Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Clibanarii unit card

Clibanarii

Shock Cavalry· 80 men

Health

per model

244

top 30% of class

Armour

50

top 29% of class

Missile block chance

0%

bottom 1% of class

Morale

45

top 48% of class

Speed

70

bottom 9% of class

Melee attack

32

top 34% of class

Melee defence

12

bottom 30% of class

Weapon damage

3 base + 7 armour-piercing, +10 vs cavalry

10

bottom 1% of class

Charge bonus

242

top 25% of class

Ranged

Missile damage

37 base + 12 armour-piercing

49

bottom 1% of class

Range

150 m

bottom 25% of class

Ammunition

2

bottom 8% of class

Reload time

20 s

top 25% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Wedge

    The unit moves into a wedge-shaped attack formation.

  • Scare

    lasts 15 s · recharge 210 s

    Reduces the morale of an enemy unit for an extended period of time.

Other units named Clibanarii

2 custom-battle units share this name. Values that differ from this page's unit are highlighted.

Fielded byMenHPArmourMoraleSpeedMAMDDmgChargeCostUnit key
Eastern Roman Empire, Tanukhids80244504570321210242700att_rom_clibanarii
Roman Expedition80244504570321210242700bel_rom_clibanarii

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.