Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Germanic Warband unit card

Health

per model

95

bottom 18% of class

Armour

25

bottom 30% of class

Missile block chance

25%

bottom 18% of class

Morale

34

bottom 3% of class

Speed

33

bottom 43% of class

Melee attack

40

bottom 47% of class

Melee defence

17

bottom 13% of class

Weapon damage

16 base + 16 armour-piercing, +10 vs infantry

32

bottom 7% of class

Charge bonus

30

bottom 48% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Scare (everyone)

    This unit frightens all enemy units.

  • Immune to Fear

    This unit is immune to the fear effects of scary units.

Abilities

  • Frenzy

    lasts 30 s · recharge 210 s

    Improves a unit's attack capabilities for an extended period of time.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.