Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Ambushers unit card

Ambushers

Spear Infantry· 160 men

Health

per model

100

bottom 45% of class

Armour

10

bottom 14% of class

Missile block chance

30%

bottom 19% of class

Morale

45

top 39% of class

Speed

35

top 34% of class

Melee attack

39

top 13% of class

Melee defence

45

top 46% of class

Weapon damage

24 base + 8 armour-piercing, +20 vs cavalry, +20 vs elephants

32

bottom 5% of class

Charge bonus

34

top 7% of class

Ranged

Missile damage

60 base + 10 armour-piercing

70

bottom 7% of class

Range

80 m

bottom 1% of class

Ammunition

5

top 7% of class

Reload time

14 s

bottom 1% of class

Attributes

  • Expert Charge Defence

    This unit’s melee attack and damage are increased against charging enemies.

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Guerrilla Deployment

    This unit can deploy outside of the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Ignore Terrain

    Speed penalties caused by the terrain are ignored by this unit.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.