Unofficial fan reference · Total War: Attila game data, Steam build 25370302
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Germanic Hunters unit card

Health

per model

80

bottom 16% of class

Armour

3

bottom 1% of class

Missile block chance

0%

bottom 1% of class

Morale

34

bottom 25% of class

Speed

40

bottom 40% of class

Melee attack

7

bottom 16% of class

Melee defence

2

bottom 7% of class

Weapon damage

10 base + 1 armour-piercing

11

top 43% of class

Charge bonus

2

bottom 13% of class

Ranged

Missile damage

32 base + 6 armour-piercing

38

bottom 10% of class

Range

150 m

top 44% of class

Ammunition

14

bottom 46% of class

Reload time

20 s

top 41% of class

Attributes

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Precision Shot

    lasts 30 s · recharge 210 s

    Improved missile weapon damage for an extended period. These values are further modified by the unit itself.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.