Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Total War: Attila · Grand Campaign

Suebians

Barbarian culture · Western Germanic

BuildingsTech treeSkill trees

31 units · 2 generals

Faction traits

Skilled Migrators

Suebians' own trait

  • Horde buildings construction cost: -35%
  • -35% upkeep for 10 turns for any army that loots or sacks a settlement.

When power and numbers exceed all, there is always a way forward.

The Great Migration

Shared by its group of factions

  • Growth: +250 when initiating a migration or resettling

The wise move. The desperate move often. The mighty survive and prosper.

Units (31)

Generals (2)

Melee Infantry (3)

Axe Infantry (3)

Spear Infantry (4)

Pike Infantry (1)

Skirmisher (1)

Slinger (1)

Bow Infantry (4)

Crossbow Infantry (1)

Melee Cavalry (4)

Shock Cavalry (2)

Skirmisher Cavalry (3)

Artillery (2)

Generals (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Germanic NoblesMelee Infantry
16014338513314294014———375185
Suebi NoblesMelee Cavalry
802843854803755327790807850425

Melee Infantry (3)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
16012238513324444014———525325
Suebi ChampionsMelee Infantry
160112641083167374037———650325
Noble Suebi SwordsmenMelee Infantry
160149645431324250171005021,050650

Axe Infantry (3)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Germanic BandAxe Infantry
1607818343838163229250170
Germanic WarbandAxe Infantry
1609525343340173230325215
Suebi WarriorsAxe Infantry
16011060453147123257600295

Spear Infantry (4)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Germanic LevySpear Infantry
1607818343824393224———220110
Germanic SpearmenSpear Infantry
1609753343229393229———425210
160995851324047323090802625350
Suebi Oath TakersSpear Infantry
1601095854322747323290802800495

Pike Infantry (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Germanic PikesPike Infantry
160808344016371121160105

Skirmisher (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
1607815343853511590804210140

Slinger (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
160803344072112501251413090

Bow Infantry (4)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Germanic BowsBow Infantry
1607833440516138150128050
Germanic HuntersBow Infantry
160803344072112381501412085
Germanic ArchersBow Infantry
1608233440105654920015250130
160841051381171175320017425240

Crossbow Infantry (1)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Germanic CrossbowmenCrossbow Infantry
16084343401171176512517475255

Melee Cavalry (4)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
8020583410045372545———300195
Germanic HorsemenMelee Cavalry
8023738348048252548———500250
Taifali CavalryMelee Cavalry
8022538438033483233491502650390
8024953517049213249———900560

Shock Cavalry (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeCostUpkeep
Germanic LancersShock Cavalry
80220283480213210201375245
Royal Suebi CavalryShock Cavalry
80245575470352510220800485

Skirmisher Cavalry (3)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
Germanic Mounted BrigandsSkirmisher Cavalry
801908341001646322690806475310
Germanic RaidersSkirmisher Cavalry
801928341001949322990807650325
Germanic Night RaidersSkirmisher Cavalry
801941543902151323090808750375

Artillery (2)

UnitMenHPArmourMoraleSpeedMAMDDmgChargeMissileRangeAmmoCostUpkeep
OnagerArtillery
40803264072622003509325215
Large OnagerArtillery
40823264010565400500101,200600

Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.

Campaign start — Grand Campaign, 395 AD

Difficulty
Normal
Starts as
a horde (no settlement)
State religion
Germanic paganism
Faction leader
Hermeneric

See it on the Grand Campaign map →

Starting armies (1)

  • Horde of Hermeneric · 16 units

    • Germanic Nobles
    • Germanic Levy
    • Germanic Levy
    • Germanic Levy
    • Germanic Levy
    • Germanic Band
    • Germanic Band
    • Germanic Bows
    • Germanic Bows
    • Germanic Bows
    • Germanic Hurlers
    • Germanic Brigands
    • Germanic Brigands
    • Germanic Mounted Warband
    • Germanic Mounted Warband
    • Germanic Mounted Warband

Victory conditions

Success

  • Survive until the following date: 425 AD
  • Control 30 settlements (either by direct ownership or through tributary states).
  • Maintain control of 3 provinces including the following, either by direct ownership or through tributary statesGallaecia, Lusitania, Baetica
  • Research 10 technologies.
  • Maintain 60 units in total.
  • Produce the following amount of wealth from all buildings: 25,000

Cultural Victory

  • Survive until the following date: 450 AD
  • Control 45 settlements (either by direct ownership or through tributary states).
  • Maintain control of 5 provinces including the following, either by direct ownership or through tributary statesGallaecia, Lusitania, Baetica, Mauretania, Tarraconensis
  • Hold at least one settlement in 15 provinces in which your religion is dominant.
  • Construct the 6 following buildingsBasket Weavers' Guild, Carpenters' Guild, Fairground, Trade Port, Large City, Mead Hall
  • Produce the following amount of wealth from all buildings: 50,000
  • Research 16 civil technologies.

Military Victory

  • Survive until the following date: 450 AD
  • Control 60 settlements (either by direct ownership or through tributary states).
  • Defeat 20 different factions by capturing or razing their last remaining settlement.
  • Maintain control of 6 provinces including the following, either by direct ownership or through tributary statesGallaecia, Lusitania, Baetica, Mauretania, Tripolitana, Insulae Occidentalis
  • Maintain 100 units in total.
  • Maintain 30 units in total.
  • Construct the 4 following buildingsWarlord's Castle, Mead Hall, Military Port, Large City
  • Research 16 military technologies.

Divine Triumph

  • Survive until the following date: 450 AD
  • Control 100 settlements (either by direct ownership or through tributary states).
  • Defeat 40 different factions by capturing or razing their last remaining settlement.
  • Maintain control of 12 provinces including the following, either by direct ownership or through tributary statesGallaecia, Lusitania, Baetica, Mauretania, Tripolitana, Insulae Occidentalis, Tarraconensis, Liguria, Aegyptus, Magna Graecia, Lugdunensis, Macedonia
  • Maintain 200 units in total.
  • Maintain 60 units in total.
  • Construct the 9 following buildingsBasket Weavers' Guild, Carpenters' Guild, Fairground, Trade Port, Large City, Warlord's Castle, Mead Hall, Military Port, Irrigated Fields
  • Research 40 technologies.
  • Hold at least one settlement in 30 provinces in which your religion is dominant.

From the campaign's start position file (startpos.esf) in the game's data.