
Total War: Attila · Grand Campaign
Visigoths
Barbarian culture · Eastern Germanic
38 units · 2 generals
Faction traits
Blood Money
Visigoths' own trait
Food: +10 when migrating through Roman territory
Income: +500 from the formation of tributary states
A tributary penance is only just, if not entirely necessary.
The Great Migration
Shared by its group of factions
Growth: +250 when initiating a migration or resettling
The wise move. The desperate move often. The mighty survive and prosper.
Units (38)
Generals (2)
Melee Infantry (6)
Axe Infantry (2)
Spear Infantry (3)
Pike Infantry (3)
Skirmisher (1)
Slinger (2)
Bow Infantry (5)
Crossbow Infantry (1)
Melee Cavalry (4)
Shock Cavalry (3)
Skirmisher Cavalry (4)
Artillery (2)
Generals (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic NoblesMelee Infantry | 160 | 143 | 38 | 51 | 33 | 14 | 29 | 40 | 14 | — | — | — | 375 | 185 |
Gothic GeneralMelee Cavalry | 80 | 284 | 45 | 45 | 70 | 37 | 55 | 40 | 52 | 90 | 80 | 2 | 700 | 465 |
Melee Infantry (6)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gothic FalxmenMelee Infantry | 160 | 92 | 0 | 36 | 40 | 50 | 10 | 56 | 60 | 90 | 80 | 2 | 400 | 205 |
Gothic WarbandMelee Infantry | 160 | 105 | 25 | 36 | 33 | 57 | 32 | 40 | 57 | 90 | 80 | 2 | 325 | 210 |
Noble Germanic SwordsmenMelee Infantry | 160 | 122 | 38 | 51 | 33 | 24 | 44 | 40 | 14 | — | — | — | 525 | 325 |
Gothic Palatina DefectorsMelee Infantry | 160 | 99 | 38 | 45 | 33 | 62 | 37 | 40 | 37 | 80 | 80 | 2 | 525 | 290 |
Thracian WarriorsMelee Infantry | 160 | 84 | 10 | 45 | 38 | 62 | 22 | 56 | 87 | 90 | 80 | 2 | 575 | 315 |
Thracian OathswornsMelee Infantry | 160 | 100 | 30 | 108 | 32 | 65 | 25 | 56 | 90 | 90 | 80 | 2 | 800 | 480 |
Axe Infantry (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic BandAxe Infantry | 160 | 78 | 18 | 34 | 38 | 38 | 16 | 32 | 29 | 250 | 170 |
Germanic WarbandAxe Infantry | 160 | 95 | 25 | 34 | 33 | 40 | 17 | 32 | 30 | 325 | 215 |
Spear Infantry (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic LevySpear Infantry | 160 | 78 | 18 | 34 | 38 | 24 | 39 | 32 | 24 | — | — | — | 220 | 110 |
Germanic SpearmenSpear Infantry | 160 | 97 | 53 | 34 | 32 | 29 | 39 | 32 | 29 | — | — | — | 425 | 210 |
Germanic Spear MastersSpear Infantry | 160 | 99 | 58 | 51 | 32 | 40 | 47 | 32 | 30 | 90 | 80 | 2 | 625 | 350 |
Pike Infantry (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic PikesPike Infantry | 160 | 80 | 8 | 34 | 40 | 16 | 37 | 11 | 21 | 160 | 105 |
Gothic LevyPike Infantry | 160 | 78 | 8 | 36 | 40 | 15 | 35 | 11 | 20 | 160 | 75 |
Gothic PikemenPike Infantry | 160 | 82 | 15 | 36 | 38 | 20 | 40 | 11 | 25 | 250 | 125 |
Skirmisher (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic BrigandsSkirmisher | 160 | 78 | 15 | 34 | 38 | 5 | 35 | 11 | 5 | 90 | 80 | 4 | 210 | 140 |
Slinger (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic HurlersSlinger | 160 | 80 | 3 | 34 | 40 | 7 | 2 | 11 | 2 | 50 | 125 | 14 | 130 | 90 |
Visigothic SlingersSlinger | 160 | 84 | 18 | 45 | 38 | 12 | 22 | 40 | 7 | 50 | 125 | 17 | 500 | 270 |
Bow Infantry (5)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic BowsBow Infantry | 160 | 78 | 3 | 34 | 40 | 5 | 1 | 6 | 1 | 38 | 150 | 12 | 80 | 50 |
Germanic HuntersBow Infantry | 160 | 80 | 3 | 34 | 40 | 7 | 2 | 11 | 2 | 38 | 150 | 14 | 120 | 85 |
Germanic ArchersBow Infantry | 160 | 82 | 3 | 34 | 40 | 10 | 5 | 6 | 5 | 49 | 200 | 15 | 250 | 130 |
Gothic ArchersBow Infantry | 160 | 82 | 8 | 36 | 40 | 10 | 35 | 40 | 5 | 38 | 150 | 15 | 350 | 180 |
Elite Germanic ArchersBow Infantry | 160 | 84 | 10 | 51 | 38 | 11 | 7 | 11 | 7 | 53 | 200 | 17 | 425 | 240 |
Crossbow Infantry (1)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic CrossbowmenCrossbow Infantry | 160 | 84 | 3 | 43 | 40 | 11 | 7 | 11 | 7 | 65 | 125 | 17 | 475 | 255 |
Melee Cavalry (4)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic Mounted WarbandMelee Cavalry | 80 | 205 | 8 | 34 | 100 | 45 | 37 | 25 | 45 | — | — | — | 300 | 195 |
Germanic HorsemenMelee Cavalry | 80 | 237 | 38 | 34 | 80 | 48 | 25 | 25 | 48 | — | — | — | 500 | 250 |
Taifali CavalryMelee Cavalry | 80 | 225 | 38 | 43 | 80 | 33 | 48 | 32 | 33 | 49 | 150 | 2 | 650 | 390 |
