Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Avar Guard unit card

Avar Guard

Shock Cavalry· 80 menGeneral

Health

per model

150

bottom 1% of class

Armour

54

top 18% of class

Missile block chance

0%

bottom 1% of class

Morale

54

top 25% of class

Speed

65

bottom 5% of class

Melee attack

49

top 1% of class

Melee defence

11

bottom 29% of class

Weapon damage

41 base + 4 armour-piercing

45

top 1% of class

Charge bonus

114

bottom 7% of class

Ranged

Missile damage

37 base + 16 armour-piercing

53

bottom 33% of class

Range

150 m

bottom 25% of class

Ammunition

2

bottom 8% of class

Reload time

17 s

bottom 8% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Encourage

    This unit provides a morale bonus to nearby allies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire when mounted and moving.

Abilities

  • Wedge

    The unit moves into a wedge-shaped attack formation.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.