Health
per model
150
Armour
54
Missile block chance
0%
Morale
51
Speed
65
Melee attack
37
Melee defence
11
Weapon damage
36 base + 4 armour-piercing
40
Charge bonus
16
Ranged
Missile damage
39 base + 17 armour-piercing
56
Range
150 m
Ammunition
25
Reload time
17 s
Attributes

Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

Encourage
This unit provides a morale bonus to nearby allies.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Fire Whilst Moving
This unit can fire when mounted and moving.

Parthian Shot
This unit can fire all around and not just in-front of itself.
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.