Health
per model
100
Armour
46
Missile block chance
40%
Morale
45
Speed
32
Melee attack
34
Melee defence
62
Weapon damage
36 base + 4 armour-piercing
40
Charge bonus
17
Attributes

Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities

Shield Wall
The unit moves into a close formation and raises shields.
Other units named Armoured Swordsmen
2 custom-battle units share this name. Values that differ from this page's unit are highlighted.
| Fielded by | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Kingdom of Asturias | 160 | 100 | 46 | 45 | 32 | 34 | 62 | 40 | 17 | 700 | cha_gen_armoured_sword |
| Kingdom of Charlemagne | 160 | 100 | 46 | 45 | 32 | 34 | 62 | 40 | 17 | 700 | cha_fra_armoured_sword |
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.