Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Gothic Falxmen unit card

Gothic Falxmen

Melee Infantry· 160 men

Health

per model

92

bottom 13% of class

Armour

0

bottom 1% of class

Missile block chance

0%

bottom 1% of class

Morale

36

bottom 22% of class

Speed

40

top 5% of class

Melee attack

50

top 26% of class

Melee defence

10

bottom 3% of class

Weapon damage

40 base + 16 armour-piercing

56

top 7% of class

Charge bonus

60

top 12% of class

Ranged

Missile damage

70 base + 20 armour-piercing

90

bottom 41% of class

Range

80 m

bottom 26% of class

Ammunition

2

bottom 11% of class

Reload time

14 s

bottom 24% of class

Attributes

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Rapid Advance

    lasts 30 s · recharge 210 s

    Improved unit movement speed over an extended period.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.