Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Gothic General unit card

Gothic General

Melee Cavalry· 80 menGeneral

Health

per model

284

top 15% of class

Armour

45

top 40% of class

Missile block chance

30%

top 50% of class

Morale

45

top 48% of class

Speed

70

bottom 16% of class

Melee attack

37

bottom 31% of class

Melee defence

55

top 17% of class

Weapon damage

36 base + 4 armour-piercing

40

top 26% of class

Charge bonus

52

top 32% of class

Ranged

Missile damage

70 base + 20 armour-piercing

90

bottom 30% of class

Range

80 m

bottom 1% of class

Ammunition

2

bottom 9% of class

Reload time

14 s

bottom 1% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Encourage

    This unit provides a morale bonus to nearby allies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Diamond

    The unit moves into a diamond-shaped attack formation.

  • Steady

    lasts 30 s · recharge 210 s

    Improves the unit's ability to defend at the cost of their mobility.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.