Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Raider Cavalry unit card

Raider Cavalry

Skirmisher Cavalry· 80 men

Health

per model

150

bottom 1% of class

Armour

10

bottom 23% of class

Missile block chance

30%

top 22% of class

Morale

34

bottom 1% of class

Speed

100

top 33% of class

Melee attack

40

top 10% of class

Melee defence

32

bottom 32% of class

Weapon damage

7 base + 2 armour-piercing

9

bottom 7% of class

Charge bonus

35

top 23% of class

Ranged

Missile damage

60 base + 10 armour-piercing

70

bottom 47% of class

Range

80 m

bottom 1% of class

Ammunition

5

bottom 5% of class

Reload time

14 s

bottom 1% of class

Attributes

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire when mounted and moving.

  • Parthian Shot

    This unit can fire all around and not just in-front of itself.

Other units named Raider Cavalry

2 custom-battle units share this name. Values that differ from this page's unit are highlighted.

Fielded byMenHPArmourMoraleSpeedMAMDDmgChargeCostUnit key
Kingdom of Asturias8015010341004032935350cha_spa_raider_cav
Kingdom of the Lombards801506341004032935400cha_lom_raider_cav

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.