Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Sandstorm Lancers unit card

Sandstorm Lancers

Shock Cavalry· 80 men

Health

per model

194

bottom 14% of class

Armour

8

bottom 5% of class

Missile block chance

20%

top 50% of class

Morale

43

bottom 38% of class

Speed

90

top 30% of class

Melee attack

30

top 45% of class

Melee defence

41

top 4% of class

Weapon damage

3 base + 7 armour-piercing, +20 vs cavalry

10

bottom 1% of class

Charge bonus

254

top 7% of class

Ranged

Missile damage

50 base + 50 armour-piercing

100

top 8% of class

Range

80 m

bottom 1% of class

Ammunition

3

top 8% of class

Reload time

17 s

bottom 8% of class

Attributes

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Guerrilla Deployment

    This unit can deploy outside of the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Ignore Terrain

    Speed penalties caused by the terrain are ignored by this unit.

  • Scare (everyone)

    This unit frightens all enemy units.

  • Immune to Fear

    This unit is immune to the fear effects of scary units.

Abilities

  • Sea Sickness

    Passive

    As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties.

  • Wedge

    The unit moves into a wedge-shaped attack formation.

  • Scare

    lasts 15 s · recharge 210 s

    Reduces the morale of an enemy unit for an extended period of time.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.