
Total War: Attila · Grand Campaign
Tanukhids
Eastern culture · Desert
32 units · 3 generals
Faction traits
Legendary Raiders
Tanukhids' own trait
Rapacious Horde: Food obtained only through settlement battles when horde
Victory Rallies: Additional horde growth gained through successful battles
Swelling Ranks: Raiding stance provides free Rebellion Militia unit
Truly a force to be reckoned with, and not a people to be underestimated.
Desert Kingdoms
Shared by its group of factions
Scourge of the Desert: +15 melee attack during desert battles (all armies)
Fractured Faiths: Increased public order penalty for religious differences between new religions (factionwide)
Attrition: Immune to desert attrition (all armies)
Sunscorched: +2 sanitation (all regions)
When only the hardiest of men survive here, it takes a special breed to thrive and prosper.
Units (32)
Generals (3)
Melee Infantry (6)
Spear Infantry (2)
Pike Infantry (2)
Skirmisher (1)
Slinger (1)
Bow Infantry (2)
Melee Cavalry (5)
Shock Cavalry (7)
Skirmisher Cavalry (2)
Artillery (1)
Generals (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Desert ChieftainMelee Cavalry | 80 | 278 | 53 | 43 | 70 | 29 | 48 | 32 | 43 | — | — | — | 600 | 305 |
Desert WarlordMelee Cavalry | 80 | 284 | 53 | 43 | 70 | 35 | 50 | 32 | 49 | — | — | — | 825 | 475 |
Mavia's BodyguardsShock Cavalry | 80 | 299 | 60 | 43 | 70 | 21 | 16 | 10 | 163 | 100 | 80 | 3 | 775 | 395 |
Melee Infantry (6)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rebellion MilitiaMelee Infantry | 160 | 78 | 5 | 34 | 40 | 5 | 10 | 6 | 5 | — | — | — | 80 | — |
Desert TribesmenMelee Infantry | 160 | 118 | 33 | 34 | 33 | 24 | 39 | 40 | 10 | — | — | — | 200 | 135 |
Desert Legionary DefectorsMelee Infantry | 160 | 122 | 53 | 34 | 32 | 29 | 43 | 40 | 14 | 80 | 80 | 2 | 425 | 220 |
Desert Palatina DefectorsMelee Infantry | 160 | 134 | 38 | 34 | 33 | 40 | 55 | 40 | 16 | 80 | 80 | 2 | 475 | 270 |
Tanukhid AmbushersMelee Infantry | 160 | 84 | 8 | 43 | 40 | 49 | 41 | 50 | 130 | — | — | — | 575 | 285 |
Kushite ShotelaiMelee Infantry | 160 | 100 | 40 | 51 | 33 | 62 | 34 | 40 | 38 | — | — | — | 650 | 395 |
Spear Infantry (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Desert LevySpear Infantry | 160 | 93 | 33 | 34 | 33 | 24 | 34 | 32 | 24 | 230 | 150 |
Desert SpearsSpear Infantry | 160 | 95 | 53 | 34 | 32 | 26 | 26 | 32 | 26 | 325 | 210 |
Pike Infantry (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Desert PikesPike Infantry | 160 | 80 | 8 | 34 | 40 | 21 | 16 | 11 | 21 | 300 | 150 |
Tanukhid PikesPike Infantry | 160 | 97 | 58 | 43 | 32 | 24 | 21 | 11 | 24 | 450 | 225 |
Skirmisher (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Badiya SkirmishersSkirmisher | 160 | 82 | 8 | 34 | 40 | 10 | 35 | 32 | 5 | 100 | 80 | 10 | 675 | 330 |
Slinger (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Desert HurlersSlinger | 160 | 80 | 3 | 34 | 40 | 7 | 2 | 6 | 2 | 50 | 125 | 14 | 120 | 85 |
Bow Infantry (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Desert BowmenBow Infantry | 160 | 80 | 3 | 34 | 40 | 7 | 2 | 6 | 2 | 38 | 150 | 14 | 120 | 80 |
Elite Nubian ArchersBow Infantry | 160 | 84 | 8 | 51 | 40 | 11 | 37 | 6 | 7 | 42 | 150 | 17 | 425 | 235 |
Melee Cavalry (5)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Camel WarriorsMelee Cavalry | 80 | 245 | 5 | 34 | 72 | 45 | 37 | 32 | 45 | — | — | — | 300 | 210 |
Arabic HorsemenMelee Cavalry | 80 | 237 | 25 | 34 | 80 | 48 | 25 | 40 | 48 | — | — | — | 450 | 225 |
Desert RaidersMelee Cavalry | 80 | 190 | 8 | 34 | 100 | 21 | 60 | 32 | 35 | 90 | 80 | 2 | 425 | 155 |
