Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Total War: Attila · The Last Roman

Ostrogothic Kingdom

Roman culture · Roman

Tech tree

24 units · 1 general

Faction traits

Inheritors of Empire

Ostrogothic Kingdom's own trait

  • Impatience: +10 morale for 5 turns (primary force only) after battle victory.
  • Occupation: No Instability public order when occupying settlements.
  • Reformation of the Western Empire: Control 40 regions to gain diplomatic option: Join Empire.

Only the Empire’s useful mechanisms, adapted for our new purpose.

Units (24)

Generals (1)

Melee Infantry (3)

Axe Infantry (1)

Spear Infantry (4)

Pike Infantry (2)

Skirmisher (2)

Bow Infantry (2)

Crossbow Infantry (1)

Melee Cavalry (3)

Shock Cavalry (2)

Scorpio (1)

Artillery (2)

Generals (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
ComesMelee Cavalry
8029438547037554052775490

Melee Infantry (3)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
MilitesMelee Infantry
16093403633406403090801240160
Milites ComitatensesMelee Infantry
1601126036315015403590802450230
VeteransMelee Infantry
1601146445315217403790802525260

Axe Infantry (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
IuvenesAxe Infantry
160952536334217323290802350240

Spear Infantry (4)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Spear MilitesSpear Infantry
1609340363325303225275130
16011060363127323227425210
DomesticiSpear Infantry
16012567543135403235550330
Spear VeteransSpear Infantry
16011264543140453230550305

Pike Infantry (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Gothic PikemenPike Infantry
1608015363817371122240120
1609935543327471127425230

Skirmisher (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
JavelinmenSkirmisher
16078836405316190808275135
160993554332237327908011975610

Bow Infantry (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
SagittariiBow Infantry
16080336407262381501416080
Elite SagittariiBow Infantry
160972754331054054915015525285

Crossbow Infantry (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
BallistariiCrossbow Infantry
1608233640105656512515350170

Melee Cavalry (3)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Gothic HorsemenMelee Cavalry
8023538368047222547450225
Noble HorsemenMelee Cavalry
8024932457052423252725455
ScholaeMelee Cavalry
8024028548055453255700380

Shock Cavalry (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Gothic LancersShock Cavalry
80202836100253510215500250
80234375480323710217800500

Scorpio (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
40803274072622502509550275

Artillery (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
OnagerArtillery
40803274072622003509400195
Large OnagerArtillery
40823274010565400500101,150580

Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.

Campaign start — The Last Roman, 533 AD

Difficulty
Normal
Starts as
33 settlements in 12 provinces
Capital
Ravenna (Flaminia et Picenum)
State religion
Arian Christianity
Faction leader
Theodahad

Settlements: Beneventum, Neapolis, Cosa, Vapincum, Agrigentum, Syracuse, Tarsatica, Hydruntum, Genua, Panormus, Mediolanum, Tarentum, Arretium, Faesulae, Pisae, Patavium, Ancona, Verona, Aquileia, Reate, Crotona, Asculum, Spoletum, Pisaurum, Sipontum, Ravenna, Bononia, Roma, Augusta Taurinorum, Rhegium, Nikaia, Corfinium, Thurii

See it on the The Last Roman map →

Starting armies (24)

  • Army of Theodahad · 10 units

    • Comes
    • Spear Milites
    • Spear Milites
    • Spear Milites
    • Iuvenes
    • Iuvenes
    • Sagittarii
    • Javelinmen
    • Scholae
    • Scholae
  • Army of Theodegisclus · 6 units

    • Comes
    • Spear Milites
    • Iuvenes
    • Javelinmen
    • Scholae
    • Scholae
  • Army of Gripas · 8 units

    • Comes
    • Domestici
    • Spear Milites
    • Iuvenes
    • Sagittarii
    • Javelinmen
    • Scholae
    • Gothic Horsemen
  • Fleet of Hethin · 4 units

    • att_shp_rom_heavy_marines_lib_heavy
    • att_shp_rom_light_marines_lib_light
    • att_shp_rom_bowmen_lib_light
    • att_shp_rom_skirmisher_lib_light
  • Army of Witigis · 7 units

    • Comes
    • Germanic Spearmen
    • Germanic Levy
    • Germanic Band
    • Germanic Band
    • Germanic Hurlers
    • Germanic Horsemen
  • Army of Scipuar · 6 units

    • Comes
    • Gothic Pikemen
    • Iuvenes
    • Javelinmen
    • Scholae
    • Gothic Horsemen
  • Fleet of Teia · 3 units

    • att_shp_wr_light_marines_lib_light_ram
    • att_shp_rom_light_marines_lib_light
    • att_shp_rom_skirmisher_lib_light
  • Fleet of Tulga · 1 units

    • att_shp_rom_light_marines_lib_light
  • Fleet of Sarus · 1 units

    • att_shp_rom_light_marines_lib_light
  • Fleet of Ildibad · 3 units

    • att_shp_wr_light_marines_lib_light_ram
    • att_shp_rom_light_marines_lib_light
    • att_shp_rom_skirmisher_lib_light
  • Fleet of Filimer · 1 units

