
Total War: Attila · The Last Roman
Ostrogothic Kingdom
Roman culture · Roman
24 units · 1 general
Faction traits
Inheritors of Empire
Ostrogothic Kingdom's own trait
Impatience: +10 morale for 5 turns (primary force only) after battle victory.
Occupation: No Instability public order when occupying settlements.
Reformation of the Western Empire: Control 40 regions to gain diplomatic option: Join Empire.
Only the Empire’s useful mechanisms, adapted for our new purpose.
Units (24)
Generals (1)
Melee Infantry (3)
Axe Infantry (1)
Spear Infantry (4)
Pike Infantry (2)
Skirmisher (2)
Bow Infantry (2)
Crossbow Infantry (1)
Melee Cavalry (3)
Shock Cavalry (2)
Scorpio (1)
Artillery (2)
Generals (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
ComesMelee Cavalry | 80 | 294 | 38 | 54 | 70 | 37 | 55 | 40 | 52 | 775 | 490 |
Melee Infantry (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
MilitesMelee Infantry | 160 | 93 | 40 | 36 | 33 | 40 | 6 | 40 | 30 | 90 | 80 | 1 | 240 | 160 |
Milites ComitatensesMelee Infantry | 160 | 112 | 60 | 36 | 31 | 50 | 15 | 40 | 35 | 90 | 80 | 2 | 450 | 230 |
VeteransMelee Infantry | 160 | 114 | 64 | 45 | 31 | 52 | 17 | 40 | 37 | 90 | 80 | 2 | 525 | 260 |
Axe Infantry (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
IuvenesAxe Infantry | 160 | 95 | 25 | 36 | 33 | 42 | 17 | 32 | 32 | 90 | 80 | 2 | 350 | 240 |
Spear Infantry (4)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Spear MilitesSpear Infantry | 160 | 93 | 40 | 36 | 33 | 25 | 30 | 32 | 25 | 275 | 130 |
Spear Milites ComitatensesSpear Infantry | 160 | 110 | 60 | 36 | 31 | 27 | 32 | 32 | 27 | 425 | 210 |
DomesticiSpear Infantry | 160 | 125 | 67 | 54 | 31 | 35 | 40 | 32 | 35 | 550 | 330 |
Spear VeteransSpear Infantry | 160 | 112 | 64 | 54 | 31 | 40 | 45 | 32 | 30 | 550 | 305 |
Pike Infantry (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Gothic PikemenPike Infantry | 160 | 80 | 15 | 36 | 38 | 17 | 37 | 11 | 22 | 240 | 120 |
Elite Ostrogothic PikemenPike Infantry | 160 | 99 | 35 | 54 | 33 | 27 | 47 | 11 | 27 | 425 | 230 |
Skirmisher (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
JavelinmenSkirmisher | 160 | 78 | 8 | 36 | 40 | 5 | 31 | 6 | 1 | 90 | 80 | 8 | 275 | 135 |
Noble JavelinmenSkirmisher | 160 | 99 | 35 | 54 | 33 | 22 | 37 | 32 | 7 | 90 | 80 | 11 | 975 | 610 |
Bow Infantry (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SagittariiBow Infantry | 160 | 80 | 3 | 36 | 40 | 7 | 2 | 6 | 2 | 38 | 150 | 14 | 160 | 80 |
Elite SagittariiBow Infantry | 160 | 97 | 27 | 54 | 33 | 10 | 5 | 40 | 5 | 49 | 150 | 15 | 525 | 285 |
Crossbow Infantry (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
BallistariiCrossbow Infantry | 160 | 82 | 3 | 36 | 40 | 10 | 5 | 6 | 5 | 65 | 125 | 15 | 350 | 170 |
Melee Cavalry (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Gothic HorsemenMelee Cavalry | 80 | 235 | 38 | 36 | 80 | 47 | 22 | 25 | 47 | 450 | 225 |
Noble HorsemenMelee Cavalry | 80 | 249 | 32 | 45 | 70 | 52 | 42 | 32 | 52 | 725 | 455 |
ScholaeMelee Cavalry | 80 | 240 | 28 | 54 | 80 | 55 | 45 | 32 | 55 | 700 | 380 |
Shock Cavalry (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Gothic LancersShock Cavalry | 80 | 202 | 8 | 36 | 100 | 25 | 35 | 10 | 215 | 500 | 250 |
Noble Gothic LancersShock Cavalry | 80 | 234 | 37 | 54 | 80 | 32 | 37 | 10 | 217 | 800 | 500 |
Scorpio (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
CheiroballistraScorpio | 40 | 80 | 3 | 27 | 40 | 7 | 2 | 6 | 2 | 250 | 250 | 9 | 550 | 275 |
Artillery (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
OnagerArtillery | 40 | 80 | 3 | 27 | 40 | 7 | 2 | 6 | 2 | 200 | 350 | 9 | 400 | 195 |
Large OnagerArtillery | 40 | 82 | 3 | 27 | 40 | 10 | 5 | 6 | 5 | 400 | 500 | 10 | 1,150 | 580 |
Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.
