Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Comes unit card

Comes

Melee Cavalry· 80 menGeneral

Health

per model

294

top 8% of class

Armour

38

bottom 44% of class

Missile block chance

25%

bottom 26% of class

Morale

54

top 22% of class

Speed

70

bottom 16% of class

Melee attack

37

bottom 31% of class

Melee defence

55

top 17% of class

Weapon damage

36 base + 4 armour-piercing

40

top 26% of class

Charge bonus

52

top 32% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Encourage

    This unit provides a morale bonus to nearby allies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Frenzy

    lasts 30 s · recharge 210 s

    Improves a unit's attack capabilities for an extended period of time.

Other units named Comes

2 custom-battle units share this name. Values that differ from this page's unit are highlighted.

Fielded byMenHPArmourMoraleSpeedMAMDDmgChargeCostUnit key
Ostrogothic Kingdom8029438547037554052775bel_ost_comes
Eastern Roman Empire, Western Roman Empire8028257437029484048775att_rom_comes

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.