    • att_shp_rom_light_marines_lib_light
  • Fleet of Theodegisclus · 1 units

    • att_shp_rom_light_marines_lib_light
  • Fleet of Dromihete · 2 units

    • att_shp_rom_light_marines_lib_light
    • att_shp_rom_skirmisher_lib_light
  • Fleet of Theodemir · 1 units

    • att_shp_rom_light_marines_lib_light
  • Fleet of Oageis · 1 units

    • att_shp_rom_light_marines_lib_light
  • Fleet of Zerezindo · 1 units

    • att_shp_rom_light_marines_lib_light
  • Fleet of Godas · 1 units

    • att_shp_rom_light_marines_lib_light
  • Fleet of Visimar · 1 units

    • att_shp_rom_light_marines_lib_light
  • Fleet of Aioulf · 1 units

    • att_shp_rom_light_marines_lib_light
  • Fleet of Leovigild · 2 units

    • att_shp_rom_light_marines_lib_light
    • att_shp_rom_skirmisher_lib_light
  • Fleet of Segga · 1 units

    • att_shp_rom_light_marines_lib_light
  • Fleet of Eutharic · 3 units

    • att_shp_wr_light_marines_lib_light_ram
    • att_shp_rom_light_marines_lib_light
    • att_shp_rom_skirmisher_lib_light
  • Fleet of Gesalec · 1 units

    • att_shp_rom_light_marines_lib_light
  • Fleet of Ammatas · 1 units

    • att_shp_rom_light_marines_lib_light

Victory conditions

Success

  • Survive until the following date: 540 AD
  • Control 40 settlements (either by direct ownership or through tributary states).
  • Maintain control of 12 provinces including the following, either by direct ownership or through tributary statesSicilia, Lucania et Brutii, Apulia et Calabria, Campania et Samnium, Italia, Flaminia et Picenum, Suburbicarium, Tuscia et Umbria, Liguria, Venetia et Histria, Dalmatia, Provence
  • Research 10 technologies.
  • Produce the following amount of wealth from all buildings: 40,000
  • Maintain 60 units in total.
  • ensure factions have no military presenceRoman Expedition
  • Loot or sack 10 different settlements.

Cultural Victory

  • Control 50 settlements (either by direct ownership or through tributary states).
  • Maintain control of 6 provinces including the following, either by direct ownership or through tributary statesSicilia, Lucania et Brutii, Italia, Flaminia et Picenum, Tuscia et Umbria, Liguria, Venetia et Histria, Dalmatia, Provence, Sardinia et Corsica
  • Hold at least one settlement in 15 provinces in which your religion is dominant.
  • Construct the 6 following buildingsLeatherworker, Cattle Farm, Weaponsmith, Urbs, Slave Market, Arian Monastery
  • Produce the following amount of wealth from all buildings: 80,000
  • Research 20 civil technologies.
  • ensure factions have no military presenceRoman Expedition

Military Victory

  • Control 60 settlements (either by direct ownership or through tributary states).
  • Defeat 3 different factions by capturing or razing their last remaining settlement.
  • Maintain control of 19 provinces including the following, either by direct ownership or through tributary statesSicilia, Lucania et Brutii, Apulia et Calabria, Campania et Samnium, Italia, Flaminia et Picenum, Suburbicarium, Tuscia et Umbria, Liguria, Venetia et Histria, Dalmatia, Provence, Sardinia et Corsica, Septimania, Burgundy, Aquitaine
  • Maintain 180 units in total.
  • Construct the 3 following buildingsWeaponsmith, Royal Barracks, Urbs
  • Research 20 military technologies.
  • Loot or sack 20 different settlements.
  • ensure factions have no military presenceRoman Expedition

Divine Triumph

  • Control 80 settlements (either by direct ownership or through tributary states).
  • Defeat 4 different factions by capturing or razing their last remaining settlement.
  • Maintain control of 21 provinces including the following, either by direct ownership or through tributary statesSicilia, Lucania et Brutii, Apulia et Calabria, Campania et Samnium, Italia, Flaminia et Picenum, Suburbicarium, Tuscia et Umbria, Liguria, Venetia et Histria, Dalmatia, Provence, Sardinia et Corsica, Septimania, Burgundy, Aquitaine, Novempopulania, Austrasia, Neustria, Brittany
  • Maintain 240 units in total.
  • Construct the 8 following buildingsLeather Manufacture, Cattle Farm, Master Weaponsmith, Royal Barracks, Metropolis, Slave Merchant, Latin Patriarchal See, Great Theatre
  • Research 40 technologies.
  • Hold at least one settlement in 30 provinces in which your religion is dominant.
  • Produce the following amount of wealth from all buildings: 120,000
  • ensure factions have no military presenceRoman Expedition
  • Defeat 3 different factions by capturing or razing their last remaining settlement.

From the campaign's start position file (startpos.esf) in the game's data.