Health
per model
100
Armour
6
Missile block chance
0%
Morale
28
Speed
40
Melee attack
7
Melee defence
2
Weapon damage
7 base + 2 armour-piercing
9
Charge bonus
2
Ranged
Missile damage
32 base + 12 armour-piercing
44
Range
135 m
Ammunition
14
Reload time
17 s
Attributes

Resistant to Fatigue
Fatigue has less of an effect on this unit.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Other units named Levy Archers
4 custom-battle units share this name. Values that differ from this page's unit are highlighted.
| Fielded by | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Avars | 160 | 100 | 6 | 28 | 40 | 7 | 2 | 9 | 2 | 200 | cha_avar_levy_archers |
| Kingdom of Charlemagne | 160 | 100 | 6 | 26 | 40 | 7 | 2 | 9 | 2 | 200 | cha_fra_levy_archers |
| Kingdom of the Lombards | 160 | 100 | 6 | 26 | 40 | 7 | 2 | 9 | 2 | 200 | cha_lom_levy_archers |
| Westphalia | 160 | 100 | 6 | 26 | 40 | 7 | 2 | 14 | 2 | 200 | cha_sax_levy_archers |
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.