Germanic Warband
Axe Infantry· 160 men
Health
per model
95
Armour
25
Missile block chance
25%
Morale
34
Speed
33
Melee attack
40
Melee defence
17
Weapon damage
16 base + 16 armour-piercing, +10 vs infantry
32
Charge bonus
30
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.

Scare (everyone)
This unit frightens all enemy units.

Immune to Fear
This unit is immune to the fear effects of scary units.
Abilities

Frenzy
lasts 30 s · recharge 210 s
Improves a unit's attack capabilities for an extended period of time.
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.