Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Desert Chieftain unit card

Desert Chieftain

Melee Cavalry· 80 menGeneral

Health

per model

278

top 19% of class

Armour

53

top 31% of class

Missile block chance

40%

top 40% of class

Morale

43

bottom 35% of class

Speed

70

bottom 16% of class

Melee attack

29

bottom 15% of class

Melee defence

48

top 31% of class

Weapon damage

24 base + 8 armour-piercing, +20 vs cavalry, +20 vs elephants

32

bottom 6% of class

Charge bonus

43

bottom 26% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Steady

    lasts 30 s · recharge 210 s

    Improves the unit's ability to defend at the cost of their mobility.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.