Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Dune Lancers unit card

Dune Lancers

Shock Cavalry· 80 men

Health

per model

192

bottom 11% of class

Armour

8

bottom 5% of class

Missile block chance

20%

top 50% of class

Morale

43

bottom 38% of class

Speed

100

top 11% of class

Melee attack

29

bottom 48% of class

Melee defence

40

top 12% of class

Weapon damage

3 base + 7 armour-piercing, +10 vs cavalry

10

bottom 1% of class

Charge bonus

228

top 43% of class

Ranged

Missile damage

70 base + 20 armour-piercing

90

top 17% of class

Range

80 m

bottom 1% of class

Ammunition

2

bottom 8% of class

Reload time

14 s

bottom 1% of class

Attributes

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Guerrilla Deployment

    This unit can deploy outside of the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Sea Sickness

    Passive

    As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties.

  • Wedge

    The unit moves into a wedge-shaped attack formation.

  • Scare

    lasts 15 s · recharge 210 s

    Reduces the morale of an enemy unit for an extended period of time.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.