Campaign start — The Last Roman, 533 AD
- Difficulty
- Normal
- Starts as
- 33 settlements in 12 provinces
- Capital
- Ravenna (Flaminia et Picenum)
- State religion
- Arian Christianity
- Faction leader
- Theodahad
Settlements: Beneventum, Neapolis, Cosa, Vapincum, Agrigentum, Syracuse, Tarsatica, Hydruntum, Genua, Panormus, Mediolanum, Tarentum, Arretium, Faesulae, Pisae, Patavium, Ancona, Verona, Aquileia, Reate, Crotona, Asculum, Spoletum, Pisaurum, Sipontum, Ravenna, Bononia, Roma, Augusta Taurinorum, Rhegium, Nikaia, Corfinium, Thurii
Starting armies (24)
Army of Theodahad · 10 units
Army of Theodegisclus · 6 units
Army of Gripas · 8 units
Fleet of Hethin · 4 units
- att_shp_rom_heavy_marines_lib_heavy
- att_shp_rom_light_marines_lib_light
- att_shp_rom_bowmen_lib_light
- att_shp_rom_skirmisher_lib_light
Army of Witigis · 7 units
Army of Scipuar · 6 units
Fleet of Teia · 3 units
- att_shp_wr_light_marines_lib_light_ram
- att_shp_rom_light_marines_lib_light
- att_shp_rom_skirmisher_lib_light
Fleet of Tulga · 1 units
- att_shp_rom_light_marines_lib_light
Fleet of Sarus · 1 units
- att_shp_rom_light_marines_lib_light
Fleet of Ildibad · 3 units
- att_shp_wr_light_marines_lib_light_ram
- att_shp_rom_light_marines_lib_light
- att_shp_rom_skirmisher_lib_light
Fleet of Filimer · 1 units
- att_shp_rom_light_marines_lib_light
Fleet of Theodegisclus · 1 units
- att_shp_rom_light_marines_lib_light
Fleet of Dromihete · 2 units
- att_shp_rom_light_marines_lib_light
- att_shp_rom_skirmisher_lib_light
Fleet of Theodemir · 1 units
- att_shp_rom_light_marines_lib_light
Fleet of Oageis · 1 units
- att_shp_rom_light_marines_lib_light
Fleet of Zerezindo · 1 units
- att_shp_rom_light_marines_lib_light
Fleet of Godas · 1 units
- att_shp_rom_light_marines_lib_light
Fleet of Visimar · 1 units
- att_shp_rom_light_marines_lib_light
Fleet of Aioulf · 1 units
- att_shp_rom_light_marines_lib_light
Fleet of Leovigild · 2 units
- att_shp_rom_light_marines_lib_light
- att_shp_rom_skirmisher_lib_light
Fleet of Segga · 1 units
- att_shp_rom_light_marines_lib_light
Fleet of Eutharic · 3 units
- att_shp_wr_light_marines_lib_light_ram
- att_shp_rom_light_marines_lib_light
- att_shp_rom_skirmisher_lib_light
Fleet of Gesalec · 1 units
- att_shp_rom_light_marines_lib_light
Fleet of Ammatas · 1 units
- att_shp_rom_light_marines_lib_light
Victory conditions
Success
- Survive until the following date: 540 AD
- Control 40 settlements (either by direct ownership or through tributary states).
- Maintain control of 12 provinces including the following, either by direct ownership or through tributary statesSicilia, Lucania et Brutii, Apulia et Calabria, Campania et Samnium, Italia, Flaminia et Picenum, Suburbicarium, Tuscia et Umbria, Liguria, Venetia et Histria, Dalmatia, Provence
- Research 10 technologies.
- Produce the following amount of wealth from all buildings: 40,000
- Maintain 60 units in total.
- ensure factions have no military presenceRoman Expedition
- Loot or sack 10 different settlements.
Cultural Victory
- Control 50 settlements (either by direct ownership or through tributary states).
- Maintain control of 6 provinces including the following, either by direct ownership or through tributary statesSicilia, Lucania et Brutii, Italia, Flaminia et Picenum, Tuscia et Umbria, Liguria, Venetia et Histria, Dalmatia, Provence, Sardinia et Corsica
- Hold at least one settlement in 15 provinces in which your religion is dominant.
- Construct the 6 following buildingsLeatherworker, Cattle Farm, Weaponsmith, Urbs, Slave Market, Arian Monastery
- Produce the following amount of wealth from all buildings: 80,000
- Research 20 civil technologies.
- ensure factions have no military presenceRoman Expedition
Military Victory
- Control 60 settlements (either by direct ownership or through tributary states).
- Defeat 3 different factions by capturing or razing their last remaining settlement.
- Maintain control of 19 provinces including the following, either by direct ownership or through tributary statesSicilia, Lucania et Brutii, Apulia et Calabria, Campania et Samnium, Italia, Flaminia et Picenum, Suburbicarium, Tuscia et Umbria, Liguria, Venetia et Histria, Dalmatia, Provence, Sardinia et Corsica, Septimania, Burgundy, Aquitaine
- Maintain 180 units in total.
- Construct the 3 following buildingsWeaponsmith, Royal Barracks, Urbs
- Research 20 military technologies.
- Loot or sack 20 different settlements.
- ensure factions have no military presenceRoman Expedition
Divine Triumph
- Control 80 settlements (either by direct ownership or through tributary states).
- Defeat 4 different factions by capturing or razing their last remaining settlement.
- Maintain control of 21 provinces including the following, either by direct ownership or through tributary statesSicilia, Lucania et Brutii, Apulia et Calabria, Campania et Samnium, Italia, Flaminia et Picenum, Suburbicarium, Tuscia et Umbria, Liguria, Venetia et Histria, Dalmatia, Provence, Sardinia et Corsica, Septimania, Burgundy, Aquitaine, Novempopulania, Austrasia, Neustria, Brittany
- Maintain 240 units in total.
- Construct the 8 following buildingsLeather Manufacture, Cattle Farm, Master Weaponsmith, Royal Barracks, Metropolis, Slave Merchant, Latin Patriarchal See, Great Theatre
- Research 40 technologies.
- Hold at least one settlement in 30 provinces in which your religion is dominant.
- Produce the following amount of wealth from all buildings: 120,000
- ensure factions have no military presenceRoman Expedition
- Defeat 3 different factions by capturing or razing their last remaining settlement.
From the campaign's start position file (startpos.esf) in the game's data.