Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Total War: Attila · Age of Charlemagne

Avars

Nomadic culture · Sarmatian

Tech tree

13 units · 1 general

Faction traits

Horsemanship

Avars' own trait

  • Battle experience gain rate: +100%% for cavalry units
  • No post-battle casualties for cavalry units which have routed or withdrawn from battle

To ride, man and steed must be one. No easy task.

Units (13)

Generals (1)

Melee Infantry (1)

Spear Infantry (3)

Bow Infantry (2)

Shock Cavalry (2)

Bow Cavalry (3)

Artillery (1)

Generals (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Avar GuardShock Cavalry
801505454654911451145315021,200100

Melee Infantry (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Avar Noble SwordsmenMelee Infantry
16010054543239625017900270

Spear Infantry (3)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Levy SpearmenSpear Infantry
1601006303525503225———15045
SpearmenSpear Infantry
16010010343527523226———20060
TribesmenSpear Infantry
160100453635302732324413517550160

Bow Infantry (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Levy ArchersBow Infantry
160100628407292441351420045
Avar Foot ArchersBow Infantry
16010010354026797441351727560

Shock Cavalry (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Avar LancersShock Cavalry
8015010349037240107531502500150
Avar Noble LancersShock Cavalry
80150545470451040112531502850255

Bow Cavalry (3)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
8015063490141040144415020400120
80150455165321140165315025900270
801505451653711401656150251,000300

Artillery (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
OnagerArtillery
401006264072922003509600180

Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.

Campaign start — Age of Charlemagne, 768 AD

Difficulty
Normal
Starts as
6 settlements in 2 provinces
Capital
Szeged (Pannonia)
State religion
Tengriism
Faction leader
Szabir

Settlements: Cibakhaza, Szeged, Nitra, Mosaburg, Savaria, Kaposvar

See it on the Age of Charlemagne map →

Starting armies (1)

  • Army of Szabir · 8 units

    • Avar Guard
    • Levy Spearmen
    • Levy Spearmen
    • Levy Archers
    • Avar Lancers
    • Avar Lancers
    • Avar Horse Archers
    • Avar Horse Archers

Victory conditions

Short Victory

  • Reach Imperium Level 5.

Long Victory

  • Reach Imperium Level 7.

Divine Triumph

  • Reach Imperium Level 7.
  • Control 110 settlements (either by direct ownership or through tributary states).

From the campaign's start position file (startpos.esf) in the game's data.