
Total War: Attila · Grand Campaign
Ostrogoths
Barbarian culture · Eastern Germanic
38 units · 3 generals
Faction traits
Inheritors of Rome
Ostrogoths' own trait
No instability when occupying settlements from Roman factions (factionwide)
Can recruit Roman units in settlements with Roman military buildings
Civilisation may shift and change, but the eternal city remains.
The Great Migration
Shared by its group of factions
Growth: +250 when initiating a migration or resettling
The wise move. The desperate move often. The mighty survive and prosper.
Units (38)
Generals (3)
Melee Infantry (6)
Axe Infantry (2)
Spear Infantry (3)
Pike Infantry (4)
Skirmisher (1)
Slinger (1)
Bow Infantry (5)
Crossbow Infantry (1)
Melee Cavalry (4)
Shock Cavalry (3)
Skirmisher Cavalry (3)
Artillery (2)
Generals (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic NoblesMelee Infantry | 160 | 143 | 38 | 51 | 33 | 14 | 29 | 40 | 14 | — | — | — | 375 | 185 |
Gothic GeneralMelee Cavalry | 80 | 284 | 45 | 45 | 70 | 37 | 55 | 40 | 52 | 90 | 80 | 2 | 700 | 465 |
Royal SaionesMelee Cavalry | 80 | 295 | 57 | 54 | 70 | 50 | 50 | 40 | 80 | — | — | — | 975 | 610 |
Melee Infantry (6)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gothic FalxmenMelee Infantry | 160 | 92 | 0 | 36 | 40 | 50 | 10 | 56 | 60 | 90 | 80 | 2 | 400 | 205 |
Gothic WarbandMelee Infantry | 160 | 105 | 25 | 36 | 33 | 57 | 32 | 40 | 57 | 90 | 80 | 2 | 325 | 210 |
Noble Germanic SwordsmenMelee Infantry | 160 | 122 | 38 | 51 | 33 | 24 | 44 | 40 | 14 | — | — | — | 525 | 325 |
Gothic Palatina DefectorsMelee Infantry | 160 | 99 | 38 | 45 | 33 | 62 | 37 | 40 | 37 | 80 | 80 | 2 | 525 | 290 |
Thracian WarriorsMelee Infantry | 160 | 84 | 10 | 45 | 38 | 62 | 22 | 56 | 87 | 90 | 80 | 2 | 575 | 315 |
Thracian OathswornsMelee Infantry | 160 | 100 | 30 | 108 | 32 | 65 | 25 | 56 | 90 | 90 | 80 | 2 | 800 | 480 |
Axe Infantry (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic BandAxe Infantry | 160 | 78 | 18 | 34 | 38 | 38 | 16 | 32 | 29 | 250 | 170 |
Germanic WarbandAxe Infantry | 160 | 95 | 25 | 34 | 33 | 40 | 17 | 32 | 30 | 325 | 215 |
Spear Infantry (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic LevySpear Infantry | 160 | 78 | 18 | 34 | 38 | 24 | 39 | 32 | 24 | — | — | — | 220 | 110 |
Germanic SpearmenSpear Infantry | 160 | 97 | 53 | 34 | 32 | 29 | 39 | 32 | 29 | — | — | — | 425 | 210 |
Germanic Spear MastersSpear Infantry | 160 | 99 | 58 | 51 | 32 | 40 | 47 | 32 | 30 | 90 | 80 | 2 | 625 | 350 |
Pike Infantry (4)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic PikesPike Infantry | 160 | 80 | 8 | 34 | 40 | 16 | 37 | 11 | 21 | 160 | 105 |
Gothic LevyPike Infantry | 160 | 78 | 8 | 36 | 40 | 15 | 35 | 11 | 20 | 160 | 75 |
Gothic PikemenPike Infantry | 160 | 82 | 15 | 36 | 38 | 20 | 40 | 11 | 25 | 250 | 125 |
Elite Ostrogothic PikemenPike Infantry | 160 | 99 | 45 | 54 | 32 | 27 | 32 | 11 | 27 | 425 | 235 |
Skirmisher (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic BrigandsSkirmisher | 160 | 78 | 15 | 34 | 38 | 5 | 35 | 11 | 5 | 90 | 80 | 4 | 210 | 140 |
Slinger (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic HurlersSlinger | 160 | 80 | 3 | 34 | 40 | 7 | 2 | 11 | 2 | 50 | 125 | 14 | 130 | 90 |
Bow Infantry (5)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic BowsBow Infantry | 160 | 78 | 3 | 34 | 40 | 5 | 1 | 6 | 1 | 38 | 150 | 12 | 80 | 50 |
Germanic HuntersBow Infantry | 160 | 80 | 3 | 34 | 40 | 7 | 2 | 11 | 2 | 38 | 150 | 14 | 120 | 85 |
Germanic ArchersBow Infantry | 160 | 82 | 3 | 34 | 40 | 10 | 5 | 6 | 5 | 49 | 200 | 15 | 250 | 130 |
Gothic ArchersBow Infantry | 160 | 82 | 8 | 36 | 40 | 10 | 35 | 40 | 5 | 38 | 150 | 15 | 350 | 180 |
Elite Germanic ArchersBow Infantry | 160 | 84 | 10 | 51 | 38 | 11 | 7 | 11 | 7 | 53 | 200 | 17 | 425 | 240 |
Crossbow Infantry (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic CrossbowmenCrossbow Infantry | 160 | 84 | 3 | 43 | 40 | 11 | 7 | 11 | 7 | 65 | 125 | 17 | 475 | 255 |
Melee Cavalry (4)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic Mounted WarbandMelee Cavalry | 80 | 205 | 8 | 34 | 100 | 45 | 37 | 25 | 45 | — | — | — | 300 | 195 |