Armoured Camel WarriorsMelee Cavalry | 80 | 337 | 60 | 34 | 65 | 48 | 10 | 32 | 48 | — | — | — | 675 | 345 |
Kushite Mounted ShotelaiMelee Cavalry | 80 | 240 | 40 | 51 | 80 | 52 | 24 | 40 | 52 | — | — | — | 775 | 465 |
Shock Cavalry (7)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mavia’s LancersShock Cavalry | 80 | 190 | 3 | 34 | 100 | 26 | 7 | 10 | 225 | — | — | — | 450 | 230 |
Camel LancersShock Cavalry | 80 | 244 | 10 | 43 | 72 | 26 | 7 | 10 | 206 | — | — | — | 525 | 290 |
Mavia’s ChargersShock Cavalry | 80 | 192 | 3 | 43 | 100 | 29 | 10 | 10 | 252 | — | — | — | 575 | 290 |
Dune LancersShock Cavalry | 80 | 192 | 8 | 43 | 100 | 29 | 40 | 10 | 228 | 90 | 80 | 2 | 675 | 340 |
ClibanariiShock Cavalry | 80 | 244 | 50 | 45 | 70 | 32 | 12 | 10 | 242 | 49 | 150 | 2 | 700 | 390 |
Mavia’s ChosenShock Cavalry | 80 | 194 | 8 | 51 | 100 | 30 | 41 | 10 | 301 | — | — | — | 725 | 365 |
Sandstorm LancersShock Cavalry | 80 | 194 | 8 | 43 | 90 | 30 | 41 | 10 | 254 | 100 | 80 | 3 | 775 | 395 |
Skirmisher Cavalry (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Desert Mounted SkirmishersSkirmisher Cavalry | 80 | 188 | 8 | 34 | 100 | 10 | 35 | 40 | 10 | 90 | 80 | 10 | 350 | 225 |
Desert Mounted JavelinmenSkirmisher Cavalry | 80 | 192 | 15 | 34 | 90 | 14 | 40 | 40 | 14 | 90 | 80 | 13 | 575 | 295 |
Artillery (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
OnagerArtillery | 40 | 80 | 3 | 26 | 40 | 7 | 2 | 6 | 2 | 200 | 350 | 9 | 325 | 215 |
Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.
Campaign start — Grand Campaign, 395 AD
- Difficulty
- Very Hard
- Starts as
- a horde (no settlement)
- State religion
- Eastern Christianity
- Faction leader
- Tubbakarib
Victory conditions
Success
- Survive until the following date: 425 AD
- Control 40 settlements (either by direct ownership or through tributary states).
- Maintain control of 3 provinces including the following, either by direct ownership or through tributary statesSyria, Palaestinea, Aegyptus
- Research 10 technologies.
- Maintain 60 units in total.
- Produce the following amount of wealth from all buildings: 25,000
Cultural Victory
- Survive until the following date: 450 AD
- Control 50 settlements (either by direct ownership or through tributary states).
- Hold at least one settlement in 20 provinces in which your religion is dominant.
- Produce the following amount of wealth from all buildings: 40,000
- Research 16 civil technologies.
Military Victory
- Survive until the following date: 450 AD
- Control 100 settlements (either by direct ownership or through tributary states).
- Defeat 10 different factions by capturing or razing their last remaining settlement.
- Maintain control of 5 provinces including the following, either by direct ownership or through tributary statesSyria, Palaestinea, Aegyptus, Asoristan, Aethiopia
- Maintain 100 units in total.
- Research 16 military technologies.
Divine Triumph
- Survive until the following date: 450 AD
- Control 100 settlements (either by direct ownership or through tributary states).
- Defeat 20 different factions by capturing or razing their last remaining settlement.
- Maintain control of 12 provinces including the following, either by direct ownership or through tributary statesSyria, Palaestinea, Aegyptus, Asoristan, Aethiopia, Arabia Felix, Makran, Magna Graecia, Thracia, Tripolitana, Caucasia, Scythia
- Maintain 200 units in total.
- Maintain 60 units in total.
- Research 40 technologies.
- Hold at least one settlement in 30 provinces in which your religion is dominant.
From the campaign's start position file (startpos.esf) in the game's data.