Health
per model
82
Armour
3
Missile block chance
0%
Morale
36
Speed
40
Melee attack
10
Melee defence
5
Weapon damage
5 base + 1 armour-piercing
6
Charge bonus
5
Ranged
Missile damage
15 base + 50 armour-piercing
65
Range
125 m
Ammunition
15
Reload time
43 s
Attributes

Resistant to Fatigue
Fatigue has less of an effect on this unit.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities

Precision Shot
lasts 30 s · recharge 210 s
Improved missile weapon damage for an extended period. These values are further modified by the unit itself.
Other units named Ballistarii
3 custom-battle units share this name. Values that differ from this page's unit are highlighted.
| Fielded by | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Ostrogothic Kingdom | 160 | 82 | 3 | 36 | 40 | 10 | 5 | 6 | 5 | 350 | bel_ost_ballistarii |
| Eastern Roman Empire, Western Roman Empire | 160 | 82 | 3 | 34 | 40 | 10 | 5 | 6 | 5 | 325 | att_rom_ballistarii |
| Roman Expedition | 160 | 82 | 3 | 36 | 40 | 10 | 5 | 6 | 5 | 350 | bel_rom_ballistarii |
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.