Health
per model
150
Armour
6
Missile block chance
30%
Morale
34
Speed
100
Melee attack
40
Melee defence
32
Weapon damage
7 base + 2 armour-piercing
9
Charge bonus
35
Ranged
Missile damage
60 base + 10 armour-piercing
70
Range
80 m
Ammunition
5
Reload time
14 s
Attributes

Resistant to Fatigue
Fatigue has less of an effect on this unit.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Fire Whilst Moving
This unit can fire when mounted and moving.

Parthian Shot
This unit can fire all around and not just in-front of itself.
Other units named Raider Cavalry
2 custom-battle units share this name. Values that differ from this page's unit are highlighted.
| Fielded by | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Kingdom of the Lombards | 80 | 150 | 6 | 34 | 100 | 40 | 32 | 9 | 35 | 400 | cha_lom_raider_cav |
| Kingdom of Asturias | 80 | 150 | 10 | 34 | 100 | 40 | 32 | 9 | 35 | 350 | cha_spa_raider_cav |
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.