Noble Germanic HorsemenMelee Cavalry | 80 | 249 | 53 | 51 | 70 | 49 | 21 | 32 | 49 | — | — | — | 900 | 560 |
Shock Cavalry (3)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic LancersShock Cavalry | 80 | 220 | 28 | 34 | 80 | 21 | 32 | 10 | 201 | 375 | 245 |
Gothic LancersShock Cavalry | 80 | 202 | 8 | 36 | 100 | 25 | 35 | 10 | 215 | 550 | 270 |
Noble Gothic LancersShock Cavalry | 80 | 234 | 33 | 54 | 80 | 32 | 37 | 10 | 217 | 900 | 565 |
Skirmisher Cavalry (4)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Germanic Mounted BrigandsSkirmisher Cavalry | 80 | 190 | 8 | 34 | 100 | 16 | 46 | 32 | 26 | 90 | 80 | 6 | 475 | 310 |
Germanic RaidersSkirmisher Cavalry | 80 | 192 | 8 | 34 | 100 | 19 | 49 | 32 | 29 | 90 | 80 | 7 | 650 | 325 |
Germanic Night RaidersSkirmisher Cavalry | 80 | 194 | 15 | 43 | 90 | 21 | 51 | 32 | 30 | 90 | 80 | 8 | 750 | 375 |
Gardingi CavalrySkirmisher Cavalry | 80 | 235 | 57 | 54 | 70 | 20 | 25 | 32 | 20 | 90 | 80 | 17 | 900 | 540 |
Artillery (2)
| Unit | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Missile | Range | Ammo | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
OnagerArtillery | 40 | 80 | 3 | 26 | 40 | 7 | 2 | 6 | 2 | 200 | 350 | 9 | 325 | 215 |
Large OnagerArtillery | 40 | 82 | 3 | 26 | 40 | 10 | 5 | 6 | 5 | 400 | 500 | 10 | 1,200 | 600 |
Unit card values at the largest unit size, read from the game's data tables (Steam build 25370302). HP is per model. Cost is the campaign recruitment cost.
Campaign start — Grand Campaign, 395 AD
- Difficulty
- Easy
- Starts as
- a horde (no settlement)
- State religion
- Germanic paganism
- Faction leader
- AlaricUnderstands War, Favoured
Victory conditions
Success
- Survive until the following date: 425 AD
- Control 30 settlements (either by direct ownership or through tributary states).
- Maintain control of 1 provinces including the following, either by direct ownership or through tributary statesNarbonensis
- Loot or sack 4 different settlements.
- Research 10 technologies.
- Produce the following amount of wealth from all buildings: 25,000
- Maintain 80 units in total.
Cultural Victory
- Survive until the following date: 450 AD
- Control 45 settlements (either by direct ownership or through tributary states).
- Maintain control of 3 provinces including the following, either by direct ownership or through tributary statesNarbonensis, Carthaginensis, Tarraconensis
- Loot or sack 4 different settlements.
- Hold at least one settlement in 10 provinces in which your religion is dominant.
- Construct the 4 following buildingsLarge City, Hall of Elders, Mead Hall, Irrigated Fields
- Produce the following amount of wealth from all buildings: 50,000
- Research 16 civil technologies.
Military Victory
- Survive until the following date: 450 AD
- Control 60 settlements (either by direct ownership or through tributary states).
- Defeat 20 different factions by capturing or razing their last remaining settlement.
- Maintain control of 5 provinces including the following, either by direct ownership or through tributary statesNarbonensis, Carthaginensis, Tarraconensis, Aquitania, Baetica
- Loot or sack 6 different settlements.
- Maintain 120 units in total.
- Construct the 4 following buildingsLarge City, Warlord's Keep, Smiths' Guild, Military Port
- Research 16 military technologies.
Divine Triumph
- Survive until the following date: 450 AD
- Control 100 settlements (either by direct ownership or through tributary states).
- Defeat 40 different factions by capturing or razing their last remaining settlement.
- Maintain control of 10 provinces including the following, either by direct ownership or through tributary statesNarbonensis, Carthaginensis, Tarraconensis, Aquitania, Baetica, Lusitania, Gallaecia, Africa, Italia, Thracia
- Loot or sack 8 different settlements.
- Maintain 240 units in total.
- Construct the 7 following buildingsLarge City, Smiths' Guild, Military Port, Hall of Elders, Mead Hall, Irrigated Fields, Warlord's Castle
- Research 40 technologies.
- Hold at least one settlement in 20 provinces in which your religion is dominant.
- Produce the following amount of wealth from all buildings: 100,000
From the campaign's start position file (startpos.esf) in the game's data.