- Faction leader
- Aurelio
Settlements: Santander, Oviedo, Lugo, Braga, Santiago
Victory conditions
Short Victory
- Reach Imperium Level 5.
Long Victory
- Reach Imperium Level 7.
Divine Triumph
- Reach Imperium Level 7.
- Control 110 settlements (either by direct ownership or through tributary states).
From the campaign's start position file (startpos.esf) in the game's data.