Germanic HorsemenMelee Cavalry | 80 | 237 | 38 | 34 | 80 | 48 | 25 | 25 | 48 | — | — | — | 500 | 250 |
Taifali CavalryMelee Cavalry | 80 | 225 | 38 | 43 | 80 | 33 | 48 | 32 | 33 | 49 | 150 | 2 | 650 | 390 |
Noble Germanic HorsemenMelee Cavalry | 80 | 249 | 53 | 51 | 70 | 49 | 21 | 32 | 49 | — | — | — | 900 | 560 |
Shock Cavalry (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic LancersShock Cavalry | 80 | 220 | 28 | 34 | 80 | 21 | 32 | 10 | 201 | 375 | 245 |
Gothic LancersShock Cavalry | 80 | 202 | 8 | 36 | 100 | 25 | 35 | 10 | 215 | 550 | 270 |
Noble Gothic LancersShock Cavalry | 80 | 234 | 33 | 54 | 80 | 32 | 37 | 10 | 217 | 900 | 565 |
Skirmisher Cavalry (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic Mounted BrigandsSkirmisher Cavalry | 80 | 190 | 8 | 34 | 100 | 16 | 46 | 32 | 26 | 90 | 80 | 6 | 475 | 310 |
Germanic RaidersSkirmisher Cavalry | 80 | 192 | 8 | 34 | 100 | 19 | 49 | 32 | 29 | 90 | 80 | 7 | 650 | 325 |
Germanic Night RaidersSkirmisher Cavalry | 80 | 194 | 15 | 43 | 90 | 21 | 51 | 32 | 30 | 90 | 80 | 8 | 750 | 375 |
Artillery (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
OnagerArtillery | 40 | 80 | 3 | 26 | 40 | 7 | 2 | 6 | 2 | 200 | 350 | 9 | 325 | 215 |
Large OnagerArtillery | 40 | 82 | 3 | 26 | 40 | 10 | 5 | 6 | 5 | 400 | 500 | 10 | 1,200 | 600 |
Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.
Campaign start — Grand Campaign, 395 AD
- Difficulty
- Normal
- Starts as
- a horde (no settlement)
- State religion
- Arian Christianity
- Faction leader
- Vithericus
Victory conditions
Success
- Survive until the following date: 425 AD
- Control 30 settlements (either by direct ownership or through tributary states).
- Maintain control of 3 provinces including the following, either by direct ownership or through tributary statesDardania, Dalmatia, Pannonia
- Research 10 technologies.
- Produce the following amount of wealth from all buildings: 30,000
- Maintain 60 units in total.
Cultural Victory
- Survive until the following date: 450 AD
- Control 45 settlements (either by direct ownership or through tributary states).
- Maintain control of 4 provinces including the following, either by direct ownership or through tributary statesDardania, Dalmatia, Pannonia, Venetia
- Hold at least one settlement in 15 provinces in which your religion is dominant.
- Construct the 6 following buildingsLarge City, Hall of Elders, Mead Hall, Irrigated Fields, Fairground, Plastermaker
- Produce the following amount of wealth from all buildings: 60,000
- Research 16 civil technologies.
Military Victory
- Survive until the following date: 450 AD
- Control 60 settlements (either by direct ownership or through tributary states).
- Defeat 20 different factions by capturing or razing their last remaining settlement.
- Maintain control of 7 provinces including the following, either by direct ownership or through tributary statesDardania, Dalmatia, Pannonia, Venetia, Italia, Liguria, Magna Graecia
- Maintain 100 units in total.
- Construct the 4 following buildingsLarge City, Warlord's Keep, Smiths' Guild, Military Port
- Research 16 military technologies.
Divine Triumph
- Survive until the following date: 450 AD
- Control 100 settlements (either by direct ownership or through tributary states).
- Defeat 40 different factions by capturing or razing their last remaining settlement.
- Maintain control of 7 provinces including the following, either by direct ownership or through tributary statesDardania, Dalmatia, Pannonia, Venetia, Italia, Liguria, Magna Graecia, Narbonensis, Thracia, Macedonia, Dacia, Raetia et Noricum, Sarmatia Europaea
- Maintain 200 units in total.
- Construct the 9 following buildingsLarge City, Smiths' Guild, Military Port, Hall of Elders, Mead Hall, Irrigated Fields, Fairground, Plastermaker, Warlord's Castle
- Research 40 technologies.
- Hold at least one settlement in 30 provinces in which your religion is dominant.
- Produce the following amount of wealth from all buildings: 120,000
From the campaign's start position file (startpos.esf) in the game's data.